Player Matchup

Atlas
Atlas
Kage_N_Casio_4
Atlas
Level 118
God Stats
2W - 2L
1,584 SR
Queue Stats
191W - 264L
1,331 Elo+
Party 1
Cabrakan
Cabrakan
godthugnificent
Cabrakan
Level 43
God Stats
0W - 1L
1,187 SR
Queue Stats
42W - 54L
1,332 Elo+
Party 1
Erlang Shen
Erlang Shen
luisroman15
Erlang Shen
Level 115
God Stats
1W - 1L
1,679 SR
Queue Stats
43W - 71L
1,248 Elo+
Party 1
Team Averages
Level 92
1,483 SR
1,303 Elo+

VS

Team Averages
Level 45
1,638 SR
1,343 Elo+
Chiron
Chiron
Alpha_Phase_
Chiron
Level 64
God Stats
12W - 6L
1,754 SR
Queue Stats
39W - 46L
1,357 Elo+
Party 2
Chaac
Chaac
Jokerkidd321
Chaac
Level 27
God Stats
2W - 0L
1,663 SR
Queue Stats
34W - 43L
1,381 Elo+
Party 2
Ra
Ra
No Borian
Ra
Level 43
God Stats
29W - 22L
1,497 SR
Queue Stats
142W - 137L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
6,743
674
4,937
12,694
9,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
8
0 / 6 / 2
5,914
591
4,819
10,519
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
luisroman15
Erlang Shen
9
1 / 4 / 0
6,239
624
2,939
10,326
4,864
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
4 / 2 / 9
7,490
749
10,123
7,293
2,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
4 / 1 / 9
7,541
754
9,907
7,704
3,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
7 / 0 / 7
8,014
801
7,695
5,121
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
15
15
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
4
2
9
4.25
W
4
1
9
8.5
L
2
5
0
0.4
W
7
0
7
10.5
L
Cabrakan
0
6
2
0.17
L
Erlang Shen
luisroman15
Erlang Shen
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,695
Damage
27,725
33,539
Taken
20,118
19,431
Mitigated
7,282
5,677
Healing
8,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
10,123
4,101
562
2,705
7,293
2,152
855
3,568
3,521
0
24,250
W
9,907
1,467
224
2,359
7,704
3,351
0
3,823
3,741
0
23,100
L
4,937
1,076
400
2,085
12,694
9,422
0
2,166
10,243
15,242
0
W
7,695
473
829
1,600
5,121
1,779
230
2,498
2,511
23,915
0
L
Cabrakan
4,819
722
868
1,447
10,519
5,145
0
3,130
7,093
11,894
0
L
Erlang Shen
luisroman15
Erlang Shen
2,939
1,342
188
689
10,326
4,864
0
1,919
8,234
0
12,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,896
Gold Earned
23,045
55
Minions Killed
105
2
Camps Cleared
7
514,560
Distance Traveled
610,719
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,490
749
33
3
2
193,331
4
W
Chaac
7,541
754
34
3
2
203,935
1
L
Atlas
6,743
674
18
2
0
171,559
1
W
Ra
8,014
801
38
4
3
213,453
1
L
Cabrakan
5,914
591
17
2
2
160,326
4
L
Erlang Shen
6,239
624
20
2
0
182,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role