Player Matchup

Chaac
Chaac
DatSauceTho
Chaac
Level 28
God Stats
0W - 1L
1,524 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Sol
Sol
StrangerLight_
Sol
Level 106
God Stats
0W - 1L
1,686 SR
Queue Stats
12W - 15L
1,468 Elo+
Party 1
Hercules
Hercules
Znik1000
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,399 Elo+
Party 1
Loki
Loki
whiteguygary66
Loki
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
xDayDay2Freshx
Kukulkan
Level 63
God Stats
1W - 3L
1,469 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 70
1,536 SR
1,473 Elo+

VS

Team Averages
Level 68
1,381 SR
1,416 Elo+
Poseidon
Poseidon
 
Poseidon
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
D1RTYSOCKS8029
Izanami
Level 13
God Stats
3W - 4L
1,257 SR
Queue Stats
10W - 16L
1,232 Elo+
Party 2
Thor
Thor
DeadShiver
Thor
Level 159
God Stats
3W - 9L
1,226 SR
Queue Stats
192W - 174L
1,451 Elo+
Party 2
Ganesha
Ganesha
JamarcusJr
Ganesha
Level 35
God Stats
2W - 6L
1,475 SR
Queue Stats
35W - 53L
1,402 Elo+
Solo
Ne Zha
Ne Zha
TaKiSat03
Ne Zha
Level 48
God Stats
2W - 1L
1,445 SR
Queue Stats
70W - 58L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,340
453
4,471
9,771
5,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 5 / 1
5,729
409
5,290
6,932
1,274
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Znik1000
Hercules
10
3 / 3 / 2
6,930
495
4,928
11,123
7,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 4 / 0
7,413
530
1,429
10,801
3,107
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
9
1 / 3 / 0
5,717
408
761
2,573
641
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
6 / 1 / 5
8,501
607
6,360
4,241
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 2 / 2
8,109
579
4,452
6,472
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 1 / 2
9,317
666
6,294
6,790
4,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
JamarcusJr
Ganesha
11
0 / 2 / 9
7,434
531
2,694
8,654
7,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
TaKiSat03
Ne Zha
13
3 / 1 / 8
7,760
554
4,814
10,042
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
7
Kills
19
20
Deaths
7
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
1
5
8.5
W
4
2
2
2.5
L
0
5
1
0.1
W
6
1
2
7
W
Ganesha
JamarcusJr
Ganesha
0
2
9
2.25
L
0
5
1
0.1
W
Ne Zha
TaKiSat03
Ne Zha
3
1
8
7
L
Hercules
Znik1000
Hercules
3
3
2
1.33
L
3
4
0
0.75
L
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,879
Damage
24,614
41,200
Taken
36,199
18,864
Mitigated
19,891
8,333
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,360
705
0
894
4,241
1,419
994
953
3,288
53,823
0
W
4,452
2,815
0
334
6,472
2,442
905
1,031
5,441
0
45,456
L
4,471
1,046
37
2,065
9,771
5,913
221
1,119
8,532
0
32,926
W
6,294
1,948
0
1,030
6,790
4,414
1,073
795
5,995
0
62,744
W
Ganesha
JamarcusJr
Ganesha
2,694
506
0
2,102
8,654
7,447
346
2,144
6,510
17,572
0
L
5,290
1,133
0
738
6,932
1,274
0
2,145
4,685
32,208
0
W
Ne Zha
TaKiSat03
Ne Zha
4,814
1,760
0
3,608
10,042
4,169
0
1,128
8,914
0
44,747
L
Hercules
Znik1000
Hercules
4,928
1,026
230
2,006
11,123
7,929
0
3,138
7,862
0
15,177
L
1,429
850
0
2,823
10,801
3,107
878
1,169
9,518
0
35,882
L
Kukulkan
761
84
187
247
2,573
641
0
952
1,549
12,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,129
Gold Earned
41,121
243
Minions Killed
446
0
Camps Cleared
0
1,139,752
Distance Traveled
1,439,866
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,501
607
111
8
0
285,657
3
W
Izanami
8,109
579
118
8
0
268,965
1
L
Chaac
6,340
453
55
4
0
245,126
0
W
Thor
9,317
666
129
9
0
276,998
3
W
Ganesha
7,434
531
3
0
0
294,443
2
L
Sol
5,729
409
63
5
0
238,108
3
W
Ne Zha
7,760
554
85
6
0
313,803
3
L
Hercules
6,930
495
28
2
0
266,902
6
L
Loki
7,413
530
76
5
0
247,116
0
L
Kukulkan
5,717
408
21
2
0
142,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role