Player Matchup

Loki
Loki
CA90404
Loki
Level 28
God Stats
0W - 2L
1,275 SR
Queue Stats
18W - 17L
1,518 Elo+
Party 3
Sol
Sol
KB24yo
Sol
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,426 Elo+
Party 2
Ra
Ra
Spagoodagoo
Ra
Level 142
God Stats
94W - 111L
1,452 SR
Queue Stats
520W - 559L
1,422 Elo+
Party 3
Thor
Thor
UnknownVisions
Thor
Level 12
God Stats
0W - 2L
1,272 SR
Queue Stats
5W - 5L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
Wazoobie
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,426 Elo+
Party 2
Team Averages
Level 51
1,400 SR
1,465 Elo+

VS

Team Averages
Level 54
1,574 SR
1,500 Elo+
Sylvanus
Sylvanus
DistastfulBacon
Sylvanus
Level 37
God Stats
22W - 15L
1,526 SR
Queue Stats
34W - 31L
1,471 Elo+
Party 1
Chiron
Chiron
McPImping
Chiron
Level 60
God Stats
1W - 0L
1,560 SR
Queue Stats
18W - 23L
1,515 Elo+
Party 1
Poseidon
Poseidon
aqualadsdad
Poseidon
Level 110
God Stats
1W - 1L
1,739 SR
Queue Stats
71W - 50L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
tahoeogV2
Baron Samedi
Level 35
God Stats
3W - 1L
1,869 SR
Queue Stats
23W - 25L
1,422 Elo+
Party 4
Loki
Loki
youthmon
Loki
Level 27
God Stats
1W - 1L
1,179 SR
Queue Stats
16W - 8L
1,542 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CA90404
Loki
14
0 / 4 / 0
8,605
453
4,027
11,391
5,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
KB24yo
Sol
14
6 / 7 / 2
9,611
506
15,267
16,270
10,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 7 / 0
9,908
521
6,197
12,508
4,648
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 9 / 3
8,988
473
8,724
16,137
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Wazoobie
Cthulhu
11
1 / 9 / 3
7,660
403
5,190
17,871
11,256
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
3 / 2 / 17
9,567
504
5,977
16,716
19,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
McPImping
Chiron
15
4 / 6 / 14
10,084
531
10,725
14,500
5,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
aqualadsdad
Poseidon
20
17 / 1 / 8
12,798
674
22,340
11,945
5,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
tahoeogV2
Baron Samedi
15
2 / 1 / 10
9,948
524
6,157
11,910
5,612
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
15
9 / 4 / 7
10,386
547
7,306
11,434
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
12
Kills
35
36
Deaths
14
8
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Loki
CA90404
Loki
0
4
0
0
W
Sylvanus
3
2
17
5.75
L
Sol
KB24yo
Sol
6
7
2
1
W
Chiron
McPImping
Chiron
4
6
14
1.83
L
3
7
0
0.43
L
2
9
3
0.39
L
Cthulhu
Wazoobie
Cthulhu
1
9
3
0.28
W
Poseidon
aqualadsdad
Poseidon
17
1
8
21
W
Baron Samedi
tahoeogV2
Baron Samedi
2
1
10
7
W
Loki
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,405
Damage
52,505
74,177
Taken
66,505
37,165
Mitigated
40,777
13,932
Healing
27,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
CA90404
Loki
4,027
387
0
818
11,391
5,400
0
5,969
5,422
0
45,994
W
Sylvanus
5,977
1,767
3,523
4,052
16,716
19,564
170
6,573
10,103
22,812
0
L
Sol
KB24yo
Sol
15,267
4,873
0
4,316
16,270
10,817
663
7,665
8,605
57,386
7,021
W
Chiron
McPImping
Chiron
10,725
6,025
762
3,700
14,500
5,693
2,345
8,304
6,102
0
50,320
L
6,197
514
124
2,511
12,508
4,648
1,705
6,411
6,097
70,423
0
L
8,724
2,206
0
3,860
16,137
5,044
0
6,363
9,774
0
52,994
L
Cthulhu
Wazoobie
Cthulhu
5,190
462
0
2,303
17,871
11,256
39
6,995
10,876
19,254
0
W
Poseidon
aqualadsdad
Poseidon
22,340
7,283
238
7,512
11,945
5,392
4,057
5,998
5,832
98,417
4,230
W
Baron Samedi
tahoeogV2
Baron Samedi
6,157
992
537
3,808
11,910
5,612
321
2,257
9,200
53,233
0
W
Loki
7,306
2,788
0
3,101
11,434
4,516
746
1,957
9,392
0
51,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,772
Gold Earned
52,783
447
Minions Killed
483
0
Camps Cleared
0
1,617,649
Distance Traveled
1,745,514
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,605
453
83
4
0
343,716
6
W
Sylvanus
9,567
504
32
2
0
356,046
5
L
Sol
9,611
506
116
6
0
310,398
0
W
Chiron
10,084
531
90
5
0
336,818
3
L
Ra
9,908
521
135
7
0
317,665
7
L
Thor
8,988
473
92
5
0
324,667
1
L
Cthulhu
7,660
403
21
1
0
321,203
0
W
Poseidon
12,798
674
169
9
0
398,537
5
W
Baron Samedi
9,948
524
105
6
0
325,223
4
W
Loki
10,386
547
87
5
0
328,890
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role