Player Matchup

Ymir
Ymir
COG Gear 64
Ymir
Level 109
God Stats
2W - 1L
1,664 SR
Queue Stats
7W - 5L
1,516 Elo+
Party 1
Anubis
Anubis
Holtsy
Anubis
Level 53
God Stats
6W - 2L
1,667 SR
Queue Stats
33W - 34L
1,405 Elo+
Party 1
Chiron
Chiron
LeraySangz96
Chiron
Level 153
God Stats
7W - 5L
1,536 SR
Queue Stats
85W - 70L
1,514 Elo+
Party 1
Team Averages
Level 105
1,623 SR
1,479 Elo+

VS

Team Averages
Level 122
1,500 SR
1,541 Elo+
Sobek
Sobek
DOA Paradox
Sobek
Level 116
God Stats
0W - 1L
1,549 SR
Queue Stats
52W - 33L
1,590 Elo+
Party 2
Pele
Pele
DOA Regicide
Pele
Level 124
God Stats
0W - 2L
1,273 SR
Queue Stats
86W - 100L
1,480 Elo+
Party 2
Gilgamesh
Gilgamesh
lilswisher
Gilgamesh
Level 127
God Stats
4W - 3L
1,676 SR
Queue Stats
92W - 75L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 18
12,331
685
11,077
16,876
18,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Holtsy
Anubis
16
4 / 3 / 11
12,009
667
9,077
13,316
8,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
18
14 / 5 / 4
13,657
759
24,108
11,807
4,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 6
10,701
595
10,259
19,901
17,653
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 7 / 6
10,868
604
9,194
16,644
4,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
lilswisher
Gilgamesh
15
6 / 5 / 4
12,023
668
15,411
18,560
13,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
18
Kills
10
10
Deaths
18
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
2
18
4.5
L
2
6
6
0.83
L
2
7
6
0.71
W
Anubis
Holtsy
Anubis
4
3
11
3.17
W
Chiron
14
5
4
3.2
L
Gilgamesh
lilswisher
Gilgamesh
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,262
Damage
34,864
41,999
Taken
55,105
31,052
Mitigated
35,529
15,822
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,077
2,359
555
6,664
16,876
18,540
293
4,444
12,432
22,848
0
L
10,259
404
418
4,045
19,901
17,653
0
7,165
12,736
28,444
0
L
9,194
1,879
0
2,594
16,644
4,728
0
6,565
10,079
0
37,817
W
Anubis
Holtsy
Anubis
9,077
820
632
4,599
13,316
8,040
448
2,746
10,570
44,031
0
W
Chiron
24,108
8,802
1,390
1,982
11,807
4,472
1,589
3,310
8,408
0
60,433
L
Gilgamesh
lilswisher
Gilgamesh
15,411
5,080
0
541
18,560
13,148
0
7,325
11,235
0
41,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,997
Gold Earned
33,592
184
Minions Killed
154
10
Camps Cleared
6
913,265
Distance Traveled
845,972
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,331
685
25
1
0
318,361
5
L
Sobek
10,701
595
41
2
2
285,203
1
L
Pele
10,868
604
53
3
1
286,665
0
W
Anubis
12,009
667
70
4
4
303,336
3
W
Chiron
13,657
759
89
5
6
291,568
2
L
Gilgamesh
12,023
668
60
3
3
274,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role