Player Matchup

Zeus
Zeus
Aztecgod7
Zeus
Level 128
God Stats
3W - 0L
1,956 SR
Queue Stats
38W - 29L
1,551 Elo+
Party 2
Chaac
Chaac
BanggBroChewy
Chaac
Level 19
God Stats
2W - 3L
1,165 SR
Queue Stats
6W - 6L
1,583 Elo+
Party 2
Neith
Neith
BanggBroSerg
Neith
Level 125
God Stats
2W - 4L
1,456 SR
Queue Stats
49W - 34L
1,537 Elo+
Party 2
Team Averages
Level 91
1,526 SR
1,557 Elo+

VS

Team Averages
Level 71
1,507 SR
1,423 Elo+
Anubis
Anubis
WYDsTepBruH_
Anubis
Level 88
God Stats
2W - 3L
1,523 SR
Queue Stats
5W - 9L
1,429 Elo+
Party 1
Neith
Neith
gunkksquad
Neith
Level 25
God Stats
0W - 1L
1,710 SR
Queue Stats
9W - 9L
1,440 Elo+
Party 1
Bacchus
Bacchus
jbpatt10
Bacchus
Level 99
God Stats
0W - 2L
1,289 SR
Queue Stats
5W - 7L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
5 / 4 / 7
9,476
729
11,485
8,430
2,335
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 8
8,840
680
3,965
5,936
3,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
8 / 1 / 6
10,379
798
12,131
9,371
3,182
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 5 / 4
8,190
630
5,541
11,033
3,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
12
2 / 3 / 4
8,308
639
6,659
8,115
2,122
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
jbpatt10
Bacchus
12
3 / 7 / 3
9,512
732
8,475
14,971
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
15
Kills
6
6
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
4
7
2.13
W
2
1
8
6
W
8
1
6
11
L
Anubis
1
5
4
0.6
L
Neith
2
3
4
1.33
L
Bacchus
jbpatt10
Bacchus
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,581
Damage
20,675
23,737
Taken
34,119
8,995
Mitigated
16,162
4,729
Healing
8,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
11,485
978
0
1,374
8,430
2,335
152
5,655
2,775
37,154
0
W
3,965
701
0
1,696
5,936
3,478
290
3,520
2,416
0
10,045
W
12,131
3,157
0
1,659
9,371
3,182
2,251
5,068
4,303
0
41,087
L
Anubis
5,541
259
111
3,423
11,033
3,417
0
4,489
6,544
34,709
0
L
Neith
6,659
1,964
0
2,374
8,115
2,122
0
3,887
4,228
0
23,666
L
Bacchus
jbpatt10
Bacchus
8,475
160
361
2,553
14,971
10,623
0
3,988
10,983
17,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,695
Gold Earned
26,010
144
Minions Killed
126
6
Camps Cleared
6
657,644
Distance Traveled
652,252
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,476
729
58
4
3
214,453
3
W
Chaac
8,840
680
18
1
0
201,364
3
W
Neith
10,379
798
68
5
3
241,827
2
L
Anubis
8,190
630
63
5
4
210,463
5
L
Neith
8,308
639
43
3
1
212,681
1
L
Bacchus
9,512
732
20
2
1
229,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role