Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
AimbotTom
Thor
Level 35
God Stats
3W - 0L
1,796 SR
Queue Stats
21W - 37L
1,222 Elo+
Party 1
Bacchus
Bacchus
rockhiphopx
Bacchus
Level 58
God Stats
5W - 22L
1,356 SR
Queue Stats
20W - 59L
1,376 Elo+
Party 1
Team Averages
Level 74
1,551 SR
1,366 Elo+

VS

Team Averages
Level 80
1,392 SR
1,452 Elo+
Merlin
Merlin
AussieMozi
Merlin
Level 48
God Stats
10W - 17L
1,442 SR
Queue Stats
70W - 161L
1,374 Elo+
Solo
Fenrir
Fenrir
FangedOstrich14
Fenrir
Level 64
God Stats
66W - 88L
1,421 SR
Queue Stats
170W - 332L
1,394 Elo+
Solo
Hou Yi
Hou Yi
weedactuallly
Hou Yi
Level 128
God Stats
3W - 3L
1,312 SR
Queue Stats
298W - 291L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
7 / 1 / 9
14,672
667
27,001
12,663
7,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
18
10 / 2 / 7
14,732
670
24,927
21,906
13,450
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
rockhiphopx
Bacchus
15
2 / 5 / 12
14,002
636
12,989
34,693
44,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AussieMozi
Merlin
14
1 / 11 / 7
11,985
545
15,117
18,315
6,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 8
12,495
568
10,182
31,703
17,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
7 / 2 / 1
14,565
662
23,083
23,354
8,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
19
Kills
8
8
Deaths
19
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
1
9
11.5
W
Thor
10
2
7
6.75
L
Merlin
AussieMozi
Merlin
1
11
7
0.41
L
0
6
8
0.67
W
Bacchus
rockhiphopx
Bacchus
2
5
12
1.6
L
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,917
Damage
48,382
69,262
Taken
73,372
65,930
Mitigated
32,338
28,684
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
27,001
2,421
10,329
5,955
12,663
7,654
1,740
4,705
7,440
105,516
0
W
Thor
24,927
4,411
0
1,177
21,906
13,450
1,100
3,749
17,799
0
63,064
L
Merlin
AussieMozi
Merlin
15,117
364
0
996
18,315
6,369
0
9,779
8,536
43,740
0
L
10,182
778
362
4,447
31,703
17,702
0
18,449
13,254
0
13,921
W
Bacchus
rockhiphopx
Bacchus
12,989
1,012
994
10,229
34,693
44,826
412
5,517
26,465
24,641
0
L
23,083
12,183
0
2,452
23,354
8,267
0
12,401
10,953
0
90,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,406
Gold Earned
39,045
245
Minions Killed
202
11
Camps Cleared
4
1,197,615
Distance Traveled
1,091,954
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,672
667
158
7
6
422,237
0
W
Thor
14,732
670
67
3
3
376,953
0
L
Merlin
11,985
545
60
3
1
336,802
2
L
Fenrir
12,495
568
10
0
0
398,768
0
W
Bacchus
14,002
636
20
1
2
398,425
0
L
Hou Yi
14,565
662
132
6
3
356,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role