Player Matchup

Zhong Kui
Zhong Kui
Angel0593
Zhong Kui
Level 14
God Stats
3W - 9L
1,495 SR
Queue Stats
33W - 29L
1,383 Elo+
Party 2
Mulan
Mulan
Gamaliel1008
Mulan
Level 119
God Stats
10W - 13L
1,513 SR
Queue Stats
409W - 520L
1,427 Elo+
Party 2
Horus
Horus
chrisscross117
Horus
Level 87
God Stats
6W - 9L
1,350 SR
Queue Stats
167W - 218L
1,428 Elo+
Party 2
Heimdallr
Heimdallr
jurgenyoudad
Heimdallr
Level 108
God Stats
14W - 12L
1,461 SR
Queue Stats
207W - 329L
1,367 Elo+
Party 2
Sol
Sol
kiivin sky 10z
Sol
Level 89
God Stats
15W - 17L
1,506 SR
Queue Stats
131W - 217L
1,430 Elo+
Party 2
Team Averages
Level 83
1,465 SR
1,407 Elo+

VS

Team Averages
Level 81
1,610 SR
1,473 Elo+
Bastet
Bastet
Clutch_Much41
Bastet
Level 39
God Stats
26W - 22L
1,543 SR
Queue Stats
71W - 71L
1,509 Elo+
Party 1
Sol
Sol
HectorMIlI
Sol
Level 109
God Stats
4W - 3L
1,392 SR
Queue Stats
231W - 238L
1,486 Elo+
Party 1
Artemis
Artemis
KRAYZiE_BoNE24
Artemis
Level 109
God Stats
4W - 0L
1,906 SR
Queue Stats
358W - 317L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
Saint oTt4x
Cthulhu
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 35L
1,287 Elo+
Solo
Bellona
Bellona
Triple__C__
Bellona
Level 108
God Stats
5W - 0L
1,711 SR
Queue Stats
227W - 232L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Angel0593
Zhong Kui
7
0 / 0 / 0
3,797
633
1,510
3,111
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
1 / 2 / 1
3,532
589
2,502
5,275
1,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 1 / 0
3,814
636
2,079
3,763
2,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
jurgenyoudad
Heimdallr
4
0 / 2 / 2
3,253
542
986
2,312
575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 0
2,956
493
47
2,134
325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,779
630
962
2,670
625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 0
4,257
710
1,053
1,739
599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
2 / 0 / 1
4,110
685
3,192
2,561
525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Saint oTt4x
Cthulhu
5
2 / 2 / 2
4,139
690
2,630
4,778
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Triple__C__
Bellona
7
1 / 0 / 0
3,916
653
2,184
4,296
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
1
Kills
5
6
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Angel0593
Zhong Kui
0
0
0
0
W
0
1
1
0.5
L
1
2
1
0.75
W
0
0
0
0
W
2
0
1
2.5
W
Cthulhu
Saint oTt4x
Cthulhu
2
2
2
1.5
W
Bellona
Triple__C__
Bellona
1
0
0
1
L
0
1
0
0
L
Heimdallr
jurgenyoudad
Heimdallr
0
2
2
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,124
Damage
10,021
16,595
Taken
16,044
6,816
Mitigated
6,054
6,756
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Angel0593
Zhong Kui
1,510
294
0
2,216
3,111
1,960
0
588
2,523
14,120
2,582
W
962
374
0
1,388
2,670
625
0
470
2,200
0
14,397
L
2,502
797
96
2,042
5,275
1,706
0
1,419
3,856
0
10,817
W
1,053
468
0
383
1,739
599
144
941
798
20,808
2,757
W
3,192
1,726
0
1,654
2,561
525
0
0
2,530
0
15,649
W
Cthulhu
Saint oTt4x
Cthulhu
2,630
426
39
556
4,778
2,021
0
0
4,612
9,942
0
W
Bellona
Triple__C__
Bellona
2,184
809
0
2,242
4,296
2,284
0
0
3,945
0
12,802
L
2,079
760
0
1,503
3,763
2,250
0
0
3,763
0
14,750
L
Heimdallr
jurgenyoudad
Heimdallr
986
547
0
456
2,312
575
0
1,211
1,101
0
6,899
L
47
47
0
443
2,134
325
0
324
1,810
6,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,352
Gold Earned
20,201
115
Minions Killed
166
0
Camps Cleared
0
463,733
Distance Traveled
566,013
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,797
633
34
6
0
115,862
2
W
Bastet
3,779
630
40
7
0
128,195
2
L
Mulan
3,532
589
12
2
0
121,238
1
W
Sol
4,257
710
54
9
0
113,465
0
W
Artemis
4,110
685
28
5
0
102,682
1
W
Cthulhu
4,139
690
18
3
0
113,425
0
W
Bellona
3,916
653
26
4
0
108,246
0
L
Horus
3,814
636
36
6
0
105,216
0
L
Heimdallr
3,253
542
22
4
0
54,598
0
L
Sol
2,956
493
11
2
0
66,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role