Player Matchup

Fenrir
Fenrir
ThaRogz1643
Fenrir
Level 64
God Stats
4W - 0L
1,343 SR
Queue Stats
138W - 80L
1,652 Elo+
Party 1
Chronos
Chronos
rangusvondangus
Chronos
Level 111
God Stats
2W - 1L
1,332 SR
Queue Stats
96W - 78L
1,600 Elo+
Party 1
Achilles
Achilles
sushismurfsby2
Achilles
Level 26
God Stats
11W - 1L
1,958 SR
Queue Stats
103W - 53L
1,632 Elo+
Party 1
Team Averages
Level 67
1,544 SR
1,628 Elo+

VS

Team Averages
Level 50
1,500 SR
1,526 Elo+
Zeus
Zeus
Decipher Death
Zeus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,327 Elo+
Party 2
Danzaburou
Danzaburou
DonCheadleShark
Danzaburou
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,653 Elo+
Party 2
Ares
Ares
Valencompton
Ares
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 1 / 1
6,833
683
4,395
4,308
2,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 0 / 3
6,265
627
3,386
3,187
1,051
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
11
1 / 0 / 3
6,755
676
5,635
5,693
5,150
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,692
569
2,832
4,863
1,679
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
DonCheadleShark
Danzaburou
9
1 / 3 / 0
6,080
608
3,190
6,667
2,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 0 / 1
6,322
632
3,218
6,280
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
4
Kills
1
1
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Danzaburou
DonCheadleShark
Danzaburou
1
3
0
0.33
W
Fenrir
3
1
1
3.5
L
0
0
1
0.5
W
0
0
3
1.5
W
Achilles
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,416
Damage
9,240
13,188
Taken
17,810
8,218
Mitigated
9,674
3,129
Healing
3,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,832
379
0
421
4,863
1,679
0
734
4,129
14,444
0
L
Danzaburou
DonCheadleShark
Danzaburou
3,190
1,186
77
765
6,667
2,601
0
1,104
5,563
0
12,230
W
Fenrir
4,395
245
0
635
4,308
2,017
0
1,935
2,373
0
18,254
L
3,218
200
493
1,769
6,280
5,394
0
1,660
4,620
9,783
0
W
3,386
1,114
0
1,272
3,187
1,051
0
1,583
1,604
28,640
0
W
Achilles
5,635
727
185
1,037
5,693
5,150
0
2,988
2,705
0
16,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,853
Gold Earned
18,094
123
Minions Killed
70
8
Camps Cleared
1
595,292
Distance Traveled
481,627
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,692
569
31
3
1
150,526
4
L
Danzaburou
6,080
608
24
2
0
167,688
2
W
Fenrir
6,833
683
30
3
5
201,544
2
L
Ares
6,322
632
15
2
0
163,413
2
W
Chronos
6,265
627
58
6
0
195,322
1
W
Achilles
6,755
676
35
4
3
198,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role