Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Steelo211
Olorun
Level 88
God Stats
1W - 0L
1,132 SR
Queue Stats
1W - 4L
1,140 Elo+
Party 1
Achilles
Achilles
cjluc12
Achilles
Level 74
God Stats
2W - 0L
1,577 SR
Queue Stats
6W - 12L
1,424 Elo+
Party 1
Team Averages
Level 99
1,427 SR
1,391 Elo+

VS

Team Averages
Level 79
1,632 SR
1,469 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Audi1718
Izanami
Level 29
God Stats
3W - 1L
1,834 SR
Queue Stats
5W - 3L
1,511 Elo+
Party 2
Horus
Horus
ImpurePepsi
Horus
Level 94
God Stats
2W - 7L
1,636 SR
Queue Stats
26W - 36L
1,415 Elo+
Party 2
Zeus
Zeus
dalinquish
Zeus
Level 108
God Stats
0W - 4L
1,558 SR
Queue Stats
28W - 32L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
6 / 1 / 6
8,869
887
10,711
7,559
2,574
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
 
Sylvanus
13
1 / 3 / 10
7,888
789
2,777
8,429
6,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
Steelo211
Olorun
14
2 / 1 / 5
8,292
829
5,271
4,556
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
cjluc12
Achilles
14
6 / 0 / 7
8,659
866
5,983
8,498
12,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 4 / 0
7,629
763
9,090
9,927
6,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Audi1718
Izanami
11
0 / 4 / 1
6,757
676
3,243
5,667
1,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 3
7,468
747
4,865
8,955
4,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 0
7,255
726
4,315
4,762
1,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
5
5
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
6
9
W
Sylvanus
 
Sylvanus
1
3
10
2
L
Zhong Kui
 
Zhong Kui
3
4
0
0.75
L
Izanami
Audi1718
Izanami
0
4
1
0.13
L
1
4
3
0.63
W
Olorun
Steelo211
Olorun
2
1
5
4.5
W
Achilles
cjluc12
Achilles
6
0
7
9.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,742
Damage
21,513
29,042
Taken
29,311
23,179
Mitigated
13,876
9,845
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,711
6,448
0
1,304
7,559
2,574
1,121
2,667
4,668
0
35,067
W
Sylvanus
 
Sylvanus
2,777
746
3,026
2,126
8,429
6,245
445
5,164
3,152
9,310
1,974
L
Zhong Kui
 
Zhong Kui
9,090
975
0
2,886
9,927
6,166
849
2,029
7,645
28,575
0
L
Izanami
Audi1718
Izanami
3,243
2,043
395
711
5,667
1,413
0
1,243
4,277
0
15,457
L
4,865
2,004
889
1,830
8,955
4,817
0
3,180
5,609
0
18,413
W
Olorun
Steelo211
Olorun
5,271
1,779
591
1,388
4,556
2,063
1,575
2,132
2,424
25,843
0
W
Achilles
cjluc12
Achilles
5,983
1,270
0
1,410
8,498
12,297
233
3,542
4,956
0
12,865
L
4,315
474
0
854
4,762
1,480
0
1,983
2,660
25,417
1,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,708
Gold Earned
29,109
150
Minions Killed
166
8
Camps Cleared
12
787,043
Distance Traveled
663,323
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,869
887
61
6
3
188,814
2
W
Sylvanus
7,888
789
20
2
2
176,360
2
L
Zhong Kui
7,629
763
48
5
2
155,496
1
L
Izanami
6,757
676
28
3
0
171,017
3
L
Horus
7,468
747
34
3
4
176,847
2
W
Olorun
8,292
829
55
6
3
201,126
2
W
Achilles
8,659
866
14
1
0
220,743
0
L
Zeus
7,255
726
56
6
6
159,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role