Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
OmegaGummies
Ares
Level 102
God Stats
37W - 18L
1,587 SR
Queue Stats
345W - 213L
1,631 Elo+
Party 1
Nu Wa
Nu Wa
bruhmoment69
Nu Wa
Level 107
God Stats
6W - 7L
1,499 SR
Queue Stats
451W - 270L
1,621 Elo+
Party 1
Team Averages
Level 110
1,529 SR
1,584 Elo+

VS

Team Averages
Level 92
1,483 SR
1,439 Elo+
Heimdallr
Heimdallr
Bjornagnarr
Heimdallr
Level 98
God Stats
43W - 34L
1,493 SR
Queue Stats
203W - 234L
1,454 Elo+
Party 2
Baron Samedi
Baron Samedi
Hereticzz
Baron Samedi
Level 115
God Stats
20W - 22L
1,413 SR
Queue Stats
206W - 248L
1,432 Elo+
Party 2
Cerberus
Cerberus
Zakorta
Cerberus
Level 63
God Stats
8W - 3L
1,542 SR
Queue Stats
13W - 8L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 2 / 2
7,349
525
3,841
13,259
8,796
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 5 / 1
8,323
595
3,463
16,410
17,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 2 / 1
7,687
549
9,549
8,890
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bjornagnarr
Heimdallr
15
8 / 0 / 1
10,106
722
14,283
4,666
1,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Hereticzz
Baron Samedi
13
1 / 0 / 8
8,655
618
12,325
8,524
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Zakorta
Cerberus
11
0 / 2 / 8
8,077
577
3,946
9,180
8,205
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
9
9
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
2
0.5
W
Heimdallr
Bjornagnarr
Heimdallr
8
0
1
8.5
W
Baron Samedi
Hereticzz
Baron Samedi
1
0
8
5
L
1
5
1
0.3
W
Cerberus
Zakorta
Cerberus
0
2
8
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,853
Damage
30,554
38,559
Taken
22,370
28,957
Mitigated
14,118
6,411
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,841
0
0
998
13,259
8,796
0
4,279
8,601
0
16,153
W
Heimdallr
Bjornagnarr
Heimdallr
14,283
6,496
384
2,297
4,666
1,858
1,272
2,865
1,801
0
54,464
W
Baron Samedi
Hereticzz
Baron Samedi
12,325
1,107
1,243
3,390
8,524
4,055
0
5,401
3,123
41,062
0
L
3,463
58
243
1,954
16,410
17,227
0
7,197
8,653
15,432
0
W
Cerberus
Zakorta
Cerberus
3,946
378
0
1,194
9,180
8,205
0
5,009
4,171
11,889
0
L
9,549
2,303
0
3,216
8,890
2,934
0
3,837
4,703
35,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,359
Gold Earned
26,838
119
Minions Killed
177
4
Camps Cleared
7
780,804
Distance Traveled
714,617
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,349
525
28
2
1
299,887
2
W
Heimdallr
10,106
722
92
7
3
243,400
4
W
Baron Samedi
8,655
618
62
4
4
252,670
6
L
Ares
8,323
595
33
2
0
225,457
0
W
Cerberus
8,077
577
23
2
0
218,547
0
L
Nu Wa
7,687
549
58
4
3
255,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role