Player Matchup

Anhur
Anhur
Aqua H2O
Anhur
Level 122
God Stats
3W - 4L
1,418 SR
Queue Stats
15W - 25L
1,443 Elo+
Party 3
Da Ji
Da Ji
Cahspii
Da Ji
Level 19
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 5L
1,078 Elo+
Party 3
Gilgamesh
Gilgamesh
KawaHugo
Gilgamesh
Level 33
God Stats
3W - 6L
1,298 SR
Queue Stats
26W - 41L
1,296 Elo+
Party 1
Artio
Artio
W8ADE3ELAC
Artio
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 89L
1,358 Elo+
Party 1
Olorun
Olorun
stingingbee-23
Olorun
Level 30
God Stats
0W - 4L
1,200 SR
Queue Stats
2W - 15L
1,147 Elo+
Party 3
Team Averages
Level 53
1,347 SR
1,264 Elo+

VS

Team Averages
Level 86
1,559 SR
1,423 Elo+
Susano
Susano
Bhunnah
Susano
Level 125
God Stats
2W - 0L
1,699 SR
Queue Stats
17W - 14L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
Graven93
Gilgamesh
Level 64
God Stats
23W - 23L
1,504 SR
Queue Stats
200W - 267L
1,313 Elo+
Solo
Cernunnos
Cernunnos
ItzDelii
Cernunnos
Level 49
God Stats
3W - 1L
1,590 SR
Queue Stats
54W - 49L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
LLunnazz
Kukulkan
Level 87
God Stats
5W - 5L
1,500 SR
Queue Stats
43W - 41L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
lilchungusdocc
Cthulhu
Level 103
God Stats
2W - 0L
1,504 SR
Queue Stats
67W - 61L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aqua H2O
Anhur
18
13 / 7 / 2
12,901
496
22,177
27,673
10,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Cahspii
Da Ji
14
0 / 10 / 3
9,635
371
6,583
24,282
8,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
KawaHugo
Gilgamesh
17
2 / 3 / 4
10,958
421
12,416
29,375
33,458
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
14
4 / 8 / 9
10,700
412
13,949
39,970
51,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
2 / 11 / 4
11,245
433
13,060
30,737
12,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bhunnah
Susano
20
19 / 2 / 8
16,701
642
37,407
26,596
12,685
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Graven93
Gilgamesh
18
1 / 4 / 10
13,167
506
12,124
22,831
13,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
ItzDelii
Cernunnos
20
5 / 8 / 9
13,289
511
21,703
25,674
8,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
LLunnazz
Kukulkan
20
11 / 0 / 18
16,050
617
42,417
14,107
6,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 7 / 11
12,667
487
10,874
28,515
31,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
95
21
Kills
39
39
Deaths
21
22
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Anhur
Aqua H2O
Anhur
13
7
2
2
W
Susano
Bhunnah
Susano
19
2
8
11.5
L
Da Ji
Cahspii
Da Ji
0
10
3
0.15
W
Gilgamesh
Graven93
Gilgamesh
1
4
10
1.5
W
Cernunnos
ItzDelii
Cernunnos
5
8
9
1.19
L
Gilgamesh
KawaHugo
Gilgamesh
2
3
4
1.33
W
Kukulkan
LLunnazz
Kukulkan
11
0
18
20
L
Artio
4
8
9
1.06
W
3
7
11
1.21
L
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,185
Damage
124,525
152,037
Taken
117,723
116,685
Mitigated
72,320
33,685
Healing
37,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Aqua H2O
Anhur
22,177
13,595
0
7,633
27,673
10,986
319
10,123
17,390
0
84,785
W
Susano
Bhunnah
Susano
37,407
11,891
0
8,541
26,596
12,685
1,620
6,178
20,418
0
128,696
L
Da Ji
Cahspii
Da Ji
6,583
946
0
5,642
24,282
8,560
0
6,172
18,062
0
60,341
W
Gilgamesh
Graven93
Gilgamesh
12,124
3,438
396
9,117
22,831
13,359
1,541
3,264
19,567
0
62,035
W
Cernunnos
ItzDelii
Cernunnos
21,703
10,876
84
9,300
25,674
8,607
6,526
6,068
19,606
0
131,267
L
Gilgamesh
KawaHugo
Gilgamesh
12,416
2,759
0
3,824
29,375
33,458
150
11,599
17,616
0
63,664
W
Kukulkan
LLunnazz
Kukulkan
42,417
3,615
635
5,629
14,107
6,273
3,469
4,485
9,622
131,556
0
L
Artio
13,949
1,188
923
6,771
39,970
51,108
0
13,765
25,645
37,755
0
W
10,874
1,335
149
3,579
28,515
31,396
420
7,196
21,319
49,262
0
L
13,060
7,925
1,241
7,651
30,737
12,573
1,084
11,632
18,545
62,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,439
Gold Earned
71,874
485
Minions Killed
667
0
Camps Cleared
0
2,307,894
Distance Traveled
2,493,612
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,901
496
139
5
0
414,206
0
W
Susano
16,701
642
165
6
0
546,664
8
L
Da Ji
9,635
371
90
3
0
475,330
0
W
Gilgamesh
13,167
506
131
5
0
543,016
4
W
Cernunnos
13,289
511
134
5
0
417,852
6
L
Gilgamesh
10,958
421
124
5
0
520,177
0
W
Kukulkan
16,050
617
187
7
0
527,474
1
L
Artio
10,700
412
28
1
0
486,773
0
W
Cthulhu
12,667
487
50
2
0
458,606
2
L
Olorun
11,245
433
104
4
0
411,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role