Player Matchup

Cabrakan
Cabrakan
BigFattyTank
Cabrakan
Level 160
God Stats
4W - 3L
1,520 SR
Queue Stats
499W - 459L
1,624 Elo+
Party 1
Jormungandr
Jormungandr
RageMurphturf
Jormungandr
Level 160
God Stats
8W - 2L
1,665 SR
Queue Stats
232W - 194L
1,628 Elo+
Party 1
Hera
Hera
SsgtEmndz
Hera
Level 120
God Stats
2W - 2L
1,629 SR
Queue Stats
155W - 118L
1,601 Elo+
Solo
Khepri
Khepri
huueq
Khepri
Level 150
God Stats
7W - 2L
1,772 SR
Queue Stats
326W - 310L
1,581 Elo+
Solo
Hachiman
Hachiman
jabbascripter
Hachiman
Level 160
God Stats
6W - 9L
1,491 SR
Queue Stats
426W - 383L
1,644 Elo+
Party 1
Team Averages
Level 150
1,615 SR
1,615 Elo+

VS

Team Averages
Level 126
1,544 SR
1,504 Elo+
Rama
Rama
Cocoa1378
Rama
Level 131
God Stats
5W - 3L
1,637 SR
Queue Stats
191W - 167L
1,491 Elo+
Party 3
Bastet
Bastet
IMHAWNEY4URDADDY
Bastet
Level 128
God Stats
2W - 4L
1,454 SR
Queue Stats
137W - 132L
1,465 Elo+
Party 3
The Morrigan
The Morrigan
Slither
The Morrigan
Level 129
God Stats
10W - 10L
1,630 SR
Queue Stats
38W - 22L
1,562 Elo+
Party 2
Tiamat
Tiamat
Tides
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 9L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zeal
Morgan Le Fay
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BigFattyTank
Cabrakan
19
11 / 1 / 16
13,328
555
18,399
19,576
13,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
RageMurphturf
Jormungandr
17
2 / 3 / 15
12,584
524
12,671
19,849
21,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
20
14 / 1 / 10
13,912
580
26,790
14,870
8,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
huueq
Khepri
17
4 / 1 / 18
12,896
537
5,623
22,910
29,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
jabbascripter
Hachiman
19
4 / 2 / 15
12,793
533
20,456
18,543
7,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
1 / 6 / 2
9,994
416
6,732
19,718
6,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 5
8,696
362
4,920
17,678
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Slither
The Morrigan
14
2 / 7 / 3
9,580
399
8,680
18,761
16,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Tides
Tiamat
15
0 / 9 / 1
9,193
383
13,342
24,328
12,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Zeal
Morgan Le Fay
15
3 / 8 / 2
10,168
424
12,516
22,521
7,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
20
35
Kills
7
8
Deaths
35
74
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BigFattyTank
Cabrakan
11
1
16
19
L
Rama
1
6
2
0.33
L
1
5
5
0.7
W
Jormungandr
RageMurphturf
Jormungandr
2
3
15
3.17
L
The Morrigan
Slither
The Morrigan
2
7
3
0.5
W
Hera
14
1
10
19
L
Tiamat
Tides
Tiamat
0
9
1
0.06
L
Morgan Le Fay
Zeal
Morgan Le Fay
3
8
2
0.5
W
Khepri
huueq
Khepri
4
1
18
13
W
Hachiman
jabbascripter
Hachiman
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,939
Damage
46,190
95,748
Taken
103,006
79,749
Mitigated
48,187
41,310
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BigFattyTank
Cabrakan
18,399
2,190
841
8,691
19,576
13,106
1,038
6,806
12,605
81,469
0
L
Rama
6,732
5,893
0
3,846
19,718
6,536
0
9,434
10,284
0
75,026
L
4,920
1,992
0
3,780
17,678
5,361
0
10,186
7,492
0
38,743
W
Jormungandr
RageMurphturf
Jormungandr
12,671
2,126
0
3,900
19,849
21,939
1,471
6,788
12,616
82,089
0
L
The Morrigan
Slither
The Morrigan
8,680
1,323
0
1,192
18,761
16,441
0
12,517
5,927
46,042
2,112
W
Hera
26,790
6,368
0
6,209
14,870
8,130
1,664
7,364
7,040
110,389
0
L
Tiamat
Tides
Tiamat
13,342
1,356
0
1,631
24,328
12,138
0
15,203
9,125
54,544
0
L
Morgan Le Fay
Zeal
Morgan Le Fay
12,516
1,172
0
2,169
22,521
7,711
0
15,826
6,695
62,324
0
W
Khepri
huueq
Khepri
5,623
434
4,068
7,964
22,910
29,295
823
6,297
16,481
31,939
0
W
Hachiman
jabbascripter
Hachiman
20,456
11,468
0
9,637
18,543
7,279
3,806
7,450
11,006
0
121,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,513
Gold Earned
47,631
601
Minions Killed
498
0
Camps Cleared
0
2,340,646
Distance Traveled
1,837,155
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,328
555
106
4
0
506,999
2
L
Rama
9,994
416
137
6
0
359,524
2
L
Bastet
8,696
362
76
3
0
274,379
1
W
Jormungandr
12,584
524
123
5
0
405,371
3
L
The Morrigan
9,580
399
66
3
0
417,469
4
W
Hera
13,912
580
170
7
0
479,123
5
L
Tiamat
9,193
383
111
5
0
406,154
4
L
Morgan Le Fay
10,168
424
108
5
0
379,629
4
W
Khepri
12,896
537
46
2
0
499,790
7
W
Hachiman
12,793
533
156
7
0
449,363
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role