Player Matchup

Fenrir
Fenrir
Fogchamp2
Fenrir
Level 6
God Stats
2W - 1L
1,786 SR
Queue Stats
3W - 3L
1,535 Elo+
Party 1
Chaac
Chaac
FullaVinegar
Chaac
Level 9
God Stats
3W - 3L
1,786 SR
Queue Stats
15W - 12L
1,790 Elo+
Party 1
He Bo
He Bo
yeaboiiiiiiiiii
He Bo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 85L
1,567 Elo+
Party 1
Team Averages
Level 34
1,691 SR
1,631 Elo+

VS

Team Averages
Level 79
1,606 SR
1,559 Elo+
Hou Yi
Hou Yi
Errmmm
Hou Yi
Level 104
God Stats
3W - 1L
1,523 SR
Queue Stats
32W - 14L
1,608 Elo+
Party 2
Anubis
Anubis
cage072
Anubis
Level 18
God Stats
17W - 9L
1,583 SR
Queue Stats
21W - 12L
1,568 Elo+
Party 2
Ymir
Ymir
kreatureofpwn
Ymir
Level 116
God Stats
1W - 2L
1,710 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fogchamp2
Fenrir
9
1 / 8 / 2
7,147
650
1,031
10,816
4,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 8 / 1
7,387
672
7,261
13,795
3,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 7 / 1
6,564
597
5,765
9,875
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Errmmm
Hou Yi
13
7 / 4 / 10
9,156
832
12,088
8,346
2,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
cage072
Anubis
14
10 / 1 / 9
9,652
877
10,502
7,683
2,682
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 0 / 13
9,825
893
5,765
11,271
11,899
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
5
Kills
23
23
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Errmmm
Hou Yi
7
4
10
3
L
Fenrir
Fogchamp2
Fenrir
1
8
2
0.25
L
3
8
1
0.44
W
Anubis
cage072
Anubis
10
1
9
14.5
W
6
0
13
12.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,057
Damage
28,355
34,486
Taken
27,300
9,830
Mitigated
17,111
2,548
Healing
4,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Errmmm
Hou Yi
12,088
8,622
0
911
8,346
2,530
1,204
1,424
5,729
0
30,384
L
Fenrir
Fogchamp2
Fenrir
1,031
215
0
179
10,816
4,271
0
5,591
5,225
0
3,082
L
7,261
1,573
0
2,119
13,795
3,672
0
6,597
7,198
0
18,666
W
Anubis
cage072
Anubis
10,502
1,246
0
2,009
7,683
2,682
783
1,453
6,230
31,573
0
W
5,765
1,460
0
1,464
11,271
11,899
29
3,480
7,791
18,553
0
L
5,765
389
0
250
9,875
1,887
0
4,173
5,702
21,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,098
Gold Earned
28,633
60
Minions Killed
108
1
Camps Cleared
7
446,112
Distance Traveled
589,097
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,156
832
37
3
3
191,136
3
L
Fenrir
7,147
650
3
0
1
123,221
0
L
Chaac
7,387
672
27
2
0
163,846
0
W
Anubis
9,652
877
51
5
2
188,094
2
W
Ymir
9,825
893
20
2
2
209,867
1
L
He Bo
6,564
597
30
3
0
159,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role