Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AzRaEl-_-YM1B
Hercules
Level 68
God Stats
2W - 1L
1,768 SR
Queue Stats
70W - 70L
1,392 Elo+
Party 1
Nike
Nike
Lost_SKripTZ_
Nike
Level 143
God Stats
0W - 1L
1,444 SR
Queue Stats
21W - 31L
1,430 Elo+
Party 1
Team Averages
Level 93
1,571 SR
1,441 Elo+

VS

Team Averages
Level 77
1,655 SR
1,478 Elo+
Awilix
Awilix
Returnofpxmp
Awilix
Level 47
God Stats
29W - 20L
1,665 SR
Queue Stats
175W - 215L
1,486 Elo+
Solo
Yemoja
Yemoja
Scotty-2Hottyy
Yemoja
Level 77
God Stats
2W - 0L
1,801 SR
Queue Stats
6W - 4L
1,514 Elo+
Party 2
Eset
Eset
da_Silent_K
Eset
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 49L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
4 / 4 / 2
8,956
689
9,403
8,988
3,511
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
AzRaEl-_-YM1B
Hercules
11
2 / 5 / 3
7,917
609
7,043
13,477
9,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 6 / 4
8,056
620
7,424
15,797
10,596
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
9 / 4 / 5
9,880
760
14,550
14,508
11,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

14
3 / 1 / 11
8,978
691
5,230
9,792
5,757
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 9
8,941
688
7,439
6,684
2,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
15
15
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
4
2
1.25
L
Hercules
AzRaEl-_-YM1B
Hercules
2
5
3
0.7
L
1
6
4
0.5
W
Awilix
9
4
5
2.88
W
3
1
11
8.5
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,870
Damage
27,219
38,262
Taken
30,984
23,137
Mitigated
19,476
7,844
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,403
271
175
1,677
8,988
3,511
0
3,997
4,733
33,944
0
L
Hercules
AzRaEl-_-YM1B
Hercules
7,043
2,057
693
2,229
13,477
9,030
0
5,760
7,432
0
18,034
L
7,424
614
472
2,598
15,797
10,596
0
4,129
11,193
0
22,932
W
Awilix
14,550
6,401
0
3,714
14,508
11,459
613
4,729
9,779
0
29,517
W
5,230
1,076
1,788
725
9,792
5,757
343
2,382
7,410
15,820
0
W
7,439
308
749
435
6,684
2,260
356
2,314
4,370
22,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,929
Gold Earned
27,799
119
Minions Killed
139
6
Camps Cleared
2
654,312
Distance Traveled
679,537
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,956
689
53
4
2
209,354
0
L
Hercules
7,917
609
37
3
0
229,935
6
L
Nike
8,056
620
29
2
4
215,023
2
W
Awilix
9,880
760
39
3
2
253,575
1
W
Yemoja
8,978
691
37
3
0
197,123
1
W
Eset
8,941
688
63
5
0
228,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role