Player Matchup

Cliodhna
Cliodhna
GloomyLake19380
Cliodhna
Level 109
God Stats
1W - 0L
1,701 SR
Queue Stats
210W - 233L
1,408 Elo+
Party 2
Cabrakan
Cabrakan
Is That Jim
Cabrakan
Level 89
God Stats
5W - 4L
1,580 SR
Queue Stats
73W - 79L
1,550 Elo+
Party 2
Scylla
Scylla
Kilaxxa
Scylla
Level 104
God Stats
12W - 9L
1,597 SR
Queue Stats
247W - 238L
1,472 Elo+
Party 2
Odin
Odin
RasenganCK10
Odin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,426 Elo+
Party 2
Hou Yi
Hou Yi
im groott
Hou Yi
Level 105
God Stats
1W - 5L
1,114 SR
Queue Stats
154W - 186L
1,471 Elo+
Party 2
Team Averages
Level 90
1,498 SR
1,465 Elo+

VS

Team Averages
Level 106
1,525 SR
1,474 Elo+
Raijin
Raijin
DevilDog1181
Raijin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
365W - 389L
1,503 Elo+
Party 3
Arachne
Arachne
MediocreMerc
Arachne
Level 155
God Stats
0W - 1L
1,513 SR
Queue Stats
356W - 358L
1,603 Elo+
Party 1
Atlas
Atlas
SkyWielder
Atlas
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,365 Elo+
Party 1
Medusa
Medusa
TheBasicBitxh24
Medusa
Level 40
God Stats
38W - 42L
1,508 SR
Queue Stats
60W - 79L
1,345 Elo+
Party 3
Mulan
Mulan
insanitycentral
Mulan
Level 158
God Stats
10W - 6L
1,604 SR
Queue Stats
99W - 111L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
16 / 2 / 7
12,386
590
21,430
14,412
7,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Is That Jim
Cabrakan
15
2 / 2 / 19
10,505
500
8,015
14,886
20,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Kilaxxa
Scylla
18
6 / 1 / 8
10,803
514
12,329
7,688
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 5 / 7
9,015
429
5,919
12,338
10,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
im groott
Hou Yi
18
7 / 1 / 6
11,329
539
14,182
15,081
6,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
0 / 5 / 2
9,934
473
5,395
11,629
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Arachne
MediocreMerc
Arachne
14
4 / 8 / 3
9,373
446
7,144
20,702
6,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
10
1 / 8 / 3
7,049
336
3,023
15,059
5,670
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 5 / 1
8,798
419
6,440
11,697
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 7 / 2
9,766
465
19,271
21,379
15,318
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
33
Kills
11
11
Deaths
33
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
5
2
0.2
W
Cliodhna
16
2
7
9.75
W
Cabrakan
Is That Jim
Cabrakan
2
2
19
5.75
W
Scylla
Kilaxxa
Scylla
6
1
8
10
L
Arachne
MediocreMerc
Arachne
4
8
3
0.69
W
2
5
7
1.1
L
Atlas
1
8
3
0.31
L
1
5
1
0.3
W
Hou Yi
im groott
Hou Yi
7
1
6
10
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,875
Damage
41,273
64,405
Taken
80,466
48,653
Mitigated
34,801
18,460
Healing
16,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
5,395
34
73
1,904
11,629
4,351
0
2,968
8,575
66,981
0
W
Cliodhna
21,430
2,743
0
6,496
14,412
7,227
0
1,483
12,813
0
100,141
W
Cabrakan
Is That Jim
Cabrakan
8,015
1,142
0
2,547
14,886
20,736
0
2,669
12,061
30,803
0
W
Scylla
Kilaxxa
Scylla
12,329
113
0
1,239
7,688
3,618
1,351
2,441
5,145
76,333
0
L
Arachne
MediocreMerc
Arachne
7,144
5,248
0
6,375
20,702
6,368
0
2,918
17,750
0
53,681
W
5,919
792
0
1,433
12,338
10,097
121
1,675
10,609
11,053
23,008
L
Atlas
3,023
870
0
500
15,059
5,670
172
6,120
8,893
10,522
0
L
6,440
2,263
114
2,522
11,697
3,094
0
3,888
7,767
0
51,608
W
Hou Yi
im groott
Hou Yi
14,182
9,177
0
6,745
15,081
6,975
1,762
2,258
12,740
0
93,386
L
19,271
2,795
0
4,563
21,379
15,318
168
6,125
14,385
11,392
57,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,038
Gold Earned
44,920
546
Minions Killed
489
0
Camps Cleared
0
2,092,864
Distance Traveled
1,934,660
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,934
473
163
8
0
378,776
3
W
Cliodhna
12,386
590
153
7
0
481,488
2
W
Cabrakan
10,505
500
36
2
0
386,185
3
W
Scylla
10,803
514
155
7
0
426,588
2
L
Arachne
9,373
446
101
5
0
470,856
5
W
Odin
9,015
429
56
3
0
418,473
0
L
Atlas
7,049
336
8
0
0
323,927
3
L
Medusa
8,798
419
99
5
0
375,548
4
W
Hou Yi
11,329
539
146
7
0
380,130
6
L
Mulan
9,766
465
118
6
0
385,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role