Player Matchup

Bastet
Bastet
DrewTheBeast
Bastet
Level 148
God Stats
4W - 5L
1,947 SR
Queue Stats
237W - 175L
1,816 Elo+
Party 1
Discordia
Discordia
KiLLerPoLLo21
Discordia
Level 154
God Stats
4W - 0L
1,643 SR
Queue Stats
64W - 59L
1,625 Elo+
Solo
Gilgamesh
Gilgamesh
typicalnormie
Gilgamesh
Level 101
God Stats
28W - 16L
1,664 SR
Queue Stats
332W - 210L
1,778 Elo+
Party 1
Team Averages
Level 134
1,751 SR
1,739 Elo+

VS

Team Averages
Level 126
1,687 SR
1,654 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
CinderTK
Sol
Level 116
God Stats
8W - 10L
1,731 SR
Queue Stats
226W - 114L
1,827 Elo+
Solo
Sylvanus
Sylvanus
Elfmerfudd
Sylvanus
Level 136
God Stats
2W - 1L
1,830 SR
Queue Stats
14W - 14L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
10 / 0 / 7
8,677
868
11,807
5,509
2,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
KiLLerPoLLo21
Discordia
13
4 / 1 / 13
7,925
793
8,370
4,670
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
typicalnormie
Gilgamesh
11
3 / 1 / 11
7,335
734
7,041
8,111
7,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 6 / 2
5,907
591
5,016
10,157
6,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 4 / 0
6,313
631
4,139
8,519
2,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Elfmerfudd
Sylvanus
8
1 / 7 / 1
6,255
626
2,511
13,186
10,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
17
Kills
2
2
Deaths
17
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
6
2
0.17
L
1
4
0
0.25
W
Bastet
10
0
7
13.5
L
Sylvanus
Elfmerfudd
Sylvanus
1
7
1
0.21
W
Discordia
KiLLerPoLLo21
Discordia
4
1
13
10.5
W
Gilgamesh
typicalnormie
Gilgamesh
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,218
Damage
11,666
18,290
Taken
31,862
11,572
Mitigated
18,977
4,352
Healing
7,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,016
1,560
0
2,374
10,157
6,483
0
2,472
7,068
0
14,376
L
4,139
1,345
0
2,704
8,519
2,449
0
2,791
5,601
28,031
0
W
Bastet
11,807
2,626
0
2,384
5,509
2,602
883
1,828
3,473
0
24,167
L
Sylvanus
Elfmerfudd
Sylvanus
2,511
168
831
1,974
13,186
10,045
0
3,206
9,376
3,112
0
W
Discordia
KiLLerPoLLo21
Discordia
8,370
508
0
960
4,670
1,702
670
2,211
2,426
32,602
0
W
Gilgamesh
typicalnormie
Gilgamesh
7,041
2,337
0
1,008
8,111
7,268
212
2,942
4,959
0
16,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,937
Gold Earned
18,475
129
Minions Killed
98
8
Camps Cleared
1
598,942
Distance Traveled
448,788
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,907
591
29
3
0
165,496
1
L
Sol
6,313
631
66
7
1
159,690
3
W
Bastet
8,677
868
30
3
3
220,850
4
L
Sylvanus
6,255
626
3
0
0
123,602
2
W
Discordia
7,925
793
79
8
4
183,288
4
W
Gilgamesh
7,335
734
20
2
1
194,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role