Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
LikeUrMom
Bacchus
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 68L
1,277 Elo+
Party 1
Thor
Thor
SinkCoat
Thor
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,752 Elo+
Party 2
Merlin
Merlin
WTFCOLISSE666
Merlin
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 77L
1,290 Elo+
Party 1
Jormungandr
Jormungandr
binkidoot
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,595 Elo+
Party 2
Team Averages
Level 87
1,500 SR
1,483 Elo+

VS

Team Averages
Level 74
1,557 SR
1,517 Elo+
Heimdallr
Heimdallr
CoachBlackout
Heimdallr
Level 80
God Stats
0W - 2L
1,304 SR
Queue Stats
49W - 34L
1,640 Elo+
Party 3
Sun Wukong
Sun Wukong
Ky Shadow 8
Sun Wukong
Level 54
God Stats
1W - 1L
1,758 SR
Queue Stats
84W - 71L
1,462 Elo+
Solo
Ares
Ares
MakesurMomMoist
Ares
Level 26
God Stats
1W - 1L
1,493 SR
Queue Stats
121W - 134L
1,480 Elo+
Party 3
Vulcan
Vulcan
Warr57
Vulcan
Level 104
God Stats
4W - 1L
1,941 SR
Queue Stats
149W - 135L
1,576 Elo+
Party 3
Eset
Eset
Zeppdave
Eset
Level 108
God Stats
0W - 2L
1,291 SR
Queue Stats
141W - 143L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
8 / 3 / 8
9,797
816
8,560
13,884
12,263
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
LikeUrMom
Bacchus
14
0 / 1 / 10
8,025
669
6,823
13,084
10,068
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
16
6 / 2 / 13
9,394
783
18,187
11,821
10,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

16
3 / 2 / 7
9,013
751
9,855
9,058
4,292
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
binkidoot
Jormungandr
17
4 / 1 / 14
9,615
801
13,503
14,077
14,164
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CoachBlackout
Heimdallr
14
2 / 5 / 5
8,372
698
12,216
13,122
6,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Ky Shadow 8
Sun Wukong
16
2 / 5 / 4
8,818
735
10,539
15,020
11,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

16
4 / 3 / 5
9,026
752
8,712
16,077
17,555
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
Warr57
Vulcan
14
1 / 4 / 6
8,344
695
12,505
10,323
4,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
12
0 / 4 / 6
7,516
626
8,792
7,490
2,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
21
Kills
9
9
Deaths
21
52
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
3
8
4
L
Heimdallr
CoachBlackout
Heimdallr
2
5
5
0.9
L
Sun Wukong
Ky Shadow 8
Sun Wukong
2
5
4
0.8
W
Bacchus
LikeUrMom
Bacchus
0
1
10
5
L
4
3
5
2.17
W
Thor
6
2
13
6.25
W
3
2
7
3.25
L
Vulcan
Warr57
Vulcan
1
4
6
1
L
Eset
0
4
6
0.75
W
Jormungandr
binkidoot
Jormungandr
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,928
Damage
52,764
61,924
Taken
62,032
51,289
Mitigated
43,157
22,265
Healing
20,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,560
961
3,633
3,672
13,884
12,263
344
6,600
7,153
0
14,523
L
Heimdallr
CoachBlackout
Heimdallr
12,216
6,728
1,523
3,717
13,122
6,291
285
6,717
5,914
0
27,664
L
Sun Wukong
Ky Shadow 8
Sun Wukong
10,539
1,446
2,028
5,181
15,020
11,721
0
7,191
7,219
0
19,631
W
Bacchus
LikeUrMom
Bacchus
6,823
388
1,564
3,041
13,084
10,068
48
8,062
4,727
9,039
0
L
8,712
343
889
2,718
16,077
17,555
0
7,841
7,342
12,931
0
W
Thor
18,187
1,845
319
2,121
11,821
10,502
168
4,366
7,177
0
27,173
W
9,855
257
2,644
1,933
9,058
4,292
264
4,456
4,439
30,718
0
L
Vulcan
Warr57
Vulcan
12,505
2,305
1,096
883
10,323
4,867
0
4,732
5,287
21,397
0
L
Eset
8,792
380
1,845
844
7,490
2,723
102
2,503
4,628
17,927
0
W
Jormungandr
binkidoot
Jormungandr
13,503
3,215
1,202
2,136
14,077
14,164
279
6,525
7,337
32,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,844
Gold Earned
42,076
135
Minions Killed
109
0
Camps Cleared
0
1,295,805
Distance Traveled
1,086,585
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,797
816
11
1
0
300,068
0
L
Heimdallr
8,372
698
39
3
0
185,535
1
L
Sun Wukong
8,818
735
22
2
0
225,651
1
W
Bacchus
8,025
669
6
1
0
281,880
0
L
Ares
9,026
752
6
1
0
227,414
2
W
Thor
9,394
783
19
2
0
273,939
0
W
Merlin
9,013
751
48
4
0
219,304
0
L
Vulcan
8,344
695
22
2
0
234,293
0
L
Eset
7,516
626
20
2
0
213,692
0
W
Jormungandr
9,615
801
51
4
0
220,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role