Player Matchup

Vulcan
Vulcan
JimpleSak
Vulcan
Level 27
God Stats
0W - 1L
1,264 SR
Queue Stats
1W - 10L
1,159 Elo+
Party 1
Medusa
Medusa
Jurdel
Medusa
Level 66
God Stats
1W - 1L
1,393 SR
Queue Stats
2W - 4L
1,401 Elo+
Party 1
Neith
Neith
MissMyStars
Neith
Level 42
God Stats
1W - 3L
1,475 SR
Queue Stats
1W - 7L
1,186 Elo+
Party 1
Zeus
Zeus
Nocturnalife
Zeus
Level 109
God Stats
1W - 1L
1,545 SR
Queue Stats
9W - 21L
1,306 Elo+
Party 1
Team Averages
Level 61
1,419 SR
1,263 Elo+

VS

Team Averages
Level 98
1,610 SR
1,484 Elo+
Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
AnonymousFapper
Terra
Level 40
God Stats
2W - 3L
1,653 SR
Queue Stats
2W - 3L
1,427 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DarkDemons
Morgan Le Fay
Level 155
God Stats
11W - 13L
1,708 SR
Queue Stats
115W - 108L
1,580 Elo+
Solo
Guan Yu
Guan Yu
jokuh
Guan Yu
Level 66
God Stats
2W - 1L
1,581 SR
Queue Stats
2W - 4L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JimpleSak
Vulcan
16
0 / 7 / 3
10,631
664
5,756
12,990
4,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Jurdel
Medusa
16
0 / 8 / 3
11,156
697
7,381
12,754
4,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 8 / 4
12,928
808
20,144
20,430
7,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

19
5 / 6 / 1
13,327
833
19,826
16,609
5,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
5 / 3 / 13
13,417
839
15,073
18,499
10,642
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 2 / 11
12,692
793
7,510
21,420
24,761
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
DarkDemons
Morgan Le Fay
20
13 / 2 / 10
14,675
917
25,019
16,493
8,710
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
jokuh
Guan Yu
18
8 / 3 / 7
12,677
792
6,990
17,564
16,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
10
Kills
29
29
Deaths
10
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
3
13
3.83
W
3
2
11
4.25
W
Morgan Le Fay
DarkDemons
Morgan Le Fay
13
2
10
9
L
Vulcan
JimpleSak
Vulcan
0
7
3
0.21
L
Medusa
Jurdel
Medusa
0
8
3
0.19
L
5
8
4
0.88
L
5
6
1
0.92
W
Guan Yu
jokuh
Guan Yu
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,107
Damage
54,592
62,783
Taken
73,976
21,610
Mitigated
60,813
13,059
Healing
27,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
15,073
7,329
392
4,841
18,499
10,642
2,698
6,289
12,210
0
53,885
W
7,510
881
2,890
6,849
21,420
24,761
1,270
6,963
14,457
28,339
0
W
Morgan Le Fay
DarkDemons
Morgan Le Fay
25,019
1,691
89
4,155
16,493
8,710
1,680
6,586
9,907
80,896
0
L
Vulcan
JimpleSak
Vulcan
5,756
1,293
279
753
12,990
4,561
1,296
9,330
3,307
24,353
0
L
Medusa
Jurdel
Medusa
7,381
2,768
333
1,014
12,754
4,194
2,310
7,084
5,175
0
31,515
L
20,144
8,648
105
7,903
20,430
7,543
1,205
8,135
11,805
0
52,325
L
19,826
1,203
342
2,330
16,609
5,312
0
8,701
7,659
74,420
0
W
Guan Yu
jokuh
Guan Yu
6,990
276
2,831
5,847
17,564
16,700
1,782
6,583
10,981
4,680
19,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,042
Gold Earned
53,461
281
Minions Killed
268
9
Camps Cleared
15
1,013,452
Distance Traveled
1,340,007
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,417
839
75
5
4
363,176
1
W
Terra
12,692
793
34
2
3
303,036
5
W
Morgan Le Fay
14,675
917
117
7
6
355,819
0
L
Vulcan
10,631
664
44
3
2
253,364
0
L
Medusa
11,156
697
73
5
1
243,256
1
L
Neith
12,928
808
77
5
1
245,768
4
L
Zeus
13,327
833
87
5
5
271,064
1
W
Guan Yu
12,677
792
42
3
2
317,976
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role