Player Matchup

Neith
Neith
Gold IV
Dani05CR
Neith
Gold IV
Level 124
God Stats
76W - 61L
1,626 SR
Queue Stats
227W - 205L
1,445 MMR
Party 1
Ra
Ra
Gold III
MynorGM29
Ra
Gold III
Level 95
God Stats
14W - 12L
1,619 SR
Queue Stats
159W - 137L
1,532 MMR
Party 1
Ymir
Ymir
Gold II
STEV2001968
Ymir
Gold II
Level 124
God Stats
21W - 22L
1,522 SR
Queue Stats
234W - 207L
1,615 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,589 SR
1,531 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 83
1,464 SR
1,456 MMR
Danzaburou
Danzaburou
Gold V
Repand
Danzaburou
Gold V
Level 64
God Stats
10W - 11L
1,495 SR
Queue Stats
70W - 65L
1,570 MMR
Party 2
Achilles
Achilles
Gold III
Turtle Bros217
Achilles
Gold III
Level 102
God Stats
12W - 18L
1,424 SR
Queue Stats
278W - 311L
1,427 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
VenomThirteenn
Erlang Shen
Gold III
Level 84
God Stats
29W - 27L
1,474 SR
Queue Stats
193W - 207L
1,370 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dani05CR
Neith
13
6 / 4 / 14
9,329
848
13,671
9,706
2,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
10 / 3 / 8
9,825
893
9,201
6,314
1,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 3 / 16
9,323
848
10,014
13,640
11,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshGebChaacOdinMulan

VS

Bans
CerberusSolMedusaZeusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Repand
Danzaburou
11
2 / 6 / 4
7,964
724
6,762
10,617
3,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
10
4 / 7 / 4
8,503
773
8,401
17,369
11,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
VenomThirteenn
Erlang Shen
12
4 / 8 / 3
8,770
797
9,373
14,075
6,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
20
Kills
10
10
Deaths
21
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
Dani05CR
Neith
6
4
14
3.25
W
10
3
8
4.67
L
Danzaburou
Repand
Danzaburou
2
6
4
0.67
W
4
3
16
4
L
Achilles
4
7
4
0.86
L
Erlang Shen
VenomThirteenn
Erlang Shen
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,886
Damage
24,536
29,660
Taken
42,061
16,698
Mitigated
21,761
8,846
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dani05CR
Neith
13,671
6,275
0
1,876
9,706
2,854
1,328
316
9,121
0
37,605
W
9,201
1,512
1,488
2,115
6,314
1,914
888
160
6,048
34,121
0
L
Danzaburou
Repand
Danzaburou
6,762
2,366
0
1,451
10,617
3,912
840
3,900
6,717
0
22,525
W
10,014
1,800
775
2,592
13,640
11,930
315
129
13,076
21,778
0
L
Achilles
8,401
2,096
0
3,172
17,369
11,568
0
8,744
8,625
311
15,688
L
Erlang Shen
VenomThirteenn
Erlang Shen
9,373
5,369
0
2,192
14,075
6,281
557
7,019
7,056
0
23,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,477
Gold Earned
25,237
133
Minions Killed
88
6
Camps Cleared
3
608,228
Distance Traveled
515,382
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,329
848
54
5
2
190,113
3
W
Ra
9,825
893
63
6
3
217,162
3
L
Danzaburou
7,964
724
49
4
0
144,540
0
W
Ymir
9,323
848
16
1
1
200,953
4
L
Achilles
8,503
773
13
1
1
193,099
3
L
Erlang Shen
8,770
797
26
2
2
177,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role