Player Matchup

Anubis
Anubis
AskingJake
Anubis
Level 50
God Stats
3W - 2L
1,315 SR
Queue Stats
50W - 49L
1,412 Elo+
Party 1
Izanami
Izanami
Cpt SuperBatman
Izanami
Level 129
God Stats
1W - 0L
1,320 SR
Queue Stats
26W - 35L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
Lil Alpaca3126
Cthulhu
Level 33
God Stats
4W - 0L
1,699 SR
Queue Stats
107W - 113L
1,479 Elo+
Solo
Team Averages
Level 71
1,445 SR
1,434 Elo+

VS

Team Averages
Level 111
1,514 SR
1,518 Elo+
Medusa
Medusa
CattyUrchin6339
Medusa
Level 125
God Stats
12W - 19L
1,530 SR
Queue Stats
532W - 414L
1,555 Elo+
Party 2
Tyr
Tyr
XNoscopedJFK994
Tyr
Level 124
God Stats
8W - 14L
1,554 SR
Queue Stats
599W - 509L
1,547 Elo+
Party 2
Chronos
Chronos
alldaynknightly
Chronos
Level 85
God Stats
8W - 11L
1,458 SR
Queue Stats
46W - 54L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AskingJake
Anubis
13
2 / 4 / 7
9,004
643
9,747
11,408
5,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 0 / 5
9,072
648
6,905
9,359
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 0 / 3
10,584
756
8,635
10,105
9,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,752
625
11,533
11,367
4,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 2
8,317
594
6,665
12,191
10,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 3 / 4
7,979
570
9,411
9,264
2,861
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
9
Kills
4
4
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
AskingJake
Anubis
2
4
7
1.38
L
2
4
2
0.75
W
2
0
5
4.5
W
5
0
3
6.5
L
2
2
2
1.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,287
Damage
27,609
30,872
Taken
32,822
18,477
Mitigated
18,227
12,276
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AskingJake
Anubis
9,747
183
0
4,474
11,408
5,350
0
3,636
7,466
30,735
0
L
11,533
2,061
0
2,684
11,367
4,465
355
6,873
4,494
0
47,842
W
6,905
3,596
0
3,434
9,359
3,531
1,170
2,340
6,647
0
41,358
W
8,635
1,097
252
4,116
10,105
9,596
494
4,246
5,558
31,093
0
L
6,665
1,089
0
2,822
12,191
10,901
0
7,160
5,031
0
18,810
L
9,411
859
0
1,370
9,264
2,861
135
4,769
4,495
18,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,660
Gold Earned
25,048
184
Minions Killed
141
8
Camps Cleared
5
762,897
Distance Traveled
797,245
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,004
643
59
4
3
224,333
5
L
Medusa
8,752
625
82
6
1
274,462
4
W
Izanami
9,072
648
84
6
3
265,412
1
W
Cthulhu
10,584
756
41
3
2
273,152
3
L
Tyr
8,317
594
23
2
2
254,174
0
L
Chronos
7,979
570
36
3
2
268,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role