Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
BangarangGamer
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
938 Elo+
Party 3
Chiron
Chiron
TaZGamer325
Chiron
Level 88
God Stats
4W - 7L
1,463 SR
Queue Stats
44W - 67L
1,377 Elo+
Party 3
Tyr
Tyr
ThermalGore921
Tyr
Level 91
God Stats
1W - 3L
1,545 SR
Queue Stats
58W - 72L
1,434 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ZombieSkyhawk
Tsukuyomi
Level 11
God Stats
1W - 9L
999 SR
Queue Stats
1W - 10L
944 Elo+
Party 3
Team Averages
Level 42
1,401 SR
1,239 Elo+

VS

Team Averages
Level 83
1,546 SR
1,400 Elo+
Bacchus
Bacchus
Enginaris
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 107L
1,500 Elo+
Party 2
Bellona
Bellona
Jaylopes
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,484 Elo+
Party 2
Medusa
Medusa
ZaFlashh
Medusa
Level 142
God Stats
5W - 1L
1,716 SR
Queue Stats
91W - 107L
1,419 Elo+
Party 2
Ao Kuang
Ao Kuang
chriscortez2004
Ao Kuang
Level 28
God Stats
10W - 5L
1,541 SR
Queue Stats
50W - 74L
1,307 Elo+
Party 1
Janus
Janus
ll-Drexzy-ll
Janus
Level 107
God Stats
6W - 7L
1,474 SR
Queue Stats
190W - 229L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 5 / 3
7,229
402
5,170
15,512
11,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 9 / 1
6,655
370
982
9,395
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
15
5 / 6 / 0
8,953
497
7,177
12,988
4,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 1
8,523
474
8,403
12,486
9,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
ZombieSkyhawk
Tsukuyomi
12
2 / 8 / 3
7,942
441
9,667
15,671
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Enginaris
Bacchus
13
2 / 1 / 20
9,191
511
9,651
11,061
16,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Jaylopes
Bellona
15
4 / 0 / 4
9,160
509
7,320
9,548
10,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
ZaFlashh
Medusa
16
9 / 2 / 3
9,889
549
12,206
10,915
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
13
8 / 6 / 8
8,939
497
11,020
15,289
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
8 / 2 / 9
9,523
529
11,295
8,657
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
10
Kills
31
31
Deaths
11
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
3
0.3
L
0
9
1
0.06
W
Bacchus
Enginaris
Bacchus
2
1
20
12
W
Bellona
Jaylopes
Bellona
4
0
4
6
L
Chiron
5
6
0
0.83
L
3
3
1
1.17
W
Medusa
ZaFlashh
Medusa
9
2
3
5.25
L
Tsukuyomi
ZombieSkyhawk
Tsukuyomi
2
8
3
0.44
W
Ao Kuang
8
6
8
2
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,399
Damage
51,492
66,052
Taken
55,470
33,681
Mitigated
38,845
15,079
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,170
404
94
2,968
15,512
11,298
0
7,892
7,412
16,376
0
L
982
336
0
120
9,395
3,232
558
7,326
1,736
15,718
0
W
Bacchus
Enginaris
Bacchus
9,651
815
0
1,493
11,061
16,060
284
2,566
8,425
24,695
0
W
Bellona
Jaylopes
Bellona
7,320
1,011
0
3,466
9,548
10,030
724
504
9,004
11,894
32,673
L
Chiron
7,177
2,207
202
4,098
12,988
4,106
0
3,674
9,246
0
56,237
L
8,403
1,105
336
3,700
12,486
9,328
844
5,047
6,633
0
42,677
W
Medusa
ZaFlashh
Medusa
12,206
5,867
0
3,123
10,915
4,909
2,452
1,266
9,649
0
72,265
L
Tsukuyomi
ZombieSkyhawk
Tsukuyomi
9,667
2,271
0
3,561
15,671
5,717
0
8,981
6,500
0
46,549
W
Ao Kuang
11,020
4,018
0
6,984
15,289
5,053
0
1,175
14,114
32,205
0
W
11,295
1,070
0
1,120
8,657
2,793
160
631
7,946
59,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,302
Gold Earned
46,702
343
Minions Killed
387
0
Camps Cleared
0
1,519,231
Distance Traveled
1,676,013
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,229
402
23
1
0
297,232
0
L
Ra
6,655
370
32
2
0
259,837
2
W
Bacchus
9,191
511
23
1
0
358,760
0
W
Bellona
9,160
509
89
5
0
322,547
1
L
Chiron
8,953
497
109
6
0
313,272
5
L
Tyr
8,523
474
99
6
0
303,896
2
W
Medusa
9,889
549
114
6
0
326,637
0
L
Tsukuyomi
7,942
441
80
4
0
344,994
1
W
Ao Kuang
8,939
497
49
3
0
329,919
0
W
Janus
9,523
529
112
6
0
338,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role