Player Matchup

Hercules
Hercules
AlbinoxPenguin
Hercules
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,717 Elo+
Party 2
Xing Tian
Xing Tian
Atrociouswalrus
Xing Tian
Level 28
God Stats
2W - 0L
1,602 SR
Queue Stats
11W - 5L
1,626 Elo+
Party 2
Discordia
Discordia
FRANKWEST67
Discordia
Level 38
God Stats
2W - 0L
1,723 SR
Queue Stats
11W - 5L
1,626 Elo+
Party 2
Merlin
Merlin
FlourSack
Merlin
Level 29
God Stats
6W - 1L
1,743 SR
Queue Stats
7W - 2L
1,486 Elo+
Party 2
Cernunnos
Cernunnos
goEASYgo
Cernunnos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,626 Elo+
Party 2
Team Averages
Level 73
1,614 SR
1,616 Elo+

VS

Team Averages
Level 74
1,569 SR
1,437 Elo+
Gilgamesh
Gilgamesh
Caranava47
Gilgamesh
Level 149
God Stats
19W - 13L
1,575 SR
Queue Stats
124W - 150L
1,442 Elo+
Party 1
Atlas
Atlas
Hachimanx3
Atlas
Level 24
God Stats
1W - 3L
1,580 SR
Queue Stats
6W - 7L
1,608 Elo+
Party 1
Ra
Ra
ItsAaTrap
Ra
Level 16
God Stats
0W - 1L
1,544 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
WaterMelonMan00
Danzaburou
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 24L
1,166 Elo+
Solo
Cthulhu
Cthulhu
vvv_ZODIAC77_vvv
Cthulhu
Level 160
God Stats
17W - 10L
1,645 SR
Queue Stats
146W - 176L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
3 / 2 / 7
8,801
800
7,019
12,224
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
Atrociouswalrus
Xing Tian
12
1 / 3 / 8
7,511
683
5,941
11,473
9,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
FRANKWEST67
Discordia
14
2 / 0 / 8
7,884
717
10,368
4,018
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
FlourSack
Merlin
15
4 / 1 / 2
9,139
831
8,642
6,202
2,905
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
goEASYgo
Cernunnos
17
7 / 3 / 9
10,395
945
22,274
13,633
5,584
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Caranava47
Gilgamesh
12
1 / 3 / 7
6,855
623
8,654
16,896
6,788
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
12
1 / 2 / 7
7,254
659
6,776
12,583
10,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 5
7,914
719
8,979
7,716
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
WaterMelonMan00
Danzaburou
12
0 / 8 / 1
6,327
575
4,848
12,914
7,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 2 / 4
8,798
800
12,055
14,076
7,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
17
Kills
9
9
Deaths
17
34
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
2
7
3.25
W
Xing Tian
Atrociouswalrus
Xing Tian
1
3
8
1.67
L
Gilgamesh
Caranava47
Gilgamesh
1
3
7
1.5
W
Discordia
FRANKWEST67
Discordia
2
0
8
6
W
Merlin
FlourSack
Merlin
4
1
2
5
L
Atlas
1
2
7
2.25
L
2
2
5
2.25
L
Danzaburou
WaterMelonMan00
Danzaburou
0
8
1
0.06
W
Cernunnos
goEASYgo
Cernunnos
7
3
9
3.83
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,244
Damage
41,312
47,550
Taken
64,185
27,664
Mitigated
36,054
15,452
Healing
16,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
7,019
2,447
0
4,570
12,224
8,295
199
7,080
4,850
94
14,254
W
Xing Tian
Atrociouswalrus
Xing Tian
5,941
624
0
260
11,473
9,224
242
6,797
4,437
12,067
0
L
Gilgamesh
Caranava47
Gilgamesh
8,654
494
0
3,700
16,896
6,788
0
7,191
9,705
0
15,788
W
Discordia
FRANKWEST67
Discordia
10,368
215
117
1,271
4,018
1,656
87
723
3,279
24,600
0
W
Merlin
FlourSack
Merlin
8,642
991
0
898
6,202
2,905
448
4,023
2,097
28,901
0
L
Atlas
6,776
2,200
1,105
1,686
12,583
10,859
1
3,661
8,922
14,326
0
L
8,979
692
906
3,041
7,716
3,079
152
4,556
3,160
28,691
0
L
Danzaburou
WaterMelonMan00
Danzaburou
4,848
1,484
0
1,658
12,914
7,951
0
4,318
8,596
0
15,422
W
Cernunnos
goEASYgo
Cernunnos
22,274
14,512
0
8,336
13,633
5,584
1,485
8,510
5,033
0
53,707
L
12,055
440
143
4,447
14,076
7,377
0
5,249
8,827
37,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,730
Gold Earned
37,148
219
Minions Killed
198
7
Camps Cleared
6
1,027,180
Distance Traveled
1,013,128
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,801
800
23
2
0
225,169
0
W
Xing Tian
7,511
683
18
2
0
202,375
0
L
Gilgamesh
6,855
623
15
1
0
222,992
0
W
Discordia
7,884
717
28
3
0
218,247
0
W
Merlin
9,139
831
62
6
2
201,149
0
L
Atlas
7,254
659
17
2
1
194,042
0
L
Ra
7,914
719
80
7
2
227,211
2
L
Danzaburou
6,327
575
18
2
1
162,957
0
W
Cernunnos
10,395
945
88
8
5
180,240
0
L
Cthulhu
8,798
800
68
6
2
205,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role