Player Matchup

Cliodhna
Cliodhna
Cerdoth
Cliodhna
Level 64
God Stats
7W - 9L
1,354 SR
Queue Stats
214W - 242L
1,347 Elo+
Party 1
Thoth
Thoth
DripKing265
Thoth
Level 69
God Stats
2W - 0L
1,492 SR
Queue Stats
34W - 42L
1,301 Elo+
Solo
Poseidon
Poseidon
HarryZigum
Poseidon
Level 24
God Stats
13W - 20L
1,300 SR
Queue Stats
40W - 60L
1,304 Elo+
Party 1
Sylvanus
Sylvanus
WildCatJones
Sylvanus
Level 88
God Stats
2W - 1L
1,440 SR
Queue Stats
114W - 121L
1,395 Elo+
Solo
Chaac
Chaac
flatconkedout
Chaac
Level 129
God Stats
6W - 1L
1,797 SR
Queue Stats
72W - 71L
1,430 Elo+
Party 1
Team Averages
Level 75
1,476 SR
1,356 Elo+

VS

Team Averages
Level 105
1,493 SR
1,408 Elo+
Nemesis
Nemesis
AlexRFLestrange
Nemesis
Level 127
God Stats
4W - 9L
1,349 SR
Queue Stats
880W - 901L
1,393 Elo+
Party 2
Sol
Sol
LuC Voltia
Sol
Level 99
God Stats
16W - 12L
1,579 SR
Queue Stats
359W - 401L
1,383 Elo+
Party 2
Ganesha
Ganesha
X--BIG--AL--X
Ganesha
Level 107
God Stats
5W - 4L
1,520 SR
Queue Stats
838W - 936L
1,469 Elo+
Solo
Heimdallr
Heimdallr
lSlip_l
Heimdallr
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 58L
1,407 Elo+
Solo
Thor
Thor
xNK Sperzac
Thor
Level 108
God Stats
9W - 9L
1,515 SR
Queue Stats
630W - 676L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cerdoth
Cliodhna
10
6 / 1 / 3
6,140
682
3,929
4,917
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 0 / 2
5,449
605
3,223
2,491
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
HarryZigum
Poseidon
9
1 / 1 / 4
5,492
610
2,179
3,365
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
WildCatJones
Sylvanus
11
3 / 0 / 2
6,747
750
3,445
3,468
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 0 / 3
5,180
576
4,844
6,048
3,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,290
477
1,560
3,657
1,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 5 / 0
4,937
549
2,724
5,899
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
7
0 / 3 / 0
4,809
534
1,418
8,090
3,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
lSlip_l
Heimdallr
8
1 / 2 / 0
4,896
544
3,973
5,871
1,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 2 / 0
4,096
455
966
4,669
959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
15
Kills
2
2
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Cliodhna
Cerdoth
Cliodhna
6
1
3
7.5
W
3
0
2
4
W
Poseidon
HarryZigum
Poseidon
1
1
4
3
L
1
5
0
0.2
W
Sylvanus
WildCatJones
Sylvanus
3
0
2
4
L
Ganesha
0
3
0
0
W
2
0
3
3.5
L
Heimdallr
lSlip_l
Heimdallr
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,620
Damage
10,641
20,289
Taken
28,186
8,864
Mitigated
9,012
8,606
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,560
515
0
373
3,657
1,094
0
1,115
2,542
0
14,079
W
Cliodhna
Cerdoth
Cliodhna
3,929
665
0
2,066
4,917
1,499
1,560
821
4,096
0
24,264
W
3,223
214
0
1,175
2,491
472
0
440
2,051
20,483
0
W
Poseidon
HarryZigum
Poseidon
2,179
117
0
491
3,365
930
54
1,610
1,755
22,640
0
L
2,724
934
0
1,414
5,899
1,872
1,352
1,561
4,338
17,622
3,886
W
Sylvanus
WildCatJones
Sylvanus
3,445
1,287
0
2,241
3,468
2,698
2,178
0
3,468
26,867
7,981
L
Ganesha
1,418
137
1,077
1,913
8,090
3,405
0
2,649
5,441
11,478
0
W
4,844
475
0
2,633
6,048
3,265
0
978
5,070
0
25,537
L
Heimdallr
lSlip_l
Heimdallr
3,973
1,675
0
1,133
5,871
1,682
0
1,103
4,768
0
25,425
L
966
165
0
1,359
4,669
959
0
1,910
2,759
0
13,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,008
Gold Earned
23,028
257
Minions Killed
190
0
Camps Cleared
0
880,763
Distance Traveled
710,089
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,290
477
38
4
0
119,439
0
W
Cliodhna
6,140
682
54
6
0
180,176
3
W
Thoth
5,449
605
45
5
0
175,248
3
W
Poseidon
5,492
610
42
5
0
184,198
0
L
Sol
4,937
549
50
6
0
159,598
1
W
Sylvanus
6,747
750
80
9
0
149,486
4
L
Ganesha
4,809
534
3
0
0
172,172
3
W
Chaac
5,180
576
36
4
0
191,655
2
L
Heimdallr
4,896
544
65
7
0
148,964
1
L
Thor
4,096
455
34
4
0
109,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role