Player Matchup

Heimdallr
Heimdallr
BubbaFett15
Heimdallr
Level 86
God Stats
1W - 3L
1,381 SR
Queue Stats
155W - 198L
1,427 Elo+
Party 2
Nike
Nike
Darthvader131
Nike
Level 89
God Stats
18W - 13L
1,639 SR
Queue Stats
122W - 130L
1,459 Elo+
Party 2
Cerberus
Cerberus
NinjaEliteSniper
Cerberus
Level 65
God Stats
4W - 13L
1,259 SR
Queue Stats
109W - 140L
1,417 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tickle_Slayer9
Tsukuyomi
Level 53
God Stats
16W - 20L
1,537 SR
Queue Stats
89W - 113L
1,418 Elo+
Party 2
Ah Puch
Ah Puch
quarve
Ah Puch
Level 69
God Stats
4W - 6L
1,427 SR
Queue Stats
73W - 83L
1,439 Elo+
Party 2
Team Averages
Level 72
1,448 SR
1,432 Elo+

VS

Team Averages
Level 88
1,684 SR
1,609 Elo+
Terra
Terra
AskingJake
Terra
Level 49
God Stats
3W - 0L
1,783 SR
Queue Stats
68W - 44L
1,628 Elo+
Party 1
Bakasura
Bakasura
Cpt SuperBatman
Bakasura
Level 129
God Stats
2W - 3L
1,286 SR
Queue Stats
217W - 216L
1,647 Elo+
Party 1
Scylla
Scylla
Crex Box Live
Scylla
Level 105
God Stats
3W - 2L
1,889 SR
Queue Stats
42W - 43L
1,510 Elo+
Solo
Nike
Nike
Shock7472
Nike
Level 126
God Stats
7W - 1L
1,877 SR
Queue Stats
82W - 47L
1,638 Elo+
Party 3
Apollo
Apollo
WhatAreTrans
Apollo
Level 33
God Stats
6W - 3L
1,584 SR
Queue Stats
94W - 53L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BubbaFett15
Heimdallr
9
1 / 4 / 0
5,724
440
3,597
6,858
1,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 5 / 0
6,859
528
4,580
11,403
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
1 / 3 / 0
5,436
418
2,203
10,500
4,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Tickle_Slayer9
Tsukuyomi
12
2 / 2 / 1
7,032
541
5,388
8,410
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
quarve
Ah Puch
12
1 / 1 / 2
7,313
563
4,505
5,187
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
0 / 0 / 5
6,415
493
1,729
7,402
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
15
5 / 2 / 3
8,525
656
6,751
10,304
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 4 / 3
6,452
496
3,149
8,217
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
14
4 / 0 / 2
8,517
655
6,674
7,604
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
13
6 / 0 / 5
8,173
629
12,856
9,113
2,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
15
15
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Terra
0
0
5
2.5
L
Heimdallr
BubbaFett15
Heimdallr
1
4
0
0.25
W
Bakasura
5
2
3
3.25
W
0
4
3
0.38
L
0
5
0
0
L
1
3
0
0.33
W
Nike
4
0
2
5
L
Tsukuyomi
Tickle_Slayer9
Tsukuyomi
2
2
1
1.25
W
Apollo
6
0
5
8.5
L
Ah Puch
quarve
Ah Puch
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,273
Damage
31,159
42,358
Taken
42,640
15,767
Mitigated
19,203
12,647
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
1,729
341
423
1,294
7,402
4,715
25
907
6,453
13,812
0
L
Heimdallr
BubbaFett15
Heimdallr
3,597
918
0
1,370
6,858
1,795
0
262
6,391
0
25,805
W
Bakasura
6,751
4,885
0
2,999
10,304
3,948
912
1,235
9,011
0
55,715
W
3,149
0
0
2,646
8,217
2,326
161
2,644
5,321
32,607
0
L
4,580
670
0
2,341
11,403
5,511
0
2,310
8,000
8,170
36,926
L
2,203
268
0
3,126
10,500
4,183
0
946
9,534
11,685
0
W
Nike
6,674
899
0
1,565
7,604
5,456
52
1,049
6,519
9,556
42,578
L
Tsukuyomi
Tickle_Slayer9
Tsukuyomi
5,388
856
0
3,435
8,410
2,628
0
1,165
6,981
0
36,938
W
Apollo
12,856
8,436
0
4,454
9,113
2,758
1,356
1,843
7,258
0
59,326
L
Ah Puch
quarve
Ah Puch
4,505
188
63
2,312
5,187
1,650
156
1,554
3,125
45,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,364
Gold Earned
38,082
366
Minions Killed
425
0
Camps Cleared
0
1,297,977
Distance Traveled
1,438,786
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,415
493
13
1
0
282,627
10
L
Heimdallr
5,724
440
51
4
0
257,015
2
W
Bakasura
8,525
656
131
10
0
329,754
0
W
Scylla
6,452
496
60
5
0
243,976
4
L
Nike
6,859
528
103
8
0
243,580
1
L
Cerberus
5,436
418
36
3
0
260,776
4
W
Nike
8,517
655
116
9
0
269,554
3
L
Tsukuyomi
7,032
541
72
6
0
274,303
4
W
Apollo
8,173
629
105
8
0
312,875
3
L
Ah Puch
7,313
563
104
8
0
262,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role