Player Matchup

Amaterasu
Amaterasu
Donut Boxes
Amaterasu
Level 144
God Stats
1W - 1L
1,553 SR
Queue Stats
232W - 209L
1,549 Elo+
Party 2
Ullr
Ullr
ExtraHuffBoi
Ullr
Level 160
God Stats
3W - 3L
1,435 SR
Queue Stats
168W - 149L
1,549 Elo+
Party 2
Serqet
Serqet
NoxFx1
Serqet
Level 160
God Stats
8W - 5L
1,551 SR
Queue Stats
1,319W - 1,304L
1,572 Elo+
Solo
Artio
Artio
ShadedValkyrie
Artio
Level 146
God Stats
3W - 3L
1,383 SR
Queue Stats
259W - 253L
1,512 Elo+
Party 2
Agni
Agni
xlhennygodlx
Agni
Level 97
God Stats
2W - 1L
1,558 SR
Queue Stats
105W - 92L
1,502 Elo+
Party 2
Team Averages
Level 141
1,496 SR
1,537 Elo+

VS

Team Averages
Level 118
1,571 SR
1,530 Elo+
Achilles
Achilles
MediocreMerc
Achilles
Level 155
God Stats
2W - 2L
1,508 SR
Queue Stats
131W - 123L
1,596 Elo+
Party 1
Fenrir
Fenrir
SkyWielder
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,423 Elo+
Party 1
Persephone
Persephone
SlopingTomcat0
Persephone
Level 126
God Stats
2W - 1L
1,895 SR
Queue Stats
117W - 93L
1,602 Elo+
Party 3
Hachiman
Hachiman
insanitycentral
Hachiman
Level 158
God Stats
2W - 5L
1,454 SR
Queue Stats
291W - 294L
1,556 Elo+
Party 1
Anubis
Anubis
mgdarrion
Anubis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Donut Boxes
Amaterasu
20
8 / 4 / 20
13,008
867
14,758
27,481
28,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
12 / 6 / 13
12,271
818
21,076
17,870
7,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Serqet
NoxFx1
Serqet
19
3 / 4 / 25
11,470
765
8,698
26,537
19,215
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 6 / 22
10,746
716
10,015
26,858
29,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
12 / 5 / 14
13,645
910
24,221
12,701
5,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MediocreMerc
Achilles
17
4 / 7 / 14
11,980
799
11,054
24,256
36,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
SkyWielder
Fenrir
15
2 / 9 / 13
10,012
667
7,787
26,816
14,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
SlopingTomcat0
Persephone
19
5 / 7 / 15
11,942
796
21,861
14,865
5,167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
18
5 / 7 / 12
11,461
764
23,162
16,161
13,434
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
mgdarrion
Anubis
20
9 / 6 / 12
12,315
821
23,698
12,439
6,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
91
36
Kills
25
25
Deaths
36
94
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Donut Boxes
Amaterasu
8
4
20
4.5
W
12
6
13
3.08
L
Achilles
MediocreMerc
Achilles
4
7
14
1.57
W
Serqet
NoxFx1
Serqet
3
4
25
3.88
W
1
6
22
2
L
Fenrir
SkyWielder
Fenrir
2
9
13
0.94
L
Persephone
SlopingTomcat0
Persephone
5
7
15
1.79
L
Hachiman
5
7
12
1.57
L
Anubis
mgdarrion
Anubis
9
6
12
2.5
W
12
5
14
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,768
Damage
87,562
111,447
Taken
94,537
90,554
Mitigated
76,345
47,895
Healing
25,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Donut Boxes
Amaterasu
14,758
5,260
3,646
9,509
27,481
28,718
1,494
9,000
18,481
7,573
20,169
W
21,076
7,208
1,890
2,002
17,870
7,931
1,406
7,281
10,589
0
33,544
L
Achilles
MediocreMerc
Achilles
11,054
2,652
1,363
4,569
24,256
36,866
226
8,111
15,346
42
17,717
W
Serqet
NoxFx1
Serqet
8,698
2,528
2,407
9,467
26,537
19,215
1,190
12,262
14,275
0
12,022
W
10,015
208
7,872
8,207
26,858
29,441
591
11,111
15,747
25,581
0
L
Fenrir
SkyWielder
Fenrir
7,787
2,041
0
5,527
26,816
14,709
0
11,487
14,357
184
10,885
L
Persephone
SlopingTomcat0
Persephone
21,861
2,828
1,258
3,661
14,865
5,167
755
5,947
8,729
35,796
0
L
Hachiman
23,162
13,054
2,322
3,399
16,161
13,434
2,758
7,175
8,524
0
41,518
L
Anubis
mgdarrion
Anubis
23,698
2,163
575
3,280
12,439
6,169
969
3,460
8,384
47,337
0
W
24,221
2,336
1,340
1,555
12,701
5,249
374
6,131
6,570
47,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,140
Gold Earned
57,710
130
Minions Killed
138
0
Camps Cleared
0
1,415,452
Distance Traveled
1,276,471
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,008
867
25
2
0
315,360
0
W
Ullr
12,271
818
28
2
0
250,956
0
L
Achilles
11,980
799
10
1
0
263,895
0
W
Serqet
11,470
765
6
0
0
283,209
0
W
Artio
10,746
716
20
1
0
285,307
0
L
Fenrir
10,012
667
5
0
0
267,270
0
L
Persephone
11,942
796
34
2
0
281,440
0
L
Hachiman
11,461
764
37
2
0
230,687
1
L
Anubis
12,315
821
52
3
0
233,179
0
W
Agni
13,645
910
51
3
0
280,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role