Player Matchup

Pele
Pele
HELLB0UNDCL0WN
Pele
Level 106
God Stats
10W - 9L
1,482 SR
Queue Stats
437W - 480L
1,426 Elo+
Party 2
Loki
Loki
ObiWanaTokey69
Loki
Level 90
God Stats
0W - 2L
1,276 SR
Queue Stats
420W - 452L
1,487 Elo+
Party 2
Fenrir
Fenrir
SnakeWarrior609
Fenrir
Level 15
God Stats
2W - 6L
1,315 SR
Queue Stats
14W - 25L
1,356 Elo+
Party 2
Atlas
Atlas
WISEGUYTRUTH
Atlas
Level 88
God Stats
1W - 6L
1,353 SR
Queue Stats
66W - 80L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
deathblossom777
Nu Wa
Level 95
God Stats
1W - 5L
1,217 SR
Queue Stats
10W - 14L
1,339 Elo+
Solo
Team Averages
Level 79
1,329 SR
1,414 Elo+

VS

Team Averages
Level 76
1,418 SR
1,462 Elo+
Ymir
Ymir
IlanKulyk
Ymir
Level 109
God Stats
6W - 8L
1,521 SR
Queue Stats
342W - 328L
1,547 Elo+
Party 1
Amaterasu
Amaterasu
Kurlzzy
Amaterasu
Level 23
God Stats
1W - 1L
1,276 SR
Queue Stats
45W - 41L
1,420 Elo+
Party 3
Heimdallr
Heimdallr
LuchiTheGr8T
Heimdallr
Level 63
God Stats
1W - 2L
1,229 SR
Queue Stats
27W - 22L
1,426 Elo+
Party 3
Discordia
Discordia
picklesneggs
Discordia
Level 109
God Stats
47W - 39L
1,583 SR
Queue Stats
414W - 418L
1,542 Elo+
Party 1
Izanami
Izanami
skippinmud
Izanami
Level 74
God Stats
14W - 7L
1,483 SR
Queue Stats
116W - 136L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
10,226
930
13,601
27,697
19,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 6 / 5
9,661
878
7,443
14,657
5,767
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 6 / 2
9,354
850
6,451
15,494
8,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 6 / 2
10,707
973
14,122
18,234
10,366
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 5 / 3
10,861
987
13,282
12,690
5,065
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

86

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
4 / 0 / 15
11,800
1,073
8,570
12,406
17,807
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Kurlzzy
Amaterasu
18
7 / 5 / 15
11,571
1,052
14,757
18,265
17,830
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
LuchiTheGr8T
Heimdallr
18
5 / 1 / 17
11,688
1,063
22,343
11,188
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Discordia
picklesneggs
Discordia
18
3 / 1 / 13
11,352
1,032
12,166
5,525
2,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
skippinmud
Izanami
18
10 / 0 / 13
12,393
1,127
26,815
11,903
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
102
7
Kills
29
29
Deaths
7
15
Assists
73
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Ymir
4
0
15
11.5
W
Amaterasu
Kurlzzy
Amaterasu
7
5
15
2.9
W
Heimdallr
LuchiTheGr8T
Heimdallr
5
1
17
13.5
L
0
6
5
0.42
L
1
6
2
0.33
L
2
6
2
0.5
L
1
5
3
0.5
W
Discordia
picklesneggs
Discordia
3
1
13
9.5
W
Izanami
skippinmud
Izanami
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,899
Damage
84,651
88,772
Taken
59,287
49,349
Mitigated
47,922
6,058
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,601
4,121
157
2,149
27,697
19,600
0
6,975
20,722
0
28,668
W
Ymir
8,570
1,988
0
0
12,406
17,807
0
6,555
5,604
23,844
0
W
Amaterasu
Kurlzzy
Amaterasu
14,757
7,271
534
4,800
18,265
17,830
0
7,637
10,399
313
25,753
W
Heimdallr
LuchiTheGr8T
Heimdallr
22,343
12,436
474
1,696
11,188
4,755
0
5,495
5,614
0
42,169
L
7,443
2,271
0
154
14,657
5,767
0
5,155
9,502
0
15,684
L
6,451
1,600
0
579
15,494
8,551
0
2,347
13,147
0
10,129
L
14,122
4,058
69
645
18,234
10,366
0
3,822
14,412
32,646
0
L
13,282
4,979
0
2,305
12,690
5,065
0
2,750
9,940
51,953
0
W
Discordia
picklesneggs
Discordia
12,166
1,193
314
1,206
5,525
2,144
0
3,621
1,904
47,488
0
W
Izanami
skippinmud
Izanami
26,815
20,350
0
1,071
11,903
5,386
0
4,096
7,773
0
51,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,809
Gold Earned
58,804
202
Minions Killed
242
5
Camps Cleared
7
1,108,204
Distance Traveled
1,118,738
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,226
930
22
2
1
259,230
0
W
Ymir
11,800
1,073
34
3
0
242,689
1
W
Amaterasu
11,571
1,052
11
1
0
220,733
0
W
Heimdallr
11,688
1,063
39
4
1
234,602
2
L
Loki
9,661
878
7
1
3
245,775
0
L
Fenrir
9,354
850
16
1
0
225,309
0
L
Atlas
10,707
973
55
5
1
188,591
0
L
Nu Wa
10,861
987
102
9
0
189,299
0
W
Discordia
11,352
1,032
80
7
5
208,387
0
W
Izanami
12,393
1,127
78
7
1
212,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role