Player Matchup

Gilgamesh
Gilgamesh
Gold V
ELSALVALOLIS
Gilgamesh
Gold V
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 4L
1,721 MMR
Party 2
Achilles
Achilles
Gold I
MadaraUltraMD
Achilles
Gold I
Level 68
God Stats
4W - 0L
1,795 SR
Queue Stats
18W - 3L
1,876 MMR
Party 2
Chang'e
Chang'e
Gold III
Ponsharelo
Chang'e
Gold III
Level 159
God Stats
1W - 0L
1,800 SR
Queue Stats
48W - 14L
1,773 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 98
1,699 SR
1,790 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,737 SR
1,690 MMR
Scylla
Scylla
Platinum V
ADplayRG
Scylla
Platinum V
Level 147
God Stats
0W - 1L
1,571 SR
Queue Stats
15W - 15L
1,825 MMR
Party 1
Ullr
Ullr
Gold I
Tupan8chon
Ullr
Gold I
Level 146
God Stats
1W - 1L
1,884 SR
Queue Stats
50W - 42L
1,698 MMR
Party 1
Bacchus
Bacchus
Bronze III
xxF3ARxx U BAD
Bacchus
Bronze III
Level 106
God Stats
0W - 1L
1,756 SR
Queue Stats
2W - 5L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ELSALVALOLIS
Gilgamesh
12
3 / 0 / 9
7,549
755
11,164
10,611
6,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
MadaraUltraMD
Achilles
11
3 / 0 / 5
7,322
732
8,127
10,326
7,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Ponsharelo
Chang'e
12
6 / 0 / 6
7,824
782
5,200
3,795
2,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeGebChaacZhong KuiZeus

VS

Bans
ArtioSobekHeraOdinSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ADplayRG
Scylla
9
0 / 4 / 0
5,605
561
4,334
7,172
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 0
5,711
571
5,117
9,678
2,994
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
5,935
594
5,465
9,257
6,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
ADplayRG
Scylla
0
4
0
0
W
Gilgamesh
ELSALVALOLIS
Gilgamesh
3
0
9
7.5
W
Achilles
MadaraUltraMD
Achilles
3
0
5
5.5
W
Chang'e
Ponsharelo
Chang'e
6
0
6
9
L
0
5
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,491
Damage
14,916
24,732
Taken
26,107
15,439
Mitigated
11,858
15,249
Healing
3,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ADplayRG
Scylla
4,334
332
0
735
7,172
2,009
0
1,611
5,094
16,096
0
W
Gilgamesh
ELSALVALOLIS
Gilgamesh
11,164
3,114
0
5,124
10,611
6,408
246
3,357
7,130
0
33,009
W
Achilles
MadaraUltraMD
Achilles
8,127
1,620
352
3,756
10,326
7,021
252
4,239
5,801
0
19,966
W
Chang'e
Ponsharelo
Chang'e
5,200
275
3,520
2,497
3,795
2,010
571
2,154
1,501
24,250
0
L
5,117
1,951
0
608
9,678
2,994
0
1,704
7,413
0
16,558
L
5,465
627
426
1,315
9,257
6,855
0
1,468
6,920
8,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,695
Gold Earned
17,251
111
Minions Killed
82
8
Camps Cleared
1
614,490
Distance Traveled
534,475
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,605
561
26
3
0
176,206
4
W
Gilgamesh
7,549
755
39
4
5
219,315
4
W
Achilles
7,322
732
29
3
3
202,127
0
W
Chang'e
7,824
782
43
4
0
193,048
3
L
Ullr
5,711
571
42
4
0
179,270
4
L
Bacchus
5,935
594
14
1
1
178,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role