Player Matchup

Jing Wei
Jing Wei
Jacobfc21
Jing Wei
Level 82
God Stats
1W - 1L
1,617 SR
Queue Stats
61W - 89L
1,364 Elo+
Party 1
Kukulkan
Kukulkan
colchamberlin85
Kukulkan
Level 15
God Stats
7W - 16L
1,258 SR
Queue Stats
10W - 25L
1,173 Elo+
Party 1
Sobek
Sobek
thehumanewok2
Sobek
Level 28
God Stats
2W - 4L
1,395 SR
Queue Stats
3W - 12L
1,139 Elo+
Party 1
Team Averages
Level 42
1,424 SR
1,225 Elo+

VS

Team Averages
Level 70
1,406 SR
1,391 Elo+
Zeus
Zeus
AirCookie735913
Zeus
Level 47
God Stats
1W - 4L
1,200 SR
Queue Stats
154W - 163L
1,300 Elo+
Party 2
Amaterasu
Amaterasu
CourageRunning
Amaterasu
Level 96
God Stats
5W - 2L
1,614 SR
Queue Stats
300W - 286L
1,577 Elo+
Solo
Tsukuyomi
Tsukuyomi
Toxic IVItnDew
Tsukuyomi
Level 66
God Stats
2W - 2L
1,406 SR
Queue Stats
192W - 197L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jacobfc21
Jing Wei
11
0 / 7 / 1
7,819
559
5,010
10,886
3,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
11
0 / 6 / 0
7,495
535
5,350
10,559
3,796
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 0
8,186
585
2,997
11,885
10,076
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 10
9,605
686
7,895
4,572
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
CourageRunning
Amaterasu
13
3 / 0 / 15
10,135
724
8,245
14,972
15,804
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Toxic IVItnDew
Tsukuyomi
14
11 / 1 / 7
10,622
759
13,043
6,888
2,674
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
18
18
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
W
Amaterasu
CourageRunning
Amaterasu
3
0
15
10.5
L
Jing Wei
Jacobfc21
Jing Wei
0
7
1
0.07
W
Tsukuyomi
Toxic IVItnDew
Tsukuyomi
11
1
7
14.5
L
Kukulkan
0
6
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,357
Damage
29,183
33,330
Taken
26,432
17,499
Mitigated
20,055
4,410
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,895
569
444
1,169
4,572
1,577
631
2,272
2,300
39,078
0
W
Amaterasu
CourageRunning
Amaterasu
8,245
3,156
587
7,431
14,972
15,804
317
4,820
10,152
58
15,416
L
Jing Wei
Jacobfc21
Jing Wei
5,010
3,857
0
2,044
10,886
3,627
0
2,910
7,976
0
28,099
W
Tsukuyomi
Toxic IVItnDew
Tsukuyomi
13,043
3,709
337
3,314
6,888
2,674
925
1,764
5,124
0
35,537
L
Kukulkan
5,350
738
73
990
10,559
3,796
0
2,711
7,848
24,307
0
L
2,997
219
0
1,303
11,885
10,076
0
2,864
9,021
11,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,500
Gold Earned
30,362
113
Minions Killed
135
6
Camps Cleared
5
663,539
Distance Traveled
804,629
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,605
686
62
4
1
234,862
3
W
Amaterasu
10,135
724
15
1
2
305,996
1
L
Jing Wei
7,819
559
48
3
4
226,037
0
W
Tsukuyomi
10,622
759
58
4
2
263,771
3
L
Kukulkan
7,495
535
46
3
2
210,359
1
L
Sobek
8,186
585
19
1
0
227,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role