Player Matchup

Tyr
Tyr
Admiral NADIKI
Tyr
Level 29
God Stats
3W - 3L
1,315 SR
Queue Stats
79W - 83L
1,462 Elo+
Party 2
Jing Wei
Jing Wei
DNMortifer
Jing Wei
Level 27
God Stats
2W - 4L
1,236 SR
Queue Stats
77W - 81L
1,456 Elo+
Party 2
Baba Yaga
Baba Yaga
HRH Roacholder
Baba Yaga
Level 40
God Stats
7W - 11L
1,306 SR
Queue Stats
143W - 167L
1,421 Elo+
Party 2
Chang'e
Chang'e
MarleyBarbie
Chang'e
Level 148
God Stats
13W - 19L
1,563 SR
Queue Stats
60W - 57L
1,538 Elo+
Party 1
Mercury
Mercury
xSplatteRHousEx
Mercury
Level 158
God Stats
18W - 22L
1,517 SR
Queue Stats
126W - 125L
1,563 Elo+
Party 1
Team Averages
Level 80
1,387 SR
1,488 Elo+

VS

Team Averages
Level 101
1,574 SR
1,443 Elo+
Fafnir
Fafnir
Darksune Miku
Fafnir
Level 138
God Stats
2W - 2L
1,619 SR
Queue Stats
94W - 90L
1,446 Elo+
Party 3
Tyr
Tyr
DinoTankz
Tyr
Level 29
God Stats
2W - 4L
1,435 SR
Queue Stats
84W - 109L
1,389 Elo+
Party 3
Ne Zha
Ne Zha
Kitano Cam
Ne Zha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 113L
1,394 Elo+
Party 3
Charybdis
Charybdis
Sicilians
Charybdis
Level 117
God Stats
1W - 4L
1,422 SR
Queue Stats
12W - 11L
1,508 Elo+
Solo
Thoth
Thoth
nightfurykiller2
Thoth
Level 103
God Stats
2W - 1L
1,895 SR
Queue Stats
237W - 241L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
8,544
949
4,293
9,697
4,575
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
DNMortifer
Jing Wei
15
2 / 3 / 7
9,001
1,000
8,079
9,724
2,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
HRH Roacholder
Baba Yaga
16
1 / 1 / 7
9,671
1,075
7,224
7,716
2,723
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
MarleyBarbie
Chang'e
16
6 / 0 / 5
10,374
1,153
7,692
5,446
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 5
9,150
1,017
8,560
6,057
1,928
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

305

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,858
873
47
1,626
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 2
8,314
924
5,971
9,773
7,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Kitano Cam
Ne Zha
15
2 / 4 / 2
9,015
1,002
11,797
9,100
3,928
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Sicilians
Charybdis
15
0 / 3 / 4
8,855
984
8,173
10,970
4,463
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 4 / 2
8,399
933
8,952
7,866
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
13
Kills
5
5
Deaths
13
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Jing Wei
DNMortifer
Jing Wei
2
3
7
1.83
L
1
1
0
1
L
1
1
2
2
W
Baba Yaga
HRH Roacholder
Baba Yaga
1
1
7
4.5
L
Ne Zha
Kitano Cam
Ne Zha
2
4
2
0.75
W
Chang'e
MarleyBarbie
Chang'e
6
0
5
8.5
L
Charybdis
Sicilians
Charybdis
0
3
4
0.67
L
1
4
2
0.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,848
Damage
34,940
38,640
Taken
39,335
13,613
Mitigated
19,928
11,054
Healing
2,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,293
1,016
0
1,160
9,697
4,575
0
2,613
6,740
0
13,871
W
Jing Wei
DNMortifer
Jing Wei
8,079
5,243
0
311
9,724
2,725
0
1,749
7,767
0
13,077
L
47
0
77
128
1,626
957
0
492
1,066
1,103
0
L
5,971
1,176
0
1,024
9,773
7,553
0
3,222
6,381
920
9,855
W
Baba Yaga
HRH Roacholder
Baba Yaga
7,224
526
0
2,847
7,716
2,723
0
1,190
6,228
37,017
0
L
Ne Zha
Kitano Cam
Ne Zha
11,797
2,658
0
387
9,100
3,928
0
2,760
6,220
0
28,064
W
Chang'e
MarleyBarbie
Chang'e
7,692
389
4,230
2,506
5,446
1,662
0
2,468
2,802
28,352
0
L
Charybdis
Sicilians
Charybdis
8,173
2,841
0
866
10,970
4,463
0
4,666
6,164
0
42,563
L
8,952
549
0
0
7,866
3,027
0
3,232
4,588
21,272
0
W
8,560
3,212
0
0
6,057
1,928
0
906
4,914
0
19,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,740
Gold Earned
42,441
173
Minions Killed
153
13
Camps Cleared
5
1,057,211
Distance Traveled
767,412
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,544
949
22
2
2
218,158
2
W
Jing Wei
9,001
1,000
15
2
0
207,602
1
L
Fafnir
7,858
873
2
0
0
41,581
0
L
Tyr
8,314
924
14
2
1
202,151
0
W
Baba Yaga
9,671
1,075
52
6
4
192,329
0
L
Ne Zha
9,015
1,002
25
3
3
194,904
0
W
Chang'e
10,374
1,153
58
6
2
198,355
0
L
Charybdis
8,855
984
68
8
1
152,023
4
L
Thoth
8,399
933
44
5
0
176,753
1
W
Mercury
9,150
1,017
26
3
5
240,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role