Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CheekiBreeki54
Nemesis
Level 29
God Stats
24W - 31L
1,425 SR
Queue Stats
49W - 69L
1,379 Elo+
Party 1
Heimdallr
Heimdallr
Chidori Sagara
Heimdallr
Level 157
God Stats
0W - 1L
1,298 SR
Queue Stats
25W - 41L
1,363 Elo+
Party 3
Discordia
Discordia
SINK XDynzX
Discordia
Level 29
God Stats
1W - 2L
1,569 SR
Queue Stats
26W - 42L
1,347 Elo+
Party 3
Atlas
Atlas
abbud2
Atlas
Level 89
God Stats
0W - 2L
1,285 SR
Queue Stats
217W - 225L
1,410 Elo+
Party 1
Team Averages
Level 79
1,415 SR
1,400 Elo+

VS

Team Averages
Level 50
1,535 SR
1,420 Elo+
Neith
Neith
XxAstroSlimexX
Neith
Level 19
God Stats
2W - 3L
1,394 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Loki
Loki
XxPrinceSlimexX
Loki
Level 21
God Stats
4W - 3L
1,793 SR
Queue Stats
6W - 8L
1,603 Elo+
Party 2
Gilgamesh
Gilgamesh
ZevraEnoshima
Gilgamesh
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 9L
1,308 Elo+
Solo
Olorun
Olorun
c-DARKNIGHT
Olorun
Level 25
God Stats
3W - 5L
1,127 SR
Queue Stats
10W - 22L
1,283 Elo+
Party 2
Ares
Ares
lilben42
Ares
Level 157
God Stats
2W - 0L
1,861 SR
Queue Stats
29W - 35L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
4 / 6 / 2
11,028
689
9,712
16,241
6,509
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
1 / 3 / 4
10,065
629
6,622
16,409
6,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Chidori Sagara
Heimdallr
17
2 / 10 / 4
10,868
679
9,510
13,956
6,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SINK XDynzX
Discordia
17
2 / 3 / 1
9,940
621
13,946
8,412
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
abbud2
Atlas
15
0 / 4 / 5
9,060
566
7,108
9,928
7,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 12
13,077
817
16,386
12,224
6,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 1 / 9
13,900
869
15,335
9,609
5,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ZevraEnoshima
Gilgamesh
17
3 / 3 / 11
11,464
717
8,745
16,965
12,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
18
2 / 2 / 9
11,180
699
5,022
11,273
8,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
17
3 / 1 / 13
11,262
704
10,681
16,163
17,998
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
9
Kills
26
26
Deaths
9
16
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
6
2
0.83
L
1
3
4
1
L
Heimdallr
Chidori Sagara
Heimdallr
2
10
4
0.4
L
Discordia
SINK XDynzX
Discordia
2
3
1
0.83
W
7
2
12
6.5
W
11
1
9
15.5
W
Gilgamesh
ZevraEnoshima
Gilgamesh
3
3
11
2.83
L
Atlas
abbud2
Atlas
0
4
5
0.63
W
Olorun
2
2
9
3.25
W
Ares
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,898
Damage
56,169
64,946
Taken
66,234
30,226
Mitigated
50,625
5,016
Healing
21,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,712
2,399
0
3,200
16,241
6,509
520
4,535
11,141
24,232
0
L
6,622
2,606
0
1,405
16,409
6,749
0
3,383
12,609
0
24,888
L
Heimdallr
Chidori Sagara
Heimdallr
9,510
2,970
0
0
13,956
6,944
0
4,210
9,342
0
37,093
L
Discordia
SINK XDynzX
Discordia
13,946
906
0
0
8,412
2,887
1
1,760
6,260
36,509
0
W
16,386
6,244
1,063
5,019
12,224
6,273
2,414
5,195
5,334
0
64,072
W
15,335
4,259
0
2,511
9,609
5,577
104
2,423
7,141
0
59,687
W
Gilgamesh
ZevraEnoshima
Gilgamesh
8,745
1,532
0
1,988
16,965
12,757
1,050
8,281
8,398
3,707
29,321
L
Atlas
abbud2
Atlas
7,108
2,689
0
411
9,928
7,137
0
2,429
7,182
21,631
0
W
Olorun
5,022
2,547
2,885
4,700
11,273
8,020
4,001
6,938
3,998
30,106
0
W
Ares
10,681
310
345
3,121
16,163
17,998
0
6,975
8,819
17,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,961
Gold Earned
60,883
264
Minions Killed
346
5
Camps Cleared
9
1,257,408
Distance Traveled
1,577,571
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,028
689
38
2
1
263,569
1
L
Nemesis
10,065
629
49
3
2
290,599
6
L
Heimdallr
10,868
679
71
4
0
223,954
2
L
Discordia
9,940
621
72
5
0
296,139
4
W
Neith
13,077
817
126
8
1
283,124
2
W
Loki
13,900
869
68
4
5
325,897
3
W
Gilgamesh
11,464
717
62
4
0
319,202
0
L
Atlas
9,060
566
34
2
2
183,147
3
W
Olorun
11,180
699
68
4
3
345,246
1
W
Ares
11,262
704
22
1
0
304,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role