Player Matchup

Ra
Ra
JoeKennedyFTW
Ra
Level 160
God Stats
16W - 26L
1,451 SR
Queue Stats
1,294W - 1,239L
1,650 Elo+
Solo
Ullr
Ullr
adalwardus
Ullr
Level 156
God Stats
6W - 4L
1,632 SR
Queue Stats
56W - 54L
1,596 Elo+
Solo
Atlas
Atlas
alabastar
Atlas
Level 89
God Stats
4W - 1L
1,570 SR
Queue Stats
32W - 32L
1,536 Elo+
Solo
Team Averages
Level 135
1,551 SR
1,594 Elo+

VS

Team Averages
Level 132
1,662 SR
1,618 Elo+
Atlas
Atlas
Demonic5andwich
Atlas
Level 144
God Stats
2W - 5L
1,545 SR
Queue Stats
329W - 233L
1,585 Elo+
Party 1
Achilles
Achilles
HyperPisz
Achilles
Level 107
God Stats
30W - 8L
1,830 SR
Queue Stats
326W - 219L
1,671 Elo+
Party 1
Baron Samedi
Baron Samedi
NinjaMaster280
Baron Samedi
Level 144
God Stats
16W - 12L
1,612 SR
Queue Stats
398W - 277L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 7
11,672
687
15,424
10,660
4,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
8 / 4 / 3
11,915
701
22,058
18,384
8,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atlas
alabastar
Atlas
15
2 / 0 / 10
11,825
696
17,401
25,128
21,710
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
10,575
622
9,441
22,806
23,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
HyperPisz
Achilles
14
4 / 3 / 1
10,265
604
17,911
23,035
26,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
NinjaMaster280
Baron Samedi
13
0 / 7 / 5
9,889
582
16,170
18,612
7,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
5
6
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Achilles
HyperPisz
Achilles
4
3
1
1.5
W
4
2
7
3.75
L
Baron Samedi
NinjaMaster280
Baron Samedi
0
7
5
0.36
W
8
4
3
2.38
W
Atlas
alabastar
Atlas
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,883
Damage
43,522
54,172
Taken
64,453
34,122
Mitigated
56,794
24,755
Healing
22,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,441
3,525
0
4,066
22,806
23,116
0
11,452
10,848
23,154
0
L
Achilles
HyperPisz
Achilles
17,911
2,482
0
5,802
23,035
26,211
24
11,701
10,676
926
35,149
W
15,424
1,069
5,500
5,300
10,660
4,051
815
4,526
5,656
53,610
0
L
Baron Samedi
NinjaMaster280
Baron Samedi
16,170
652
5,647
6,876
18,612
7,467
0
8,457
9,898
52,281
0
W
22,058
9,186
0
3,625
18,384
8,361
1,602
8,429
8,011
0
66,263
W
Atlas
alabastar
Atlas
17,401
7,190
1,999
8,331
25,128
21,710
224
12,587
11,155
31,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,412
Gold Earned
30,729
205
Minions Killed
156
7
Camps Cleared
5
998,826
Distance Traveled
893,752
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,575
622
29
2
0
290,572
2
L
Achilles
10,265
604
46
3
2
326,695
4
W
Ra
11,672
687
85
5
0
350,384
1
L
Baron Samedi
9,889
582
81
5
3
276,485
3
W
Ullr
11,915
701
93
5
7
315,762
2
W
Atlas
11,825
696
27
2
0
332,680
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role