Player Matchup

Ares
Ares
B0IMANS
Ares
Level 18
God Stats
18W - 9L
1,644 SR
Queue Stats
35W - 31L
1,486 Elo+
Party 1
Ne Zha
Ne Zha
LowKeeSlump
Ne Zha
Level 66
God Stats
1W - 2L
1,218 SR
Queue Stats
48W - 53L
1,425 Elo+
Party 1
Neith
Neith
MintyYeti
Neith
Level 16
God Stats
19W - 22L
1,478 SR
Queue Stats
24W - 27L
1,460 Elo+
Party 1
Bellona
Bellona
Slump k1ng
Bellona
Level 17
God Stats
22W - 19L
1,543 SR
Queue Stats
32W - 34L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
XxAgent AJxX
Ah Puch
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
30W - 28L
1,473 Elo+
Party 1
Team Averages
Level 27
1,477 SR
1,468 Elo+

VS

Team Averages
Level 51
1,394 SR
1,427 Elo+
Freya
Freya
 
Freya
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CaptainKirk21421
Ymir
Level 16
God Stats
5W - 4L
1,353 SR
Queue Stats
9W - 14L
1,353 Elo+
Party 2
Izanami
Izanami
GN Skuba
Izanami
Level 43
God Stats
3W - 3L
1,396 SR
Queue Stats
79W - 93L
1,403 Elo+
Solo
Ra
Ra
GafferElite23
Ra
Level 41
God Stats
5W - 10L
1,429 SR
Queue Stats
54W - 60L
1,434 Elo+
Solo
Hercules
Hercules
TedTheTonkaTruck
Hercules
Level 67
God Stats
3W - 6L
1,291 SR
Queue Stats
39W - 46L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
B0IMANS
Ares
20
4 / 1 / 24
14,865
1,062
16,256
13,655
18,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
20
9 / 2 / 15
14,136
1,010
10,217
10,473
5,632
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
MintyYeti
Neith
20
9 / 1 / 20
14,604
1,043
21,350
13,428
7,216
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Slump k1ng
Bellona
20
4 / 4 / 21
13,715
980
15,146
16,686
16,199
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
XxAgent AJxX
Ah Puch
20
9 / 1 / 19
13,982
999
23,059
6,802
2,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
1 / 2 / 5
11,426
816
9,499
11,402
3,851
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 11 / 3
11,725
838
6,349
24,257
12,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
GN Skuba
Izanami
18
1 / 10 / 6
12,066
862
13,581
20,387
7,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 6 / 2
13,008
929
14,015
14,489
6,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 6 / 5
12,038
860
10,363
21,215
18,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
30
35
Kills
9
9
Deaths
35
99
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
2
5
1.75
W
Ares
B0IMANS
Ares
4
1
24
16
L
1
11
3
0.23
L
Izanami
GN Skuba
Izanami
1
10
6
0.4
L
4
6
2
0.83
W
Ne Zha
9
2
15
8.25
W
Neith
MintyYeti
Neith
9
1
20
19
W
Bellona
Slump k1ng
Bellona
4
4
21
3.63
L
2
6
5
0.75
W
Ah Puch
XxAgent AJxX
Ah Puch
9
1
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,028
Damage
53,807
61,044
Taken
91,750
50,813
Mitigated
48,814
15,420
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
9,499
3,010
175
3,293
11,402
3,851
0
3,751
7,651
22,887
0
W
Ares
B0IMANS
Ares
16,256
419
0
2,004
13,655
18,798
0
7,427
6,156
21,878
0
L
6,349
291
0
720
24,257
12,809
0
11,357
12,900
13,720
0
L
Izanami
GN Skuba
Izanami
13,581
10,867
0
0
20,387
7,407
0
9,602
10,785
0
54,415
L
14,015
548
1,087
720
14,489
6,050
0
5,729
8,760
60,323
0
W
Ne Zha
10,217
3,184
0
310
10,473
5,632
0
5,945
4,174
0
26,657
W
Neith
MintyYeti
Neith
21,350
13,177
0
6,777
13,428
7,216
0
6,121
7,118
0
80,243
W
Bellona
Slump k1ng
Bellona
15,146
6,497
2,772
1,891
16,686
16,199
0
8,016
8,402
324
21,819
L
10,363
2,996
0
4,834
21,215
18,697
0
9,200
12,015
0
21,798
W
Ah Puch
XxAgent AJxX
Ah Puch
23,059
995
405
1,261
6,802
2,968
0
2,354
4,402
50,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,302
Gold Earned
60,263
278
Minions Killed
306
9
Camps Cleared
6
1,312,999
Distance Traveled
1,125,757
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,426
816
28
2
4
184,086
1
W
Ares
14,865
1,062
16
1
0
275,328
0
L
Ymir
11,725
838
24
2
0
207,358
0
L
Izanami
12,066
862
100
7
1
226,513
1
L
Ra
13,008
929
115
8
0
251,726
0
W
Ne Zha
14,136
1,010
25
2
6
254,009
0
W
Neith
14,604
1,043
147
11
2
241,737
0
W
Bellona
13,715
980
15
1
0
280,408
0
L
Hercules
12,038
860
39
3
1
256,074
0
W
Ah Puch
13,982
999
75
5
1
261,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role