Player Matchup

Nemesis
Nemesis
ImmortanSlug
Nemesis
Level 3
God Stats
0W - 1L
1,196 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Tyr
Tyr
TheTi11yKing
Tyr
Level 42
God Stats
0W - 3L
1,412 SR
Queue Stats
132W - 104L
1,571 Elo+
Party 2
Agni
Agni
WizardGreencraft
Agni
Level 87
God Stats
0W - 1L
1,351 SR
Queue Stats
3W - 7L
1,502 Elo+
Solo
Team Averages
Level 44
1,320 SR
1,524 Elo+

VS

Team Averages
Level 114
1,682 SR
1,615 Elo+
Achilles
Achilles
SEALTeamTwo
Achilles
Level 158
God Stats
2W - 2L
1,751 SR
Queue Stats
16W - 10L
1,759 Elo+
Party 1
Geb
Geb
StepDilf
Geb
Level 61
God Stats
1W - 1L
1,596 SR
Queue Stats
52W - 39L
1,587 Elo+
Party 1
Chronos
Chronos
addizzle71187
Chronos
Level 123
God Stats
1W - 1L
1,697 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ImmortanSlug
Nemesis
9
0 / 7 / 0
6,405
582
2,561
10,281
5,598
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

9
1 / 8 / 1
7,115
647
8,251
15,656
11,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 9 / 1
7,776
707
10,249
9,163
3,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SEALTeamTwo
Achilles
13
5 / 1 / 19
9,004
819
8,866
12,661
9,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 1 / 20
9,331
848
5,705
12,790
11,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
14
15 / 1 / 8
10,291
936
14,704
8,616
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
70
3
Kills
23
24
Deaths
3
2
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ImmortanSlug
Nemesis
0
7
0
0
W
Achilles
SEALTeamTwo
Achilles
5
1
19
14.5
W
3
1
20
13
L
1
8
1
0.19
L
2
9
1
0.28
W
Chronos
15
1
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,061
Damage
29,275
35,100
Taken
34,067
20,204
Mitigated
24,802
1,847
Healing
12,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ImmortanSlug
Nemesis
2,561
702
0
560
10,281
5,598
0
5,098
4,802
0
9,787
W
Achilles
SEALTeamTwo
Achilles
8,866
1,792
831
3,102
12,661
9,005
871
3,620
9,041
3,262
14,384
W
5,705
1,254
1,435
3,849
12,790
11,446
219
4,962
7,828
18,159
0
L
8,251
635
0
1,287
15,656
11,364
0
8,868
6,495
0
17,987
L
10,249
395
0
0
9,163
3,242
0
6,189
2,671
27,016
0
W
Chronos
14,704
6,935
0
3,465
8,616
4,351
1,148
1,968
6,648
37,091
3,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,296
Gold Earned
28,626
65
Minions Killed
100
2
Camps Cleared
8
506,716
Distance Traveled
675,388
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,405
582
14
1
0
145,696
2
W
Achilles
9,004
819
25
2
0
239,799
2
W
Geb
9,331
848
17
2
4
229,896
2
L
Tyr
7,115
647
18
2
1
191,942
1
L
Agni
7,776
707
33
3
1
169,078
3
W
Chronos
10,291
936
58
5
4
205,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role