Player Matchup

Sylvanus
Sylvanus
BackBee3
Sylvanus
Level 106
God Stats
3W - 2L
1,364 SR
Queue Stats
23W - 33L
1,359 Elo+
Solo
Chaac
Chaac
VinceDaDon
Chaac
Level 102
God Stats
49W - 39L
1,535 SR
Queue Stats
204W - 229L
1,402 Elo+
Party 2
Ra
Ra
no_name_user282
Ra
Level 106
God Stats
6W - 1L
1,591 SR
Queue Stats
357W - 436L
1,318 Elo+
Party 2
Team Averages
Level 105
1,497 SR
1,360 Elo+

VS

Team Averages
Level 102
1,455 SR
1,389 Elo+
Ah Muzen Cab
Ah Muzen Cab
AcVendetta18098
Ah Muzen Cab
Level 78
God Stats
12W - 12L
1,553 SR
Queue Stats
177W - 258L
1,457 Elo+
Party 1
Zhong Kui
Zhong Kui
Travdaddi420
Zhong Kui
Level 107
God Stats
16W - 24L
1,447 SR
Queue Stats
130W - 152L
1,363 Elo+
Solo
Fenrir
Fenrir
xQUAD THE GODx
Fenrir
Level 122
God Stats
4W - 11L
1,366 SR
Queue Stats
183W - 269L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BackBee3
Sylvanus
13
1 / 6 / 9
8,622
663
8,547
12,662
6,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
14
5 / 4 / 6
9,786
753
14,335
14,310
14,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 4 / 5
9,847
757
7,682
10,295
5,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AcVendetta18098
Ah Muzen Cab
14
4 / 2 / 9
9,486
730
14,138
12,692
4,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Travdaddi420
Zhong Kui
14
7 / 1 / 4
9,728
748
10,959
12,120
8,317
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 9 / 3
8,233
633
7,734
13,443
4,506
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
11
Kills
14
14
Deaths
12
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AcVendetta18098
Ah Muzen Cab
4
2
9
4.25
W
Sylvanus
BackBee3
Sylvanus
1
6
9
0.92
L
Zhong Kui
Travdaddi420
Zhong Kui
7
1
4
9
W
Chaac
5
4
6
2
W
5
4
5
1.88
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,564
Damage
32,831
37,267
Taken
38,255
26,390
Mitigated
17,449
9,807
Healing
8,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AcVendetta18098
Ah Muzen Cab
14,138
7,080
454
3,092
12,692
4,626
814
6,022
6,399
0
37,871
W
Sylvanus
BackBee3
Sylvanus
8,547
3,145
1,205
2,558
12,662
6,205
379
4,881
7,781
17,039
2,801
L
Zhong Kui
Travdaddi420
Zhong Kui
10,959
1,131
0
4,167
12,120
8,317
711
6,608
5,217
34,798
0
W
Chaac
14,335
1,939
0
3,345
14,310
14,861
0
3,996
10,314
4,684
24,112
W
7,682
454
1,227
1,472
10,295
5,324
0
2,704
7,591
36,877
0
L
7,734
2,312
0
533
13,443
4,506
0
5,946
6,406
0
19,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,255
Gold Earned
27,447
161
Minions Killed
142
7
Camps Cleared
5
673,918
Distance Traveled
681,251
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,486
730
48
4
1
239,467
2
W
Sylvanus
8,622
663
35
3
0
204,995
3
L
Zhong Kui
9,728
748
75
6
2
220,069
2
W
Chaac
9,786
753
51
4
5
243,451
5
W
Ra
9,847
757
75
6
2
225,472
3
L
Fenrir
8,233
633
19
1
2
221,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role