Player Matchup

Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Deodair
Vamana
Level 140
God Stats
4W - 1L
1,496 SR
Queue Stats
204W - 151L
1,629 Elo+
Party 2
Awilix
Awilix
Joojisan
Awilix
Level 148
God Stats
8W - 8L
1,682 SR
Queue Stats
233W - 171L
1,557 Elo+
Party 2
Khepri
Khepri
Wanyerdog
Khepri
Level 65
God Stats
12W - 4L
1,677 SR
Queue Stats
84W - 53L
1,554 Elo+
Party 2
Ah Puch
Ah Puch
cre5cendo
Ah Puch
Level 26
God Stats
5W - 0L
1,792 SR
Queue Stats
13W - 4L
1,721 Elo+
Party 2
Team Averages
Level 101
1,629 SR
1,592 Elo+

VS

Team Averages
Level 72
1,483 SR
1,459 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Audi1718
Izanami
Level 29
God Stats
1W - 1L
1,623 SR
Queue Stats
3W - 4L
1,515 Elo+
Party 1
Loki
Loki
DrRespect213
Loki
Level 43
God Stats
1W - 7L
1,501 SR
Queue Stats
22W - 32L
1,447 Elo+
Solo
Horus
Horus
ImpurePepsi
Horus
Level 94
God Stats
2W - 4L
1,583 SR
Queue Stats
8W - 10L
1,416 Elo+
Party 1
Ares
Ares
dalinquish
Ares
Level 108
God Stats
0W - 1L
1,210 SR
Queue Stats
9W - 11L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
7 / 1 / 6
9,278
928
12,038
6,278
2,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
Deodair
Vamana
13
3 / 0 / 9
8,458
846
7,633
11,762
7,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Joojisan
Awilix
13
1 / 1 / 10
7,238
724
4,750
5,325
2,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Wanyerdog
Khepri
13
2 / 0 / 12
8,282
828
3,422
5,024
5,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
cre5cendo
Ah Puch
14
3 / 0 / 6
7,658
766
9,254
4,548
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 4 / 0
7,047
705
10,627
12,414
10,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Audi1718
Izanami
13
0 / 4 / 2
6,205
621
4,515
7,663
2,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

12
1 / 2 / 0
6,129
613
2,566
5,177
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 2
5,701
570
4,530
9,859
5,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
5,769
577
4,136
7,916
5,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
16
Kills
2
2
Deaths
16
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
1
6
10
L
Zhong Kui
 
Zhong Kui
1
4
0
0.25
L
Izanami
Audi1718
Izanami
0
4
2
0.25
W
Vamana
Deodair
Vamana
3
0
9
7.5
L
1
2
0
0.5
L
0
3
2
0.33
W
Awilix
Joojisan
Awilix
1
1
10
6
W
Khepri
Wanyerdog
Khepri
2
0
12
8
W
Ah Puch
cre5cendo
Ah Puch
3
0
6
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,097
Damage
26,374
32,937
Taken
43,029
19,354
Mitigated
25,955
11,931
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,038
5,397
942
1,850
6,278
2,413
946
2,798
3,371
0
42,215
L
Zhong Kui
 
Zhong Kui
10,627
232
0
5,066
12,414
10,011
0
4,550
7,679
33,073
0
L
Izanami
Audi1718
Izanami
4,515
2,675
316
1,226
7,663
2,877
0
2,130
5,500
0
20,075
W
Vamana
Deodair
Vamana
7,633
3,686
1,702
5,298
11,762
7,111
188
3,995
7,410
0
17,531
L
2,566
461
0
139
5,177
1,990
0
739
4,405
0
9,937
L
4,530
2,254
1,100
1,995
9,859
5,220
1
3,089
6,665
0
9,037
W
Awilix
Joojisan
Awilix
4,750
1,734
0
628
5,325
2,433
1,034
1,776
3,484
0
16,720
W
Khepri
Wanyerdog
Khepri
3,422
303
0
1,003
5,024
5,332
72
2,322
2,670
9,593
0
W
Ah Puch
cre5cendo
Ah Puch
9,254
410
0
508
4,548
2,065
526
3,668
880
23,699
0
L
4,136
264
0
778
7,916
5,857
0
2,745
5,065
12,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,914
Gold Earned
30,851
197
Minions Killed
162
6
Camps Cleared
8
942,755
Distance Traveled
861,037
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,278
928
88
9
2
164,808
2
L
Zhong Kui
7,047
705
63
6
4
173,617
1
L
Izanami
6,205
621
48
5
1
164,855
0
W
Vamana
8,458
846
26
3
1
199,070
4
L
Loki
6,129
613
22
2
0
181,184
3
L
Horus
5,701
570
13
1
1
199,552
0
W
Awilix
7,238
724
38
4
3
201,273
3
W
Khepri
8,282
828
6
1
0
205,117
3
W
Ah Puch
7,658
766
39
4
0
172,487
0
L
Ares
5,769
577
16
2
2
141,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role