Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
CrippoHippo
Nemesis
Level 71
God Stats
1W - 3L
1,540 SR
Queue Stats
13W - 12L
1,588 Elo+
Party 2
The Morrigan
The Morrigan
DISTIC
The Morrigan
Level 136
God Stats
0W - 3L
1,526 SR
Queue Stats
153W - 153L
1,599 Elo+
Party 2
Sol
Sol
Reik Havoc
Sol
Level 50
God Stats
0W - 3L
1,674 SR
Queue Stats
20W - 16L
1,614 Elo+
Party 2
Horus
Horus
XAquiveredX
Horus
Level 144
God Stats
2W - 4L
1,584 SR
Queue Stats
212W - 201L
1,594 Elo+
Party 2
Team Averages
Level 99
1,565 SR
1,579 Elo+

VS

Team Averages
Level 129
1,632 SR
1,570 Elo+
Nu Wa
Nu Wa
AridLight
Nu Wa
Level 106
God Stats
43W - 22L
1,644 SR
Queue Stats
239W - 220L
1,596 Elo+
Party 1
Izanami
Izanami
Captain_Daddy18
Izanami
Level 129
God Stats
9W - 2L
1,643 SR
Queue Stats
548W - 522L
1,505 Elo+
Solo
Thanatos
Thanatos
Etan16
Thanatos
Level 146
God Stats
11W - 4L
1,657 SR
Queue Stats
604W - 546L
1,597 Elo+
Party 1
Mulan
Mulan
Lonnie-Cash
Mulan
Level 157
God Stats
7W - 7L
1,679 SR
Queue Stats
165W - 158L
1,599 Elo+
Solo
Cerberus
Cerberus
Reaper16148
Cerberus
Level 109
God Stats
34W - 27L
1,537 SR
Queue Stats
252W - 216L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
0 / 4 / 0
6,926
533
6,530
9,938
4,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
CrippoHippo
Nemesis
10
0 / 2 / 0
6,018
463
2,317
10,145
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
DISTIC
The Morrigan
11
3 / 4 / 0
6,671
513
7,503
5,954
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 0
5,508
424
3,186
7,466
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 2
5,763
443
2,956
12,576
6,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AridLight
Nu Wa
12
1 / 3 / 3
7,342
565
6,230
5,718
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 2
8,296
638
5,437
4,779
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Etan16
Thanatos
15
8 / 0 / 2
8,875
683
9,879
10,262
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 0 / 1
8,711
670
4,931
8,613
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
Reaper16148
Cerberus
12
1 / 0 / 5
7,597
584
4,804
8,734
7,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
15
15
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
4
0
0
W
Nu Wa
AridLight
Nu Wa
1
3
3
0.83
W
2
0
2
3
L
Nemesis
CrippoHippo
Nemesis
0
2
0
0
L
The Morrigan
DISTIC
The Morrigan
3
4
0
0.75
W
Thanatos
Etan16
Thanatos
8
0
2
9
W
3
0
1
3.5
W
Cerberus
Reaper16148
Cerberus
1
0
5
3.5
L
0
3
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,492
Damage
31,281
46,079
Taken
38,106
16,569
Mitigated
20,147
13,817
Healing
22,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,530
1,318
0
4,289
9,938
4,881
0
1,355
8,150
0
44,437
W
Nu Wa
AridLight
Nu Wa
6,230
1,844
130
1,312
5,718
1,644
1,165
2,638
2,856
44,985
0
W
5,437
3,627
0
1,385
4,779
1,552
2,757
1,670
3,109
0
67,427
L
Nemesis
CrippoHippo
Nemesis
2,317
1,184
0
1,523
10,145
2,207
0
1,724
8,421
0
38,897
L
The Morrigan
DISTIC
The Morrigan
7,503
1,328
0
961
5,954
1,094
0
3,202
2,633
40,537
3,438
W
Thanatos
Etan16
Thanatos
9,879
3,297
0
11,536
10,262
3,568
0
797
9,322
0
72,754
W
4,931
805
0
2,752
8,613
5,388
562
0
7,878
4,521
42,309
W
Cerberus
Reaper16148
Cerberus
4,804
211
309
4,906
8,734
7,995
82
3,009
5,555
33,068
0
L
3,186
1,171
0
2,363
7,466
1,509
0
1,149
6,317
32,191
0
L
2,956
1,474
996
3,685
12,576
6,878
0
4,365
8,211
0
14,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,886
Gold Earned
40,821
358
Minions Killed
531
0
Camps Cleared
0
1,271,664
Distance Traveled
1,248,709
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,926
533
105
8
0
242,323
3
W
Nu Wa
7,342
565
92
7
0
230,737
2
W
Izanami
8,296
638
144
11
0
228,324
1
L
Nemesis
6,018
463
84
6
0
296,254
0
L
The Morrigan
6,671
513
93
7
0
242,140
3
W
Thanatos
8,875
683
115
9
0
299,696
2
W
Mulan
8,711
670
123
9
0
240,527
0
W
Cerberus
7,597
584
57
4
0
249,425
3
L
Sol
5,508
424
57
4
0
236,044
4
L
Horus
5,763
443
19
1
0
254,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role