Player Matchup

Artio
Artio
 
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Crazee1
Cernunnos
Level 88
God Stats
1W - 1L
1,224 SR
Queue Stats
31W - 10L
1,676 Elo+
Party 2
Zeus
Zeus
Hyrae
Zeus
Level 29
God Stats
12W - 2L
2,106 SR
Queue Stats
36W - 5L
1,884 Elo+
Party 2
Izanami
Izanami
PandalfTheWhite
Izanami
Level 81
God Stats
5W - 0L
1,704 SR
Queue Stats
27W - 8L
1,837 Elo+
Party 2
Chang'e
Chang'e
pufer
Chang'e
Level 124
God Stats
3W - 1L
1,741 SR
Queue Stats
33W - 11L
1,779 Elo+
Party 2
Team Averages
Level 90
1,655 SR
1,735 Elo+

VS

Team Averages
Level 89
1,548 SR
1,459 Elo+
Hun Batz
Hun Batz
ArchAl3x
Hun Batz
Level 58
God Stats
1W - 3L
1,643 SR
Queue Stats
5W - 6L
1,486 Elo+
Party 1
Jing Wei
Jing Wei
Elitefourben
Jing Wei
Level 49
God Stats
1W - 4L
1,329 SR
Queue Stats
5W - 7L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
Takokat16
Cthulhu
Level 64
God Stats
2W - 5L
1,437 SR
Queue Stats
2W - 5L
1,435 Elo+
Party 1
King Arthur
King Arthur
daniboy1
King Arthur
Level 149
God Stats
2W - 4L
1,568 SR
Queue Stats
5W - 7L
1,427 Elo+
Party 1
Ra
Ra
darkwolf21399
Ra
Level 125
God Stats
0W - 1L
1,761 SR
Queue Stats
6W - 6L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
15 / 1 / 21
13,547
1,042
13,454
18,631
24,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Crazee1
Cernunnos
16
6 / 2 / 22
11,017
847
12,605
13,128
5,680
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Hyrae
Zeus
19
23 / 2 / 20
14,895
1,146
38,282
13,083
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 1 / 22
11,043
849
9,156
13,689
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
pufer
Chang'e
17
5 / 4 / 30
11,672
898
10,466
12,127
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArchAl3x
Hun Batz
13
2 / 14 / 3
8,373
644
9,634
18,153
5,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Elitefourben
Jing Wei
15
3 / 10 / 2
9,305
716
6,535
16,053
5,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Takokat16
Cthulhu
15
3 / 8 / 6
10,069
775
13,578
18,893
17,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
daniboy1
King Arthur
14
1 / 11 / 3
8,279
637
7,631
22,458
18,496
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 12 / 6
8,469
651
7,555
16,287
5,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
29
55
Kills
9
10
Deaths
55
115
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
15
1
21
25.5
L
Hun Batz
ArchAl3x
Hun Batz
2
14
3
0.25
W
Cernunnos
Crazee1
Cernunnos
6
2
22
8.5
L
Jing Wei
Elitefourben
Jing Wei
3
10
2
0.4
W
Zeus
Hyrae
Zeus
23
2
20
16.5
W
6
1
22
17
L
Cthulhu
Takokat16
Cthulhu
3
8
6
0.75
L
King Arthur
daniboy1
King Arthur
1
11
3
0.23
L
0
12
6
0.25
W
Chang'e
pufer
Chang'e
5
4
30
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,963
Damage
44,933
70,658
Taken
91,844
45,154
Mitigated
52,760
27,844
Healing
6,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
13,454
1,211
2,390
5,367
18,631
24,514
939
5,734
12,523
26,071
0
L
Hun Batz
ArchAl3x
Hun Batz
9,634
1,694
0
190
18,153
5,837
0
9,532
8,150
0
20,787
W
Cernunnos
Crazee1
Cernunnos
12,605
7,288
0
2,541
13,128
5,680
2,106
4,272
8,545
0
33,915
L
Jing Wei
Elitefourben
Jing Wei
6,535
5,393
0
607
16,053
5,249
0
12,429
3,254
0
18,874
W
Zeus
Hyrae
Zeus
38,282
5,690
204
3,529
13,083
5,024
856
1,800
11,113
62,206
0
W
9,156
5,921
0
3,474
13,689
5,572
3,163
4,455
9,117
0
41,649
L
Cthulhu
Takokat16
Cthulhu
13,578
384
673
1,662
18,893
17,705
1
10,306
8,012
27,285
0
L
King Arthur
daniboy1
King Arthur
7,631
384
0
2,090
22,458
18,496
0
14,918
6,600
0
22,146
L
7,555
432
585
653
16,287
5,473
0
12,379
3,445
27,285
0
W
Chang'e
pufer
Chang'e
10,466
1,051
5,691
4,648
12,127
4,364
1,280
3,927
8,044
31,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,174
Gold Earned
44,495
266
Minions Killed
181
10
Camps Cleared
5
1,268,229
Distance Traveled
1,027,494
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,547
1,042
31
2
3
266,194
2
L
Hun Batz
8,373
644
26
2
1
190,538
1
W
Cernunnos
11,017
847
35
3
2
242,804
2
L
Jing Wei
9,305
716
39
3
1
224,775
0
W
Zeus
14,895
1,146
68
5
3
247,164
0
W
Izanami
11,043
849
65
5
2
256,755
0
L
Cthulhu
10,069
775
21
2
0
230,710
0
L
King Arthur
8,279
637
31
2
1
207,617
4
L
Ra
8,469
651
64
5
2
173,854
0
W
Chang'e
11,672
898
67
5
0
255,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role