Player Matchup

Mercury
Mercury
MiniFlip360
Mercury
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,389 Elo+
Solo
Cthulhu
Cthulhu
NAMinRAMen
Cthulhu
Level 66
God Stats
3W - 2L
1,428 SR
Queue Stats
8W - 7L
1,185 Elo+
Solo
Hachiman
Hachiman
ThatGuySardonyx
Hachiman
Level 45
God Stats
1W - 8L
1,302 SR
Queue Stats
135W - 183L
1,197 Elo+
Solo
Team Averages
Level 52
1,410 SR
1,257 Elo+

VS

Team Averages
Level 55
1,504 SR
1,335 Elo+
Raijin
Raijin
 
Raijin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
DejaSenti
Eset
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,291 Elo+
Party 1
Ymir
Ymir
Harpist
Ymir
Level 16
God Stats
3W - 0L
1,512 SR
Queue Stats
8W - 13L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MiniFlip360
Mercury
9
1 / 6 / 3
6,591
599
3,575
6,883
2,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
NAMinRAMen
Cthulhu
11
1 / 4 / 5
7,039
640
3,988
11,691
7,730
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
10
3 / 4 / 0
6,763
615
4,443
9,743
4,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
8 / 2 / 4
9,056
823
13,210
7,245
3,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
12
6 / 2 / 6
8,415
765
7,714
5,554
2,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Harpist
Ymir
12
0 / 3 / 10
7,941
722
3,673
12,145
8,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
14
14
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
2
4
5
W
Eset
6
2
6
4.5
W
Ymir
Harpist
Ymir
0
3
10
1.67
L
Mercury
MiniFlip360
Mercury
1
6
3
0.42
L
Cthulhu
NAMinRAMen
Cthulhu
1
4
5
0.88
L
Hachiman
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,006
Damage
24,597
28,317
Taken
24,944
14,463
Mitigated
14,182
2,069
Healing
6,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,210
1,006
0
1,849
7,245
3,077
168
1,498
5,747
42,534
0
W
Eset
7,714
885
573
1,156
5,554
2,347
838
1,511
4,043
26,526
0
W
Ymir
Harpist
Ymir
3,673
362
131
2,982
12,145
8,758
97
1,254
10,891
8,863
0
L
Mercury
MiniFlip360
Mercury
3,575
619
0
121
6,883
2,314
0
5,781
1,102
0
7,289
L
Cthulhu
NAMinRAMen
Cthulhu
3,988
166
291
1,449
11,691
7,730
0
10,788
903
20,370
0
L
Hachiman
4,443
2,455
0
208
9,743
4,419
0
8,758
985
0
13,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,393
Gold Earned
25,412
69
Minions Killed
134
3
Camps Cleared
6
535,459
Distance Traveled
582,635
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,056
823
74
7
5
197,429
2
W
Eset
8,415
765
49
4
1
199,703
1
W
Ymir
7,941
722
11
1
0
185,503
2
L
Mercury
6,591
599
10
1
0
179,742
4
L
Cthulhu
7,039
640
33
3
1
180,399
0
L
Hachiman
6,763
615
26
2
2
175,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role