Player Matchup

Odin
Odin
Cryptic-NCG
Odin
Level 86
God Stats
0W - 3L
1,242 SR
Queue Stats
38W - 31L
1,330 Elo+
Party 2
Agni
Agni
Fo Shizzlen
Agni
Level 98
God Stats
1W - 10L
1,279 SR
Queue Stats
30W - 57L
1,336 Elo+
Party 2
Zhong Kui
Zhong Kui
Shug-NCG
Zhong Kui
Level 68
God Stats
3W - 4L
1,430 SR
Queue Stats
20W - 44L
1,307 Elo+
Party 2
Team Averages
Level 84
1,317 SR
1,324 Elo+

VS

Team Averages
Level 80
1,486 SR
1,365 Elo+
Vulcan
Vulcan
chsuperman14244
Vulcan
Level 117
God Stats
8W - 2L
1,671 SR
Queue Stats
108W - 121L
1,358 Elo+
Party 1
Bastet
Bastet
fallout4badass
Bastet
Level 96
God Stats
1W - 0L
1,320 SR
Queue Stats
108W - 116L
1,383 Elo+
Party 1
Geb
Geb
gjallarhoe
Geb
Level 26
God Stats
13W - 4L
1,467 SR
Queue Stats
60W - 48L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,241
603
3,822
13,008
5,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 6 / 1
7,246
604
6,115
8,586
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Shug-NCG
Zhong Kui
10
0 / 4 / 2
6,938
578
5,025
11,549
5,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 3
9,596
800
15,794
5,280
2,091
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 2 / 6
8,498
708
10,111
8,066
2,923
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 0 / 12
8,139
678
3,536
8,826
5,244
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
14
14
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
1
6
1
0.25
L
Zhong Kui
Shug-NCG
Zhong Kui
0
4
2
0.25
W
10
0
3
11.5
W
4
2
6
3.5
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,962
Damage
29,441
33,143
Taken
22,172
13,487
Mitigated
10,258
9,098
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,822
295
111
4,378
13,008
5,939
0
9,585
3,423
0
12,023
L
6,115
181
0
1,900
8,586
2,039
0
3,923
4,663
24,049
0
L
Zhong Kui
Shug-NCG
Zhong Kui
5,025
221
0
2,709
11,549
5,509
0
6,164
5,385
25,680
0
W
15,794
7,899
0
686
5,280
2,091
826
3,332
1,948
58,052
0
W
10,111
816
0
1,048
8,066
2,923
336
4,747
3,319
0
24,731
W
3,536
391
0
3,749
8,826
5,244
630
3,156
5,670
8,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,425
Gold Earned
26,233
116
Minions Killed
137
2
Camps Cleared
8
635,717
Distance Traveled
642,955
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,241
603
23
2
1
227,093
0
L
Agni
7,246
604
36
3
1
199,459
1
L
Zhong Kui
6,938
578
57
5
0
209,165
0
W
Vulcan
9,596
800
98
8
4
206,756
0
W
Bastet
8,498
708
26
2
4
224,275
1
W
Geb
8,139
678
13
1
0
211,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role