Player Matchup

Odin
Odin
NickMozzarella
Odin
Level 149
God Stats
2W - 3L
1,603 SR
Queue Stats
117W - 100L
1,573 Elo+
Solo
Pele
Pele
flyingcamster
Pele
Level 128
God Stats
6W - 7L
1,613 SR
Queue Stats
414W - 448L
1,476 Elo+
Solo
Artio
Artio
isWooDZy
Artio
Level 110
God Stats
2W - 2L
1,477 SR
Queue Stats
80W - 66L
1,589 Elo+
Party 1
Izanami
Izanami
jfizzle328
Izanami
Level 63
God Stats
27W - 33L
1,526 SR
Queue Stats
284W - 306L
1,558 Elo+
Solo
Sol
Sol
lirigon
Sol
Level 109
God Stats
1W - 2L
1,627 SR
Queue Stats
63W - 57L
1,531 Elo+
Party 1
Team Averages
Level 112
1,569 SR
1,545 Elo+

VS

Team Averages
Level 102
1,550 SR
1,552 Elo+
Kali
Kali
Audioslavee
Kali
Level 160
God Stats
3W - 4L
1,614 SR
Queue Stats
145W - 132L
1,552 Elo+
Party 2
Chang'e
Chang'e
BladeLpd
Chang'e
Level 138
God Stats
16W - 9L
1,656 SR
Queue Stats
262W - 268L
1,511 Elo+
Party 2
Izanami
Izanami
Boogi3e
Izanami
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 50L
1,612 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sunshine8797
Morgan Le Fay
Level 57
God Stats
13W - 18L
1,529 SR
Queue Stats
183W - 192L
1,540 Elo+
Party 2
Erlang Shen
Erlang Shen
hawper
Erlang Shen
Level 124
God Stats
17W - 23L
1,450 SR
Queue Stats
995W - 984L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
7,032
541
6,416
12,454
6,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 4 / 3
7,525
579
11,256
13,292
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
isWooDZy
Artio
9
1 / 3 / 5
6,492
499
4,540
13,477
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
jfizzle328
Izanami
13
0 / 3 / 1
7,691
592
4,718
7,155
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
11
3 / 4 / 1
7,216
555
6,159
9,163
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 3 / 3
8,520
655
11,661
13,126
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
BladeLpd
Chang'e
12
1 / 2 / 3
7,144
550
6,007
8,187
3,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Boogi3e
Izanami
13
2 / 1 / 3
7,511
578
8,932
9,553
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Sunshine8797
Morgan Le Fay
12
2 / 2 / 5
7,193
553
8,912
4,798
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
hawper
Erlang Shen
10
2 / 3 / 3
6,739
518
5,676
15,720
4,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
11
Kills
17
18
Deaths
11
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
3
3
3.83
W
Chang'e
BladeLpd
Chang'e
1
2
3
1.25
W
Izanami
Boogi3e
Izanami
2
1
3
3.5
L
3
4
1
0.88
W
Morgan Le Fay
Sunshine8797
Morgan Le Fay
2
2
5
2.25
L
4
4
3
1.38
W
Erlang Shen
hawper
Erlang Shen
2
3
3
1.17
L
Artio
isWooDZy
Artio
1
3
5
1.17
L
Izanami
jfizzle328
Izanami
0
3
1
0.17
L
Sol
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,089
Damage
41,188
55,541
Taken
51,384
22,629
Mitigated
17,515
15,113
Healing
22,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,661
5,435
0
6,126
13,126
5,479
28
2,141
10,830
0
44,933
W
Chang'e
BladeLpd
Chang'e
6,007
593
569
5,185
8,187
3,306
245
788
6,931
42,409
0
W
Izanami
Boogi3e
Izanami
8,932
6,524
0
3,150
9,553
2,179
0
753
8,800
0
63,767
L
6,416
2,068
0
1,562
12,454
6,503
0
4,450
7,435
0
30,671
W
Morgan Le Fay
Sunshine8797
Morgan Le Fay
8,912
831
0
736
4,798
1,592
0
1,348
3,450
39,157
0
L
11,256
3,138
0
3,512
13,292
3,337
0
2,310
10,729
0
46,177
W
Erlang Shen
hawper
Erlang Shen
5,676
2,993
1,298
5,370
15,720
4,959
0
5,364
10,219
0
23,352
L
Artio
isWooDZy
Artio
4,540
707
1,020
3,415
13,477
8,350
0
3,358
9,887
12,567
0
L
Izanami
jfizzle328
Izanami
4,718
3,513
0
3,147
7,155
1,404
597
208
6,907
0
63,516
L
Sol
6,159
1,345
0
2,457
9,163
3,035
789
3,315
5,598
34,519
3,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,956
Gold Earned
37,107
362
Minions Killed
388
0
Camps Cleared
0
1,311,813
Distance Traveled
1,306,034
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,520
655
79
6
0
288,739
5
W
Chang'e
7,144
550
80
6
0
244,517
1
W
Izanami
7,511
578
118
9
0
243,475
0
L
Odin
7,032
541
57
4
0
247,669
1
W
Morgan Le Fay
7,193
553
70
5
0
269,195
2
L
Pele
7,525
579
79
6
0
281,387
4
W
Erlang Shen
6,739
518
41
3
0
260,108
3
L
Artio
6,492
499
18
1
0
281,445
2
L
Izanami
7,691
592
132
10
0
241,628
3
L
Sol
7,216
555
76
6
0
259,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role