Player Matchup

Medusa
Medusa
Drone425
Medusa
Level 64
God Stats
27W - 13L
1,661 SR
Queue Stats
379W - 252L
1,546 Elo+
Party 1
Sol
Sol
PEANUTHEPENGUI
Sol
Level 104
God Stats
5W - 6L
1,613 SR
Queue Stats
170W - 186L
1,444 Elo+
Party 1
Gilgamesh
Gilgamesh
howarewewinning
Gilgamesh
Level 42
God Stats
31W - 26L
1,531 SR
Queue Stats
182W - 201L
1,353 Elo+
Party 1
Team Averages
Level 70
1,602 SR
1,448 Elo+

VS

Team Averages
Level 50
1,426 SR
1,435 Elo+
Baron Samedi
Baron Samedi
Decipher Death
Baron Samedi
Level 64
God Stats
0W - 2L
1,480 SR
Queue Stats
9W - 19L
1,320 Elo+
Party 2
Mercury
Mercury
DonCheadleShark
Mercury
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,470 Elo+
Party 2
Ares
Ares
Valencompton
Ares
Level 29
God Stats
0W - 2L
1,297 SR
Queue Stats
4W - 7L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drone425
Medusa
12
2 / 2 / 9
7,481
748
6,590
5,690
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 3 / 7
8,273
827
8,644
7,562
2,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
howarewewinning
Gilgamesh
12
5 / 0 / 4
7,740
774
5,317
7,694
7,416
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Decipher Death
Baron Samedi
10
0 / 5 / 4
6,201
620
2,944
7,170
3,156
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 4 / 2
6,523
652
3,817
7,173
2,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 3 / 1
7,741
774
5,420
9,721
7,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
5
5
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Decipher Death
Baron Samedi
0
5
4
0.4
L
2
4
2
0.75
W
Medusa
Drone425
Medusa
2
2
9
3.25
W
5
3
7
2.83
L
3
3
1
1.17
W
Gilgamesh
howarewewinning
Gilgamesh
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,551
Damage
12,181
20,946
Taken
24,064
12,512
Mitigated
12,628
4,539
Healing
4,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Decipher Death
Baron Samedi
2,944
320
389
1,020
7,170
3,156
0
2,700
4,470
15,734
0
L
3,817
1,293
305
1,211
7,173
2,305
0
2,330
4,843
0
11,807
W
Medusa
Drone425
Medusa
6,590
2,587
0
853
5,690
2,379
1,500
2,516
3,174
0
25,515
W
8,644
3,699
0
2,568
7,562
2,717
963
3,967
3,595
36,688
0
L
5,420
202
142
1,263
9,721
7,167
0
3,637
6,084
10,210
0
W
Gilgamesh
howarewewinning
Gilgamesh
5,317
1,504
345
773
7,694
7,416
70
2,454
5,240
0
12,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,494
Gold Earned
20,465
125
Minions Killed
65
7
Camps Cleared
2
567,177
Distance Traveled
513,981
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,201
620
38
4
2
158,994
3
L
Mercury
6,523
652
18
2
0
192,585
0
W
Medusa
7,481
748
48
5
1
192,939
4
W
Sol
8,273
827
67
7
5
174,114
2
L
Ares
7,741
774
9
1
0
162,402
4
W
Gilgamesh
7,740
774
10
1
1
200,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role