Player Matchup

Ymir
Ymir
AI RAJESH
Ymir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,208 Elo+
Party 1
Athena
Athena
ColeProLeague
Athena
Level 66
God Stats
2W - 1L
1,677 SR
Queue Stats
23W - 31L
1,225 Elo+
Party 1
Sylvanus
Sylvanus
DaRedBaron4497
Sylvanus
Level 108
God Stats
3W - 0L
1,572 SR
Queue Stats
20W - 26L
1,283 Elo+
Party 1
Team Averages
Level 68
1,583 SR
1,239 Elo+

VS

Team Averages
Level 87
1,505 SR
1,329 Elo+
Bacchus
Bacchus
 
Bacchus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
GaiusGracchus
Achilles
Level 85
God Stats
2W - 13L
1,335 SR
Queue Stats
56W - 106L
1,275 Elo+
Solo
Cliodhna
Cliodhna
Zywie
Cliodhna
Level 83
God Stats
0W - 1L
1,679 SR
Queue Stats
6W - 13L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 1 / 11
7,968
613
3,527
8,261
3,906
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 0 / 7
9,133
703
7,322
10,307
11,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
14
9 / 0 / 3
9,494
730
15,672
8,554
4,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 0 / 0
7,459
574
8,167
13,459
16,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
GaiusGracchus
Achilles
9
1 / 5 / 0
6,921
532
5,798
12,420
9,589
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
Zywie
Cliodhna
9
0 / 7 / 0
6,835
526
6,166
8,247
2,661
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
12
Kills
1
1
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
W
Ymir
0
1
11
5.5
W
3
0
7
6.5
W
Sylvanus
9
0
3
10.5
L
Achilles
GaiusGracchus
Achilles
1
5
0
0.2
L
Cliodhna
Zywie
Cliodhna
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,521
Damage
20,131
27,122
Taken
34,126
20,734
Mitigated
29,229
13,351
Healing
4,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,167
1,054
0
1,774
13,459
16,979
0
8,749
4,710
21,595
0
W
Ymir
3,527
566
0
1,910
8,261
3,906
280
3,559
4,702
11,636
0
W
7,322
1,996
754
3,215
10,307
11,864
425
2,325
7,982
19,755
0
W
Sylvanus
15,672
8,573
2,362
5,110
8,554
4,964
475
2,693
5,861
42,165
7,707
L
Achilles
GaiusGracchus
Achilles
5,798
1,295
0
1,026
12,420
9,589
0
9,471
2,949
0
14,692
L
Cliodhna
Zywie
Cliodhna
6,166
1,503
298
1,150
8,247
2,661
0
6,300
1,947
0
19,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,595
Gold Earned
21,215
130
Minions Killed
92
7
Camps Cleared
1
609,356
Distance Traveled
654,210
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,459
574
34
3
0
255,768
2
W
Ymir
7,968
613
18
1
1
179,522
0
W
Athena
9,133
703
21
2
3
235,689
7
W
Sylvanus
9,494
730
91
7
3
194,145
1
L
Achilles
6,921
532
19
1
1
212,313
1
L
Cliodhna
6,835
526
39
3
0
186,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role