Player Matchup

Merlin
Merlin
 
Merlin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
AdamRejectNecro
Geb
Level 29
God Stats
1W - 1L
1,303 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Neith
Neith
Coryjg
Neith
Level 38
God Stats
0W - 1L
1,240 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Verannus
Jormungandr
Level 39
God Stats
1W - 6L
1,201 SR
Queue Stats
165W - 186L
1,460 Elo+
Solo
Thor
Thor
ronaldg43
Thor
Level 21
God Stats
3W - 2L
1,640 SR
Queue Stats
36W - 39L
1,479 Elo+
Party 3
Team Averages
Level 48
1,377 SR
1,488 Elo+

VS

Team Averages
Level 110
1,577 SR
1,586 Elo+
Terra
Terra
 
Terra
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Bo0tsAndCats
Kukulkan
Level 160
God Stats
1W - 0L
1,762 SR
Queue Stats
51W - 30L
1,722 Elo+
Party 1
Xbalanque
Xbalanque
Ova1905
Xbalanque
Level 31
God Stats
2W - 4L
1,150 SR
Queue Stats
33W - 42L
1,390 Elo+
Solo
Atlas
Atlas
Saggy
Atlas
Level 160
God Stats
15W - 11L
1,676 SR
Queue Stats
539W - 429L
1,630 Elo+
Party 1
Anhur
Anhur
TheTyranny
Anhur
Level 160
God Stats
6W - 3L
1,795 SR
Queue Stats
328W - 257L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 6 / 3
8,576
858
9,961
16,385
5,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 8 / 3
8,954
895
8,086
25,057
24,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Coryjg
Neith
14
2 / 4 / 2
9,395
940
14,452
15,321
4,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Verannus
Jormungandr
15
0 / 8 / 4
8,903
890
10,677
22,982
23,297
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
14
1 / 5 / 3
8,674
867
4,613
14,283
5,333
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Team 1 Tickets

26

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
3 / 1 / 24
11,206
1,121
9,563
12,234
13,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Bo0tsAndCats
Kukulkan
17
6 / 1 / 10
10,823
1,082
26,915
7,507
3,820
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Ova1905
Xbalanque
17
3 / 1 / 15
9,947
995
9,393
7,735
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Saggy
Atlas
17
2 / 0 / 25
10,353
1,035
15,722
16,475
23,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
17
17 / 1 / 10
13,011
1,301
27,405
10,122
5,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
115
4
Kills
31
31
Deaths
4
15
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
6
3
0.25
W
Terra
 
Terra
3
1
24
15
L
1
8
3
0.31
W
Kukulkan
Bo0tsAndCats
Kukulkan
6
1
10
11
L
Neith
Coryjg
Neith
2
4
2
0.75
W
Xbalanque
Ova1905
Xbalanque
3
1
15
10.5
W
Atlas
Saggy
Atlas
2
0
25
14.5
W
Anhur
17
1
10
22
L
Jormungandr
Verannus
Jormungandr
0
8
4
0.25
L
Thor
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,789
Damage
88,998
94,028
Taken
54,073
62,220
Mitigated
49,774
2,298
Healing
14,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,961
390
0
513
16,385
5,083
0
9,592
6,299
27,761
0
W
Terra
 
Terra
9,563
783
5,772
3,135
12,234
13,756
0
5,660
6,574
20,491
0
L
8,086
683
402
908
25,057
24,424
0
12,959
11,213
16,717
0
W
Kukulkan
Bo0tsAndCats
Kukulkan
26,915
3,692
0
1,253
7,507
3,820
0
4,332
3,175
66,889
0
L
Neith
Coryjg
Neith
14,452
5,970
0
465
15,321
4,083
0
9,081
5,767
0
21,604
W
Xbalanque
Ova1905
Xbalanque
9,393
5,578
0
34
7,735
3,682
0
4,524
3,211
0
20,653
W
Atlas
Saggy
Atlas
15,722
4,603
636
2,475
16,475
23,095
0
8,870
7,605
20,319
0
W
Anhur
27,405
16,976
0
1,389
10,122
5,421
0
5,338
4,784
0
49,002
L
Jormungandr
Verannus
Jormungandr
10,677
1,219
0
10
22,982
23,297
0
10,125
12,492
35,665
0
L
Thor
4,613
955
0
0
14,283
5,333
0
9,111
4,630
0
10,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,502
Gold Earned
55,340
143
Minions Killed
219
3
Camps Cleared
12
904,183
Distance Traveled
1,003,043
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,576
858
42
4
0
159,054
0
W
Terra
11,206
1,121
21
2
0
214,856
4
L
Geb
8,954
895
6
1
0
200,937
2
W
Kukulkan
10,823
1,082
113
11
5
197,815
0
L
Neith
9,395
940
27
3
1
174,386
0
W
Xbalanque
9,947
995
25
3
1
185,276
1
W
Atlas
10,353
1,035
8
1
0
223,213
0
W
Anhur
13,011
1,301
52
5
6
181,883
1
L
Jormungandr
8,903
890
58
6
0
188,872
1
L
Thor
8,674
867
10
1
2
180,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role