Player Matchup

Persephone
Persephone
Gold V
ELSALVALOLIS
Persephone
Gold V
Level 66
God Stats
2W - 0L
1,498 SR
Queue Stats
14W - 4L
1,667 MMR
Party 2
Gilgamesh
Gilgamesh
Gold I
MadaraUltraMD
Gilgamesh
Gold I
Level 68
God Stats
3W - 0L
1,833 SR
Queue Stats
18W - 3L
1,864 MMR
Party 2
Artio
Artio
Gold II
Ponsharelo
Artio
Gold II
Level 159
God Stats
7W - 2L
1,530 SR
Queue Stats
48W - 14L
1,761 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 98
1,620 SR
1,764 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,539 SR
1,513 MMR
Ah Puch
Ah Puch
Gold IV
 
Ah Puch
Gold IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Gold IV
Draeonidas
Baba Yaga
Gold IV
Level 155
God Stats
0W - 2L
1,285 SR
Queue Stats
241W - 253L
1,473 MMR
Party 1
Da Ji
Da Ji
Bronze III
Why u Cxppin
Da Ji
Bronze III
Level 106
God Stats
0W - 1L
1,831 SR
Queue Stats
2W - 3L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ELSALVALOLIS
Persephone
13
4 / 3 / 8
8,692
869
10,973
8,368
3,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
MadaraUltraMD
Gilgamesh
12
6 / 2 / 4
8,229
823
6,544
12,400
6,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
12
2 / 1 / 7
7,866
787
2,285
8,331
7,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
ChaacOdinBastetBacchusAphrodite

VS

Bans
PoseidonAresHadesAchillesMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 6 / 2
7,872
787
9,625
9,147
2,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Draeonidas
Baba Yaga
11
2 / 2 / 3
7,479
748
4,501
9,346
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 4 / 1
6,125
613
970
3,720
1,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
6
6
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
6
2
0.67
L
Baba Yaga
Draeonidas
Baba Yaga
2
2
3
1.75
W
Persephone
ELSALVALOLIS
Persephone
4
3
8
2.67
W
Gilgamesh
MadaraUltraMD
Gilgamesh
6
2
4
4
W
Artio
2
1
7
5.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,802
Damage
15,096
29,099
Taken
22,213
17,056
Mitigated
7,113
6,475
Healing
4,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,625
309
0
982
9,147
2,706
67
4,530
3,968
30,191
0
L
Baba Yaga
Draeonidas
Baba Yaga
4,501
33
269
3,255
9,346
3,130
304
5,904
2,708
18,623
0
W
Persephone
ELSALVALOLIS
Persephone
10,973
167
0
2,192
8,368
3,282
462
4,621
3,744
38,744
0
W
Gilgamesh
MadaraUltraMD
Gilgamesh
6,544
1,358
0
1,944
12,400
6,249
885
5,531
6,869
0
18,573
W
Artio
2,285
436
593
1,746
8,331
7,525
877
4,642
3,689
15,864
0
L
970
107
0
153
3,720
1,277
0
1,860
1,615
0
3,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,787
Gold Earned
21,476
106
Minions Killed
81
8
Camps Cleared
2
610,605
Distance Traveled
432,722
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,872
787
45
5
2
144,098
5
L
Baba Yaga
7,479
748
32
3
0
199,683
0
W
Persephone
8,692
869
59
6
4
202,631
4
W
Gilgamesh
8,229
823
21
2
1
200,578
0
W
Artio
7,866
787
26
3
3
207,396
2
L
Da Ji
6,125
613
4
0
0
88,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role