Player Matchup

Ullr
Ullr
GC Kilz
Ullr
Level 85
God Stats
5W - 3L
1,432 SR
Queue Stats
191W - 150L
1,624 Elo+
Party 1
Thanatos
Thanatos
GC golden
Thanatos
Level 104
God Stats
4W - 7L
1,611 SR
Queue Stats
202W - 159L
1,590 Elo+
Party 1
Cthulhu
Cthulhu
KingYoshi2
Cthulhu
Level 119
God Stats
4W - 1L
1,656 SR
Queue Stats
249W - 213L
1,578 Elo+
Party 1
Hercules
Hercules
Lonnie-Cash
Hercules
Level 157
God Stats
5W - 2L
1,758 SR
Queue Stats
165W - 158L
1,608 Elo+
Solo
Chronos
Chronos
Thefloppysheep
Chronos
Level 107
God Stats
5W - 4L
1,409 SR
Queue Stats
196W - 167L
1,600 Elo+
Party 1
Team Averages
Level 114
1,573 SR
1,600 Elo+

VS

Team Averages
Level 99
1,586 SR
1,567 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
CrippoHippo
Kukulkan
Level 71
God Stats
0W - 1L
1,617 SR
Queue Stats
13W - 12L
1,568 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DISTIC
Cu Chulainn
Level 136
God Stats
8W - 11L
1,539 SR
Queue Stats
153W - 153L
1,588 Elo+
Party 2
Sol
Sol
Reik Havoc
Sol
Level 51
God Stats
0W - 3L
1,647 SR
Queue Stats
20W - 16L
1,597 Elo+
Party 2
Guan Yu
Guan Yu
XAquiveredX
Guan Yu
Level 144
God Stats
8W - 8L
1,626 SR
Queue Stats
212W - 201L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
GC Kilz
Ullr
16
4 / 1 / 1
9,875
581
9,557
8,659
2,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
GC golden
Thanatos
15
2 / 1 / 3
8,913
524
4,227
10,189
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
KingYoshi2
Cthulhu
16
1 / 0 / 1
9,491
558
6,245
10,363
11,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Lonnie-Cash
Hercules
13
2 / 1 / 3
7,704
453
4,079
9,443
5,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 0 / 2
10,229
602
3,840
8,268
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
1 / 5 / 1
8,625
507
4,861
11,319
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
CrippoHippo
Kukulkan
13
0 / 4 / 0
7,852
462
3,621
7,433
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
DISTIC
Cu Chulainn
15
0 / 0 / 0
9,076
534
8,642
9,434
7,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 3 / 1
6,536
384
976
7,700
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
XAquiveredX
Guan Yu
12
2 / 0 / 0
7,378
434
5,500
7,415
5,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
3
3
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
5
1
0.3
L
Kukulkan
CrippoHippo
Kukulkan
0
4
0
0
L
Cu Chulainn
DISTIC
Cu Chulainn
0
0
0
0
W
Ullr
GC Kilz
Ullr
4
1
1
4.5
W
Thanatos
GC golden
Thanatos
2
1
3
3.5
W
Cthulhu
KingYoshi2
Cthulhu
1
0
1
1.5
W
Hercules
Lonnie-Cash
Hercules
2
1
3
3.5
L
0
3
1
0.17
W
3
0
2
4
L
Guan Yu
XAquiveredX
Guan Yu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,948
Damage
23,600
46,922
Taken
43,301
27,079
Mitigated
19,689
22,996
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,861
146
0
3,530
11,319
3,658
0
1,298
9,850
0
59,329
L
Kukulkan
CrippoHippo
Kukulkan
3,621
546
0
2,046
7,433
2,299
661
3,326
4,071
53,694
0
L
Cu Chulainn
DISTIC
Cu Chulainn
8,642
1,611
0
3,784
9,434
7,140
0
4,423
3,978
1,834
66,015
W
Ullr
GC Kilz
Ullr
9,557
2,338
0
1,327
8,659
2,990
3,148
578
8,081
0
78,314
W
Thanatos
GC golden
Thanatos
4,227
486
0
11,687
10,189
3,981
0
519
9,622
0
60,979
W
Cthulhu
KingYoshi2
Cthulhu
6,245
567
188
3,515
10,363
11,162
0
353
9,344
69,839
0
W
Hercules
Lonnie-Cash
Hercules
4,079
887
0
2,717
9,443
5,948
406
1,560
7,748
0
22,803
L
976
176
0
2,228
7,700
1,395
0
59
7,537
23,606
0
W
3,840
1,841
0
3,562
8,268
2,998
1,163
2,390
5,878
79,360
0
L
Guan Yu
XAquiveredX
Guan Yu
5,500
379
129
2,387
7,415
5,197
0
51
7,260
4,297
30,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,212
Gold Earned
39,467
618
Minions Killed
478
0
Camps Cleared
0
1,760,907
Distance Traveled
1,687,308
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,625
507
115
7
0
340,409
4
L
Kukulkan
7,852
462
114
7
0
314,400
4
L
Cu Chulainn
9,076
534
145
9
0
354,103
3
W
Ullr
9,875
581
139
8
0
327,999
5
W
Thanatos
8,913
524
115
7
0
386,572
6
W
Cthulhu
9,491
558
162
10
0
347,655
5
W
Hercules
7,704
453
44
3
0
355,096
2
L
Sol
6,536
384
60
4
0
315,675
6
W
Chronos
10,229
602
158
9
0
343,585
4
L
Guan Yu
7,378
434
44
3
0
362,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role