Player Matchup

Sylvanus
Sylvanus
GappingGemini
Sylvanus
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 38L
1,615 Elo+
Party 3
Ymir
Ymir
SFG__4__LIFE
Ymir
Level 109
God Stats
54W - 37L
1,679 SR
Queue Stats
171W - 139L
1,603 Elo+
Party 3
Anubis
Anubis
X-xeloskush-X
Anubis
Level 92
God Stats
5W - 6L
1,544 SR
Queue Stats
12W - 10L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
earthflatxnasa
Danzaburou
Level 47
God Stats
16W - 9L
1,700 SR
Queue Stats
140W - 102L
1,658 Elo+
Party 3
Gilgamesh
Gilgamesh
smokekiller_QC
Gilgamesh
Level 89
God Stats
3W - 1L
1,648 SR
Queue Stats
20W - 15L
1,490 Elo+
Party 2
Team Averages
Level 71
1,614 SR
1,584 Elo+

VS

Team Averages
Level 96
1,461 SR
1,459 Elo+
Tiamat
Tiamat
ArchAl3x
Tiamat
Level 57
God Stats
0W - 1L
1,399 SR
Queue Stats
5W - 6L
1,493 Elo+
Party 1
Eset
Eset
DrunkyPotato
Eset
Level 103
God Stats
0W - 2L
1,536 SR
Queue Stats
86W - 77L
1,430 Elo+
Solo
Jing Wei
Jing Wei
Elitefourben
Jing Wei
Level 48
God Stats
1W - 4L
1,301 SR
Queue Stats
5W - 7L
1,415 Elo+
Party 1
King Arthur
King Arthur
daniboy1
King Arthur
Level 149
God Stats
2W - 4L
1,570 SR
Queue Stats
5W - 7L
1,415 Elo+
Party 1
Ravana
Ravana
darkwolf21399
Ravana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GappingGemini
Sylvanus
17
4 / 0 / 29
11,458
818
13,337
14,149
7,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 27
11,795
843
4,497
11,463
16,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 4 / 20
12,318
880
13,177
15,989
9,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
earthflatxnasa
Danzaburou
20
20 / 0 / 16
15,818
1,130
24,236
10,976
6,398
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
smokekiller_QC
Gilgamesh
18
10 / 1 / 21
13,478
963
13,854
23,987
17,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArchAl3x
Tiamat
14
0 / 8 / 2
8,241
589
8,666
13,857
5,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 7 / 0
8,279
591
12,698
9,629
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Elitefourben
Jing Wei
15
0 / 9 / 3
8,292
592
5,985
16,799
4,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
daniboy1
King Arthur
17
4 / 9 / 1
10,731
767
15,924
22,107
22,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 11 / 4
9,618
687
12,283
15,356
7,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
16
44
Kills
6
6
Deaths
44
113
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ArchAl3x
Tiamat
0
8
2
0.13
L
1
7
0
0.14
L
Jing Wei
Elitefourben
Jing Wei
0
9
3
0.17
W
Sylvanus
GappingGemini
Sylvanus
4
0
29
18.5
W
3
1
27
16.5
W
7
4
20
4.25
L
King Arthur
daniboy1
King Arthur
4
9
1
0.5
L
1
11
4
0.27
W
Danzaburou
earthflatxnasa
Danzaburou
20
0
16
28
W
Gilgamesh
smokekiller_QC
Gilgamesh
10
1
21
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,101
Damage
55,556
76,564
Taken
77,748
56,277
Mitigated
42,085
42,370
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ArchAl3x
Tiamat
8,666
687
0
930
13,857
5,407
1
7,069
6,303
21,914
0
L
12,698
151
818
330
9,629
2,635
0
4,606
4,763
29,486
0
L
Jing Wei
Elitefourben
Jing Wei
5,985
3,968
0
1,349
16,799
4,765
0
5,804
10,615
0
22,849
W
Sylvanus
GappingGemini
Sylvanus
13,337
1,584
11,801
8,050
14,149
7,529
842
3,356
10,218
26,314
0
W
4,497
625
0
1,595
11,463
16,102
252
4,143
6,720
17,203
0
W
13,177
893
0
7,177
15,989
9,179
3,206
3,673
11,677
46,440
0
L
King Arthur
daniboy1
King Arthur
15,924
665
0
2,070
22,107
22,011
0
7,424
14,006
0
40,476
L
12,283
2,245
0
1,347
15,356
7,267
0
4,825
9,933
0
23,381
W
Danzaburou
earthflatxnasa
Danzaburou
24,236
17,644
0
4,123
10,976
6,398
3,485
3,596
7,077
0
55,932
W
Gilgamesh
smokekiller_QC
Gilgamesh
13,854
3,241
1,332
8,292
23,987
17,069
159
4,871
18,323
0
33,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,867
Gold Earned
45,161
279
Minions Killed
236
7
Camps Cleared
5
1,302,628
Distance Traveled
1,174,847
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,241
589
37
3
0
232,713
0
L
Eset
8,279
591
54
4
0
250,259
1
L
Jing Wei
8,292
592
51
4
2
233,387
0
W
Sylvanus
11,458
818
39
3
0
254,425
4
W
Ymir
11,795
843
25
2
1
244,106
2
W
Anubis
12,318
880
92
7
3
237,179
1
L
King Arthur
10,731
767
45
3
2
236,007
4
L
Ravana
9,618
687
49
4
1
222,481
3
W
Danzaburou
15,818
1,130
83
6
2
260,604
1
W
Gilgamesh
13,478
963
40
3
1
306,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role