Player Matchup

Chronos
Chronos
BallsInYahMouf
Chronos
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 20L
1,669 Elo+
Party 1
Ne Zha
Ne Zha
MixerMan
Ne Zha
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 18L
1,694 Elo+
Party 1
Sol
Sol
RoofVertibird
Sol
Level 103
God Stats
10W - 3L
1,735 SR
Queue Stats
47W - 20L
1,698 Elo+
Party 1
Team Averages
Level 63
1,578 SR
1,687 Elo+

VS

Team Averages
Level 94
1,488 SR
1,468 Elo+
Ganesha
Ganesha
MadBerserker24
Ganesha
Level 107
God Stats
0W - 1L
1,546 SR
Queue Stats
61W - 63L
1,509 Elo+
Party 2
Chang'e
Chang'e
MonkeyMasher69
Chang'e
Level 67
God Stats
4W - 3L
1,496 SR
Queue Stats
14W - 19L
1,437 Elo+
Party 2
Hachiman
Hachiman
Raidersfan45
Hachiman
Level 109
God Stats
1W - 6L
1,421 SR
Queue Stats
24W - 35L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 14
8,586
859
5,880
11,236
10,015
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
MixerMan
Ne Zha
12
7 / 2 / 6
8,158
816
11,287
7,864
4,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
7 / 2 / 7
8,370
837
11,673
6,714
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 5
6,659
666
4,077
14,915
12,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 5 / 2
7,304
730
6,700
7,703
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Raidersfan45
Hachiman
10
2 / 4 / 3
6,636
664
8,747
8,601
2,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
16
Kills
5
5
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
L
0
7
5
0.36
W
Ne Zha
MixerMan
Ne Zha
7
2
6
5
L
3
5
2
0.8
L
Hachiman
Raidersfan45
Hachiman
2
4
3
0.88
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,840
Damage
19,524
25,814
Taken
31,219
17,817
Mitigated
17,460
12,376
Healing
7,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,880
3,216
1,453
5,714
11,236
10,015
468
5,023
6,213
14,627
0
L
4,077
449
0
3,116
14,915
12,874
0
8,922
5,993
11,331
0
W
Ne Zha
MixerMan
Ne Zha
11,287
3,962
0
2,109
7,864
4,908
0
3,724
4,140
0
33,476
L
6,700
326
2,126
1,839
7,703
2,059
0
3,384
4,319
14,538
0
L
Hachiman
Raidersfan45
Hachiman
8,747
3,125
0
421
8,601
2,527
0
3,983
4,618
0
25,364
W
11,673
5,397
0
3,100
6,714
2,894
620
2,750
3,964
27,205
3,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,114
Gold Earned
20,599
113
Minions Killed
67
5
Camps Cleared
4
546,492
Distance Traveled
492,393
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,586
859
14
1
0
175,300
0
L
Ganesha
6,659
666
0
0
0
162,339
3
W
Ne Zha
8,158
816
38
4
4
193,624
2
L
Chang'e
7,304
730
20
2
1
167,938
3
L
Hachiman
6,636
664
47
5
3
162,116
1
W
Sol
8,370
837
61
6
1
177,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role