Player Matchup

Apollo
Apollo
Masters
LaFlamma__
Apollo
Masters
Level 146
God Stats
0W - 3L
1,215 SR
Queue Stats
581W - 577L
2,494 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
Tigro14
Kuzenbo
Diamond III
Level 149
God Stats
9W - 9L
1,586 SR
Queue Stats
137W - 133L
2,373 MMR
Solo
Fenrir
Fenrir
Diamond II
flimmsy
Fenrir
Diamond II
Level 146
God Stats
3W - 4L
1,577 SR
Queue Stats
307W - 287L
2,509 MMR
Solo
Tiamat
Tiamat
Diamond II
oCruise17
Tiamat
Diamond II
Level 157
God Stats
7W - 6L
1,565 SR
Queue Stats
366W - 345L
2,355 MMR
Solo
Hun Batz
Hun Batz
Diamond II
opkillerbee
Hun Batz
Diamond II
Level 152
God Stats
8W - 5L
1,792 SR
Queue Stats
138W - 116L
2,390 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,547 SR
2,424 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,604 SR
2,321 MMR
Hercules
Hercules
Diamond V
 
Hercules
Diamond V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond III
Gulchie
Awilix
Diamond III
Level 119
God Stats
74W - 47L
1,690 SR
Queue Stats
209W - 194L
2,185 MMR
Solo
Danzaburou
Danzaburou
Masters
Vudb
Danzaburou
Masters
Level 121
God Stats
25W - 30L
1,649 SR
Queue Stats
343W - 290L
2,855 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond III
Your_Majestyy
Baron Samedi
Diamond III
Level 158
God Stats
6W - 1L
1,675 SR
Queue Stats
198W - 184L
2,239 MMR
Solo
Zhong Kui
Zhong Kui
Masters
xScizzy
Zhong Kui
Masters
Level 149
God Stats
4W - 5L
1,506 SR
Queue Stats
377W - 317L
2,827 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LaFlamma__
Apollo
17
1 / 7 / 4
11,305
471
5,635
17,197
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Tigro14
Kuzenbo
17
8 / 2 / 3
12,700
529
10,713
21,242
26,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
flimmsy
Fenrir
17
1 / 6 / 4
11,378
474
14,068
21,116
19,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
oCruise17
Tiamat
17
2 / 7 / 3
11,015
459
10,486
17,414
7,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
opkillerbee
Hun Batz
18
3 / 8 / 8
12,026
501
15,552
18,413
5,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ArtioGebAthena

VS

Bans
OdinBastetCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
2 / 2 / 8
12,707
529
8,984
21,938
38,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Gulchie
Awilix
20
14 / 4 / 9
15,033
626
20,552
18,420
8,561
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Vudb
Danzaburou
20
4 / 2 / 11
13,180
549
14,024
18,638
7,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Your_Majestyy
Baron Samedi
18
5 / 5 / 7
11,916
497
10,856
17,736
12,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
xScizzy
Zhong Kui
20
5 / 2 / 13
13,725
572
18,406
17,041
13,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
15
Kills
30
30
Deaths
15
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
8
3
W
Awilix
Gulchie
Awilix
14
4
9
4.63
L
Apollo
LaFlamma__
Apollo
1
7
4
0.43
L
Kuzenbo
Tigro14
Kuzenbo
8
2
3
4.75
W
Danzaburou
Vudb
Danzaburou
4
2
11
4.75
W
Baron Samedi
Your_Majestyy
Baron Samedi
5
5
7
1.7
L
Fenrir
flimmsy
Fenrir
1
6
4
0.5
L
Tiamat
oCruise17
Tiamat
2
7
3
0.5
L
Hun Batz
opkillerbee
Hun Batz
3
8
8
0.88
W
Zhong Kui
xScizzy
Zhong Kui
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,454
Damage
72,822
95,382
Taken
93,773
64,026
Mitigated
79,271
21,972
Healing
52,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,984
3,416
0
14,235
21,938
38,060
324
1,598
19,185
0
67,496
W
Awilix
Gulchie
Awilix
20,552
7,834
0
7,007
18,420
8,561
3,943
4,539
13,564
0
121,131
L
Apollo
LaFlamma__
Apollo
5,635
1,652
0
4,773
17,197
4,934
3,334
5,069
11,632
0
93,691
L
Kuzenbo
Tigro14
Kuzenbo
10,713
4,276
1,530
6,328
21,242
26,883
0
7,392
12,846
40,874
0
W
Danzaburou
Vudb
Danzaburou
14,024
7,293
0
11,922
18,638
7,039
2,586
3,040
15,304
0
127,083
W
Baron Samedi
Your_Majestyy
Baron Samedi
10,856
742
1,248
5,962
17,736
12,490
522
3,621
13,806
46,441
0
L
Fenrir
flimmsy
Fenrir
14,068
4,188
0
4,922
21,116
19,227
260
3,009
17,675
0
60,022
L
Tiamat
oCruise17
Tiamat
10,486
1,402
0
3,967
17,414
7,014
305
6,947
9,715
74,773
0
L
Hun Batz
opkillerbee
Hun Batz
15,552
4,410
0
452
18,413
5,968
0
3,844
14,176
0
103,909
W
Zhong Kui
xScizzy
Zhong Kui
18,406
2,113
0
12,009
17,041
13,121
1,491
9,182
7,411
105,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,424
Gold Earned
66,561
637
Minions Killed
691
0
Camps Cleared
0
2,209,140
Distance Traveled
2,344,495
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,707
529
143
6
0
471,731
3
W
Awilix
15,033
626
152
6
0
556,172
9
L
Apollo
11,305
471
163
7
0
428,806
9
L
Kuzenbo
12,700
529
61
3
0
472,962
5
W
Danzaburou
13,180
549
155
6
0
436,882
7
W
Baron Samedi
11,916
497
62
3
0
431,664
4
L
Fenrir
11,378
474
122
5
0
456,008
2
L
Tiamat
11,015
459
140
6
0
376,369
3
L
Hun Batz
12,026
501
151
6
0
474,995
8
W
Zhong Kui
13,725
572
179
7
0
448,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role