Player Matchup

Horus
Horus
 
Horus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Anubis4234
Pele
Level 65
God Stats
7W - 9L
1,496 SR
Queue Stats
147W - 149L
1,462 Elo+
Party 3
Chang'e
Chang'e
KuJaK666
Chang'e
Level 84
God Stats
5W - 4L
1,495 SR
Queue Stats
135W - 198L
1,381 Elo+
Party 2
Fenrir
Fenrir
veryosmosis
Fenrir
Level 34
God Stats
12W - 17L
1,323 SR
Queue Stats
25W - 46L
1,338 Elo+
Party 2
Izanami
Izanami
xSeraphynax
Izanami
Level 63
God Stats
3W - 4L
1,465 SR
Queue Stats
140W - 194L
1,422 Elo+
Party 2
Team Averages
Level 53
1,456 SR
1,420 Elo+

VS

Team Averages
Level 52
1,328 SR
1,346 Elo+
Geb
Geb
PhawkEwe2
Geb
Level 34
God Stats
0W - 2L
1,294 SR
Queue Stats
52W - 66L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
Raptiv
Tsukuyomi
Level 89
God Stats
0W - 2L
1,300 SR
Queue Stats
208W - 248L
1,390 Elo+
Party 1
Chiron
Chiron
UnwoundRug7
Chiron
Level 103
God Stats
10W - 14L
1,521 SR
Queue Stats
174W - 176L
1,457 Elo+
Solo
Bellona
Bellona
XITstrategy
Bellona
Level 5
God Stats
0W - 2L
1,189 SR
Queue Stats
0W - 6L
1,122 Elo+
Party 1
Aphrodite
Aphrodite
xxglitchxx99
Aphrodite
Level 29
God Stats
14W - 25L
1,338 SR
Queue Stats
89W - 143L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
0 / 4 / 19
11,747
979
4,501
17,514
17,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
6 / 2 / 20
13,210
1,101
12,887
12,637
5,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
KuJaK666
Chang'e
20
8 / 2 / 19
13,351
1,113
26,747
12,090
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
19
12 / 4 / 15
13,202
1,100
17,737
18,337
13,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
xSeraphynax
Izanami
20
9 / 0 / 18
13,857
1,155
26,661
11,644
4,807
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

202

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 7
10,063
839
4,173
8,543
7,972
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Raptiv
Tsukuyomi
17
2 / 3 / 5
11,242
937
7,795
13,556
5,328
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
18
8 / 7 / 4
13,233
1,103
36,183
25,711
8,180
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
XITstrategy
Bellona
17
1 / 10 / 4
11,503
959
12,388
28,198
25,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
xxglitchxx99
Aphrodite
16
1 / 11 / 4
10,377
865
6,526
18,460
14,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
36
35
Kills
12
12
Deaths
35
91
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
4
19
2.38
W
6
2
20
8
W
Chang'e
KuJaK666
Chang'e
8
2
19
8.75
L
0
4
7
0.88
L
Tsukuyomi
Raptiv
Tsukuyomi
2
3
5
1.5
L
Chiron
8
7
4
1.43
L
Bellona
XITstrategy
Bellona
1
10
4
0.3
W
Fenrir
12
4
15
4.88
W
Izanami
xSeraphynax
Izanami
9
0
18
18
L
Aphrodite
xxglitchxx99
Aphrodite
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,533
Damage
67,065
72,222
Taken
94,468
46,663
Mitigated
61,429
27,249
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,501
2,200
1,833
3,231
17,514
17,909
0
2,686
14,828
0
11,061
W
12,887
1,878
0
4,342
12,637
5,275
0
3,024
9,613
0
28,543
W
Chang'e
KuJaK666
Chang'e
26,747
2,248
7,036
6,459
12,090
5,011
0
1,420
10,670
63,497
0
L
4,173
675
175
71
8,543
7,972
0
2,220
6,183
10,016
0
L
Tsukuyomi
Raptiv
Tsukuyomi
7,795
2,490
2
1,030
13,556
5,328
0
3,259
10,203
0
43,641
L
Chiron
36,183
23,948
386
6,375
25,711
8,180
0
7,188
18,177
0
67,622
L
Bellona
XITstrategy
Bellona
12,388
4,697
1,458
1,364
28,198
25,812
0
8,055
19,724
0
21,758
W
Fenrir
17,737
3,261
0
1,644
18,337
13,661
0
2,344
15,993
302
23,725
W
Izanami
xSeraphynax
Izanami
26,661
18,829
266
2,438
11,644
4,807
0
1,225
10,419
0
57,550
L
Aphrodite
xxglitchxx99
Aphrodite
6,526
154
0
2,768
18,460
14,137
0
6,327
11,775
18,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,367
Gold Earned
56,418
227
Minions Killed
185
12
Camps Cleared
6
1,195,572
Distance Traveled
906,083
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,747
979
12
1
0
210,141
1
W
Pele
13,210
1,101
27
2
5
238,152
0
W
Chang'e
13,351
1,113
91
8
3
238,750
1
L
Geb
10,063
839
9
1
0
122,389
3
L
Tsukuyomi
11,242
937
74
6
0
209,822
0
L
Chiron
13,233
1,103
54
5
5
213,576
0
L
Bellona
11,503
959
18
2
1
185,126
0
W
Fenrir
13,202
1,100
11
1
0
253,773
0
W
Izanami
13,857
1,155
86
7
4
254,756
1
L
Aphrodite
10,377
865
30
3
0
175,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role