Player Matchup

Fenrir
Fenrir
Brady_Johnson34
Fenrir
Level 31
God Stats
0W - 1L
1,514 SR
Queue Stats
7W - 16L
1,223 Elo+
Party 3
Athena
Athena
DannyNPC
Athena
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,339 Elo+
Party 2
Izanami
Izanami
lunarzapp
Izanami
Level 24
God Stats
0W - 1L
1,478 SR
Queue Stats
3W - 4L
1,392 Elo+
Party 3
Thanatos
Thanatos
peteryunsie
Thanatos
Level 41
God Stats
4W - 4L
1,394 SR
Queue Stats
86W - 95L
1,423 Elo+
Solo
Neith
Neith
xXShadowGodXx
Neith
Level 58
God Stats
19W - 31L
1,389 SR
Queue Stats
56W - 78L
1,399 Elo+
Party 2
Team Averages
Level 34
1,455 SR
1,355 Elo+

VS

Team Averages
Level 45
1,561 SR
1,464 Elo+
Izanami
Izanami
CptAlmonds
Izanami
Level 46
God Stats
109W - 51L
1,658 SR
Queue Stats
237W - 199L
1,522 Elo+
Party 1
Vulcan
Vulcan
Doomsofdemon
Vulcan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 25L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
Jorrethoi
Kukulkan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,190 Elo+
Solo
Discordia
Discordia
Thiccboisoup
Discordia
Level 28
God Stats
40W - 26L
1,646 SR
Queue Stats
149W - 127L
1,581 Elo+
Party 1
Hercules
Hercules
YmirElGigante
Hercules
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
335W - 355L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 5
13,832
922
7,467
29,346
12,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
DannyNPC
Athena
20
1 / 3 / 5
13,005
867
2,524
19,003
25,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
lunarzapp
Izanami
20
4 / 10 / 4
14,148
943
12,769
23,112
9,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
peteryunsie
Thanatos
20
5 / 12 / 6
14,973
998
8,963
23,871
8,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
2 / 3 / 8
13,651
910
10,219
17,633
6,633
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CptAlmonds
Izanami
20
13 / 4 / 13
17,196
1,146
28,864
12,955
4,812
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
20
8 / 4 / 20
15,665
1,044
24,352
12,028
5,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Jorrethoi
Kukulkan
20
4 / 3 / 20
15,091
1,006
15,562
10,625
4,324
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
Thiccboisoup
Discordia
20
12 / 5 / 19
16,507
1,100
38,961
8,665
3,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
YmirElGigante
Hercules
17
0 / 0 / 0
10,660
711
0
0
0

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
109
16
Kills
37
37
Deaths
16
28
Assists
72
Player
Kills
Deaths
Assists
KDA
L
4
9
5
0.72
W
Izanami
CptAlmonds
Izanami
13
4
13
4.88
L
Athena
DannyNPC
Athena
1
3
5
1.17
W
Vulcan
8
4
20
4.5
W
Kukulkan
Jorrethoi
Kukulkan
4
3
20
4.67
W
Discordia
Thiccboisoup
Discordia
12
5
19
4.3
W
Hercules
YmirElGigante
Hercules
0
0
0
0
L
Izanami
lunarzapp
Izanami
4
10
4
0.6
L
Thanatos
peteryunsie
Thanatos
5
12
6
0.67
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,942
Damage
107,739
112,965
Taken
44,273
63,584
Mitigated
17,386
9,251
Healing
2,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,467
1,505
0
2,096
29,346
12,683
0
23,231
6,115
0
18,207
W
Izanami
CptAlmonds
Izanami
28,864
24,289
0
1,023
12,955
4,812
0
1,597
11,358
0
65,928
L
Athena
DannyNPC
Athena
2,524
710
0
310
19,003
25,575
0
11,842
7,161
12,308
0
W
Vulcan
24,352
6,595
0
190
12,028
5,076
0
160
11,868
64,264
0
W
Kukulkan
Jorrethoi
Kukulkan
15,562
814
0
731
10,625
4,324
0
0
10,625
52,228
0
W
Discordia
Thiccboisoup
Discordia
38,961
1,151
0
348
8,665
3,174
0
767
7,898
50,546
0
W
Hercules
YmirElGigante
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
lunarzapp
Izanami
12,769
8,880
0
0
23,112
9,820
0
14,661
8,451
0
57,811
L
Thanatos
peteryunsie
Thanatos
8,963
1,822
0
5,761
23,871
8,873
0
17,539
6,332
0
40,582
L
10,219
4,272
0
1,084
17,633
6,633
0
11,602
6,031
0
42,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,609
Gold Earned
75,119
306
Minions Killed
304
10
Camps Cleared
11
1,426,155
Distance Traveled
1,086,370
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,832
922
35
2
1
280,294
0
W
Izanami
17,196
1,146
80
5
5
281,940
0
L
Athena
13,005
867
30
2
0
303,344
0
W
Vulcan
15,665
1,044
96
6
4
277,305
0
W
Kukulkan
15,091
1,006
101
7
0
262,743
0
W
Discordia
16,507
1,100
27
2
2
264,382
0
W
Hercules
10,660
711
0
0
0
0
0
L
Izanami
14,148
943
105
7
0
275,313
1
L
Thanatos
14,973
998
62
4
6
286,125
0
L
Neith
13,651
910
74
5
3
281,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role